Teach you four skills to be a good interaction designer

Source: Internet
Author: User
Keywords Interactive design interactive designer job skills
Tags abstract design designer designers difference different hard how many

Edison has a famous word, genius is 1% inspiration plus 99% perspiration. However, how many people know, in fact, this sentence does not end, the second half of the sentence is: But, that 1% inspiration, than 99% of the sweat more important, we often say, efforts may not necessarily succeed, but not hard work must not succeed. Why does effort not necessarily succeed? It comes from the 1% difference in inspiration.

So what is the 1% inspiration for an interactive designer? Here, just a little bit of what you think.

Understand the user

Some say that interactive designers need to have the ability to think in a different place. In fact, it is not hard to stand on the other side of the point of thinking, you will know his ideas. There are three kinds of typical people I touch: first, there is no feeling for any of the different designs (some developers do); the second is to think of the idea that they are perfect, but users do not buy the scheme (some product managers are such); The bad scheme is still considered the best solution (as is the case with some interactive designers).

Excellent interaction designers can not only design a user-approved program, in most cases, in the face of different scenarios, can correctly predict the user's possible response, which eliminates some unnecessary testing links. This can be done through the accumulation of acquired experience, but it does depend on innate factors.

Will convince

Can design a good plan, but if not successful "marketing" out, the good plan is also a waste. A good interaction designer not only has a correct ruler in mind, but also can express the correct idea through various theories and get support. Persuasion can also be nurtured through nurture, but without a bit of talent it won't work.

Ability to analyze complex or abstract problems

Interaction designers need to translate abstract concepts into specific pages. This looks very simple: many novice to do the interaction, accustomed to the needs of the reference, to find similar competing products, and then put together the page elements of different competing items, and then carefully draw a line diagram, looks like a model. Reaching this level, however, is far from the real interaction designer. A good interaction designer is not so simple as drawing a wireframe, but is able to solve some deeper, abstract problems. This actually involves a thinking habit, that is, from the whole to the local, then to the details, the final return to the whole process of thinking.

Like the boss gives you a mission, let you do the interactive style of a product analysis, you know what the key points, from the key points of the dimensions, what is the specific content of each dimension, how to organize the information and design test tasks and scenarios, how ultimately test? throughout the process, Drawing a wireframe is just a small step.

Or the boss wants to unify a few different styles of products, you think how to deal with it?

will be a person

The longer you interact, the more you find that learning to do interaction is actually learning how to behave. Think of the problem can think of ideas, communication can be said clearly, solve the problem when the idea is clear, and people get along when people feel happy, think when the tolerance of loneliness, ask the questions, do not forget to learn to improve when free, draw a detailed flow chart when meticulous. Those who can do this must also have a high level of thought. If the cultivation of mind without a little spirituality, I am afraid it will be difficult to achieve it.

Of course, interaction designers need a lot of skills, such as the mastery of the principle of interaction, learning business aspects, data analysis, typesetting composition of knowledge and so on. These are, however, acquired through the day after tomorrow, and belong to the 99% effort category. Write this article is to let more people understand, no matter what to do, both inside and outside the need to repair, the internal strength of the cultivation will not be like Wei Gong immediately see the results, but it is worth our life to carefully experience!

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