The game industry digs the angle frequency to send: who actually ignited the fuse

Source: Internet
Author: User
Keywords Online games Fuse
If it is not Zhang's relentless shelling peers, said the current online gaming industry through high pay vicious digging corner and to obtain product research and development results is a "naked plagiarism and theft", this year's ChinaJoy Summit Forum will become a boring game Enterprise church. "In China to engage in High-tech industry is particularly tired, you do not yet, and did a half a day of people were dug away, but let the opponents made a mature product." This is our biggest problem. "Zhang is very angry to say that the naked plagiarism and theft, is extremely immoral." In the voice and Taiwan under the applause did not fall, an online gaming industry practitioners in the tone of contempt said: "Is Zhang Charles really forgot how to swim is how to start?" Is Wang Tao a sort of he dug away from NetEase? "But in any case, the industry has paid the price for the disorderly talent competition." Cyber Dragon CEO Liu Luyuan in the "Computer World" interview pointed out that the game industry in the disorderly competition has seriously affected the mentality of the practitioners, but also because of the Manter led to nearly two quarters since the industry boutique scarcity and industry growth slowed.  Rainstorm Entertainment CEO Zhu Wilian is simple and clear that those in the leading online gaming company is the perpetrator of the misdeeds. has been Pianan southeast corner of the network Dragon company in these years special troubles, from the north to a wide range of developed areas such as the network of companies to dig the Dragon company, and even some enterprises have to dig the angle has been blatant, directly in the company next to the network of the hotel in the private Room interview network Dragon employees, So that the network Dragon Personnel department had to top at the door to prohibit staff to go out at work time.  And the Net Dragon Company's encounter is only the entire net swims the profession talent disorderly competition's miniature, the same trouble every day in each home swims the company to perform. Online games industry talent turnover rate is not a standard number, but all enterprises in a positive tone said the overall talent flow rate has far more than traditional industries. Deep Red Network general manager Marlin said in an interview that the game industry in China's development only more than 10 years, the entire industry for talent management and planning has not yet summed up the method. In particular, the game industry in the talent reserves far less than the traditional industry, the industry personnel training lag, coupled with many enterprises in the industry to use high salary temptation, leading to the current online gaming industry Manter situation, but Marlin also believes that the current rapid flow of talent can enable more people to realize and play their own value. For this view, Net Element Network CEO Chen expressed approval, he thinks that many large-scale net swims enterprise's middle level is easy to dig the angle also to relate to the enterprise itself, many company lacks the long-term talented person training, the stimulation, the promotion and so on perfect human resources management mechanism, even includes some listed companies in the internal management, the enterprise culture and so on constructs are immature,  After many people are introduced, there is no way to show their own space, and finally choose to leave. In the current market there are many comments that the net game talent job-hopping only for more benefits, but in fact not exactly, there are reports confirmed that only the first half of this year, online games industry team Job-hopping has occurred more than 10, and more than 10 team job-hoppingIncidents occurred in some listed companies or quasi listed companies. A job-hopping, who declined to be named, told the computer world that the reason for their job-hopping is no longer simply because of salary, but in the original business they have lost momentum and direction. Rainstorm Entertainment CEO Zhu Wilian says many companies now have a lack of management and cultural identity.  It is precisely because of internal management and enterprise culture construction is not in place, many employees in the enterprise lack of learning and rising space, resulting in the staff of the enterprise's low identity and choose to leave the current company. The lack of talent in the industry and frequent poaching, many small and medium-sized enterprises have felt the crisis, in addition to the use of emotion, corporate culture and relatively good welfare in the retention of talent at the same time also opened up a number of new paths. Rainstorm Entertainment has been a training course for many times after being dug up by competitors. In an interview, Zhu Wilian said, in fact, rainstorm Entertainment to open a training course is also helpless, but after a period of practice, this way to a certain extent, began to ease the competition in the pressure of digging horns.  But Zhu Wilian also admits that the current training course is only the most basic part of the game production line, and for a game of crucial planning and procedures, the main beauty can not be quantified training, he has repeatedly called for online games industry needs self-discipline, vicious talent competition will only lead to the decline of the industry. (Edit Zhang Xing)
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