The intermediary transaction SEO diagnoses Taobao guest Cloud host technology Hall in with dozens of video website carries on the information network dissemination right transaction process, studies the video website content and the Profit Pattern Foundation, synthesizes own in the traditional media and the new media domain more than 10 years plan and the marketing experience, I found: Video site's profit model has long formed a variety of systems, but the road to profitability is difficult, except to rob users of the copyright or bandwidth costs too large factors, and then remove the content, user experience to get the long-term benefits of the stability factor, the main reason is marketing and policy ...
February 11 News, 51wan President Liu, Hangzhou Pan-City vice President Chen Yishu, Brilliant Interactive CEO Zhu Haiyan recently a visit by Tencent Technology and Bo Rui Communications jointly hosted the interview program "New Media Investment Salon", talk about "web game choice inflection point." Over the past decade, Shanda, the perfect, NetEase and other first-line client network game companies and their star products have been recorded in the Annals of Unlimited, and cultivate a large number of loyal players. But in the increasingly lively field of web games, on the one hand, shanzhai model of plagiarism eroded the enthusiasm of the boutique game developers, the other side ...
Since the Copyright War in 2009, the online video industry has become chaotic. In the past few years, the industry has gradually established its business model of using copyright video as the main development basis and using the advertising revenue of copyright videos as its main source of revenue. Through the most primitive way, or fight father, to establish competitive barriers. In recent years, with Youku potatoes, Iqiloyi PPS and a series of other capital operation, so that the original pattern of the chaos of the industry has basically become clear up, the basic establishment of the industrial order, but the initial problem has become more and more Tricky, this model can not make money, in the end there is no ...
2011 is destined to be a booming year of gaming video. Because after so many years of development, the forum old, the site model is no longer novel, and text pictures can not meet the visual enjoyment of the player. At the beginning of the new year, the major sites began to recruit game video host and related staff, many sites have begun to play video game to the reality of the mode of innovation. Live games Video show in the network endlessly ... Recently with the martial arts film version of the show, martial arts spoof video also began to become a common. The people who were once active: 1. The little star who used to be active? This description is not ...
Since the birth of network video, it has become an area of intense competition. From the early contention of users, traffic and bandwidth, to the later copyright war, and then to the rush of copyright resources, and then gradually return to the rational, began to diversify the development path. The development of video web site, swinging a lot of people's youth, but also erased to live a lot of people's wild, and gradually become an adult game, the industry has entered the competition of the "oligarch era." Once China's video industry stars countless, but now all fall, only a few companies adhere to the today, and have their own advantages and development direction ...
Absrtact: Under the background of three nets merging, the network video has been displayed in the huge market space of trillions. Anhui TV received the country's first provincial network television license plate, more and more local TV also want to join the network of three network integration in the background, in the layer of policy promotion and implementation, network video number of trillions of huge market space began to show. Anhui TV received the country's first provincial network television license plate, more and more local TV also want to join the network TV market. An online video war is underway. Is "...
The gaming industry has been trying to attract the mass groups that have been driven away by complex operations, but the most successful is Japan's Nintendo. In the last game industry cycle, Nintendo successfully exploited the touch-manipulation of NDS and body-sensing Wii, greatly expanding the game's layout in home entertainment, and many people who never played games began to buy. Of course, thanks to "Avatar", let the 3D experience from the trend of the mainstream, which makes the game industry is ready, full of expectations. Below, will introduce a year to be listed, the world's most concerned about the 3 game equipment, they are the world's first three big ...
Intermediary transaction SEO diagnosis Taobao guest Cloud host technology lobby video sharing site It is time to think about what is really effective business model-cash flow is always the most hard truth, and not just focus on the popularity and flow. Three years ago, when Google bought YouTube at $1.65 billion trillion, domestic video-sharing sites cheered. But the days that followed were not perfect, though Google had a series of "makeover" on YouTube, but the sharing model was always hard to find ...
The intermediary transaction SEO diagnoses Taobao guest stationmaster buys cloud host technology Hall 2006 at the beginning, each color video website springing general, quickly swept across the internet domain, kills the video field the website to surpass 300, "2006" is entitled to be called the video year. Probably unbelievable, just a year later, the video site has almost become the investor's "poison." What caused the video site collective encounter Waterloo? .
2015 Spring Festival just after a short time, small knitting just want to ask you game players, your wallet June okay? Fortunately also fast bad, small knitting here to your wallet June to "lose weight", this year's peripheral ring is very lively, Whether it is a foreign brand or domestic are in the Spring Festival after the end of the strong launch of a lot of impressive new products! Small series for you to collect 2015 years the most worthy of the purchase of a set of game peripherals for you to start the "weight loss" action, words not much to say, come on! ▲ Wallet Are you all right? 2015 most worth buying game peripherals ...
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