Shanda Games revenue contribution to below 90% for the first time

Source: Internet
Author: User
Keywords Shanda Games Chen Tianqiao revenue growth revenue for the renminbi
Tags .net business entertainment financial financial results game game revenue games
Commercial News (reporter Rotin) Chen obviously do not want their entertainment empire dream only a pillar of the game.  Yesterday, the Royal Department of three listed companies also released earnings, game revenue accounted for a further reduction in the grand 10-year game revenue ratio for the first time less than 90%.  Financial results showed that as of December 31 last year's Grand quarter net revenue of 1.513 billion yuan, 49% year-on-year growth of 9%; net profit of RMB 369.3 million yuan, year-on-year growth of 13%, than the last quarter of 15%.  One of the major profits or Shanda game, in the fourth quarter of 2009, the net operating income of the grand game reached a record high, reaching 1.336 billion yuan, up 39% from the same period last year, a 5% increase in the last quarter. However, it is worth noting that, despite the new high game revenue, but the game cause for Shanda's revenue accounted for the first fall below 90%, the total income of 88%. Outside analysis that this is showing the Chen flyover in the entertainment industry "full layout" of the inevitable results.  Grand more and more tentacles are bringing new "blood" to Chen Tianqiao. In the fourth quarter of last year's revenue, other revenue columns showed: 201.7 million yuan, an astonishing 162% year-on-year growth, up 52% from the previous quarter.  The main source of income growth is from the friends of the century, the music and wireless business, the company for the grand bring 40 million yuan income. But its listed company, the Friends of the century in bringing income, but not out of the loss.  China's friends of the Century reported a four-quarter loss of $4.6 million trillion last year, and currently Hurray has been losing for the sixth consecutive quarter. Based on the above, Chen says the main focus of the 2010 will be on the new business and the integration of the acquisition business. But Chen said the integration of the grand also does not give up the opportunity for mergers and acquisitions. "Shanda has always been more positive about investment," he said. We will not give up if we continue to have a strategic opportunity to emerge. At the same time, Shanda has not slowed down the game's demands. Shanda Games said that in the next year will focus on increasing the average player's consumption value, and acquisition is one of the key, Shanda game chairman Tan said the future grand games will buy more mature game studios. At present, the grand wholly-owned acquisition of the game studio staff more than 1500 people. Last year, the gap between Shanda games and Tencent games reached 200 million yuan. Therefore, the move is considered to be grand to regain the throne of the game boss.
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