LOL Hero League scorpion redo E restore remove Q deceleration break

Source: Internet
Author: User
Keywords LOL
&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; Designer Original post: Hello everyone, I am working very hard to update oh. I've already tested that version of Skinner released yesterday.   Here's how it feels to test: 1. The permanent deceleration of Q into an explosive deceleration is very good, the scorpion is more powerful in slowing down others, but must give others to escape or stun him the opportunity.   2. On the other hand, the operation mechanism is a bit unnecessarily complicated after the Q slowdown becomes a switch.   The speed of 3.W is very good, the scorpion is not as easy to fly kites as before. The 4.E changes make this skill more useful, but because of the cast time, such a remote skill is not quite consistent with the Scorpion's melee skills.   I think E needs a complete redo.  Based on the above observations and feedback from you, here are three new changes I made: back to the previous once you have crystal energy, as long as you keep Q can retain the Crystal Energy mode remove the crystal energy deceleration effect (move to e up!) Using Q to attack the enemy will provide the scorpion with the attack speed of buff, can accumulate to 3 times skill redo, change from a linear skill to the next attack skill the Scorpion's next attack will inflict additional spell damage on the target, and all enemies behind the target will be harmed (and alike) when the damage is caused by the crystal energy, The target will be slowed down for a few seconds no more attack speed added (move to q up) explanation changes: Moving the Q slowdown to E can produce a more reliable and necessary deceleration. This is nice for the scorpion because he can now make more strategic decisions on the target of slowing down. Converting E to the next attack bonus is more consistent with the original intent of the skill. Previously, this skill was never an effective remote poke skill.  Hopefully, this change will allow for better collaboration with passivity. Move the attack speed to Q to match the continuous damage of Q.  It will grow over time, so that the Scorpion players can stand in the game, and the passive cooling is reduced.  I think it's a wise decision to remove the cure (to integrate the healing into the shield), but the players seem to have different opinions. I will continue to test these changes, you are welcome to give me comments Oh ~
Related Article

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.