Product design for children of all ages

Source: Internet
Author: User
Keywords Product design children's products children's product design
Tags .mall buttons design developed development etc game game activities

Product design for children aged 2-3

Children of this age group, just out of infancy, have a strong sense of the outside world, eager to receive information about sight, touch, hearing and smell, and need to be sound and developed in many ways. They are full of curiosity about everything.

I. Development of actions and activities

Can initially carry out independent activities, random walk independently, hand movements can accurately play and manipulate the objects he is familiar with. With the original game activities, or with simple simulation and self service activities mainly, poor language skills.

L Limited activity ability, product design to stimulate children's thinking mainly

L can not concentrate for a long time, (for interested, 2-Year-old can concentrate 10 minutes, 2 years and half 15 minutes), toys should not be mixed with too much experience and rational things, toy development allows the free play of space)

l have some fine movements, push, pull, reload, dump, touch and so on, toy development can pay attention to stimulate children to mix, screening, stirring and production behavior

Through the surroundings of touch, smell, taste and other sensations, with a preliminary understanding of color and shape, toy development should focus on improving children's perceptual ability

Ii. Intelligence and educational ability

L Like simple stories, poetry and songs.

L like to hum, the age section has some simple memory ability, the toy should be able to make music and sound

l Repeat words, repeat a few words, generally like to ask questions and seek the right answer

I like bright colors, this age of toy design should pay attention to the use of bright and contrast strong colors

L can distinguish various parts of the body, the toy design can emphasize children's individual consciousness

L can use sentences consisting of two to three words, toy boxes use short sentences and simple words

L have a job search for the use of everyday items, such as buttons, zippers, buttons, etc.

Iii. Social

L 2-year-old children are mostly playing alone, toy designers and independent game tendencies, entertaining

L for the same toy attention will not be too long, toy design should be multi-level, a variety of play, building blocks, can be stacked, can be spelled, can be color classification, can recognize the shape

L like to play the role of TV, imitate the parents, the age of toys, imitation of some objects of adult toys more suitable, doll suit, clothes, mirror, comb, etc.

Product design for 4-5-year-old children

Four or five-year-old children are also curious about the world, but they also have more skilled action skills to experience everything themselves, many children can skillfully operate computers or play games. Boys and girls are becoming aware of the gender divide-girls want to be mothers, boys want to be dads, kids of this age like to imitate adult activities, so those toy designs about imitating real feelings are more popular

I. Development of actions and activities

L Fine action becomes more harmonious

Games and Toy keys do not need to be very big, painting skills improve

L be able to recognize and repeat patterns and rhythms, dance and music popularity, and ability to imitate

L Pay attention to the development of eye-hand coordination, puzzle games, beaded games, checkerboard games, etc.

Ii. Intelligence and educational ability

L Focus on role-playing and gender-focused games and stories

Like to imitate adults, fathers, mothers and teachers, mainly in the life of the role.

L have logical thinking ability, can accept the twist of story, logic, have simple strategy and thinking ability

L understand 8 basic colors

L Memory development can set certain rules in toys

• Intellectual development ahead of physical fitness

L interested in graffiti and words, like tagged cards, pictures, like reciting tang poetry

L The development of self-esteem, toy tips should be more involved in encouraging words and statements

L can distinguish my own opinion from others ' opinions and different stories can design some questions to ask questions

Iii. Social Activities

L like playing with other kids, sometimes competitive, toys and games designed for 2-3 children to play together, and to exercise their children's ability to work towards a common goal

Product design for 6-7-year-old children

6-7-year-olds are particularly active, with strong individual expression, the finer movements are more skillful and comfortable, the more complex the buttons, the mechanical devices, the action and the interactive toys are very attractive to them, and simple to operate, some adults have a headache and complex not understand, they are excited, the children of this age is still not suitable for reading , the ability to understand symbolic language is very strong

I. Development of actions and activities

L large amplitude movement develops rapidly, balance develops

L Small Movement skill develops further. Toys can be designed clothing removable, small parts of the assembly of gadgets, etc.

L like challenges. Time items can be designed in toys to measure progress in times

Ii. Intelligence and cognitive ability

L like to talk, toys should be able to give children the opportunity to make oral expression, with the music singing, recording the sound is very popular with children.

L like the rules, the design of the toy interaction should enable the child to foresee later behavior, or at least in a way that the child feels comfortable with, while the child of this age likes to have fixed content in a fixed time period, such as bedtime stories, music

L can read long books, when children can read manuals, can understand more complex language, design should have a theme.

L like to make patterns with crisp colors, and coloring games is popular.

Iii. Social capacity

L will work with other children to wait in order

• Collective discussion and collective activities

L can make plans ahead of time.

L can resonate with others

L have a certain understanding of the roles of parents, teachers, and more about the social roles, occupations and relationships with children.

Product design for children over 8 years of age

Children over 8 years of age, with the growth of mathematical knowledge, the spatial thinking ability begins to develop, in the design aspect, they can present own idea to participate in the complex activity, this age child starts to accumulate certain cultural information, may understand the humorous and the allusion, and can appreciate some strange thing, to know what is right, what is wrong, Like adventure, their pursuit, than their actual age will be 3, 4 years old

I. Development of actions and activities

The small hand muscles start to strengthen, can carry on some very delicate game, handicraft production is popular

The kids at this stage are starting to get a little less dynamic.

Ii. Intelligence and cognitive ability

Reading ability is further developed. Can adapt to simple instructions and lengthy articles, the article should still use illustrations.

Try different shades of color

Be able to read the chapters and accurately describe the effect

Further development of more complex concepts of accumulation and deduction, increased mathematical capacity

Deeper understanding of nature and law

Can understand jokes and riddles and have the ability to be humorous.

Iii. Social Activities

Daring and reckless, like taking risks

Respect for the space and property of others and hope to be respected

Understand the feelings of others and make appropriate responses, the storyline can be illustrated, build a complete plot perception

Very concerned about friendship, two of people in common games and toys popular, designed to allow children to communicate with each other, can show that users and wearer is the community's will

Have a sense of humor, like strange things

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