In the homogenization of serious hand ring market, how to do a different hand ring

Source: Internet
Author: User
Keywords One the same how to do homogenization
Tags class different help help you how to how to do market no matter
Absrtact: Hand ring as wearable equipment in the first class, in the domestic is actually very embarrassing. Many users bought for six months, not once synchronized, pure decoration, and some friends with a week will never take, ask why? The answer is uncomfortable, lose

Hand ring as wearable equipment in the first class, in the domestic is actually very embarrassing. Many users bought for six months, not once synchronized, pure decoration, and some friends with a week will never take, ask why? Answer Yue uncomfortable, lost also no matter, will never bring.

To say that the core reason is one, useless. You tell me how many steps to take, and then there's No. This approach to foreign love movement of the user may be quite suitable for the basic effect of the people. Domestic manufacturers are also the hands of the brain, the basic press Jawbone or Fitbit Copy, make the market to start a ring, long all the same, are waiting to be lost life.

Is there any way to solve the problem? Yesterday I saw a hand ring called Star 21, its thinking is worth learning. The idea of Star 21 is to help users develop the habit of exercising in 21 days by playing the game mechanism, specifically: put on Star 21, the first three days, it will record your regular exercise data, combined with your age and weight, and other data, give a reasonable goal, such as let you walk 7000 steps a day. After that, you will use the form of the game clearance, to encourage you to complete the plan step-by-step, such as 7 consecutive days to achieve the goal, 14 consecutive days to achieve. The ultimate goal is to complete the 21 consecutive days, then, there is no hand ring is not important, because you are likely to have become accustomed to the habit.

Star 21 in other areas are not many bright spots, the hand ring inlaid 21 LED lights are interesting, can be combined to show time, achieve the target percentage, is a good design.

I haven't tried star 21 yet, but I don't know what the real effect is, but the concept of gameplay has always been attractive to me, and I've also introduced fun and Wokamon. These products are focused on software interaction, with a feedback and love interaction to replace cold digital chart display. The same as the bracelet, but it feels different.

After 21 days of habit? What's the use of the bracelet? This is a good solution, 21 days to help you develop a good habit of the hand ring you willing to throw it? Full of sense of accomplishment. In addition, Star 21 can also give you a goal to help you develop other good habits, such as six o'clock in the morning up, but also willing to throw it?


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