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(Exception ex) {}finally { if(canvas!=NULL) {sfh.unlockcanvasandpost (canvas); } } }The Paint brush class provides an anti-aliasing function, in fact the canvas canvas also provides the amount of plot antialiasing functions, as follows:Canvas.setdrawfilter (Drawfilter filter);Function: Set drawing antialiasing for the canvasParameters: Drawing Filter InstanceInstantiate an object of the Drawfilter class, as shown in the following code:New Paintflagsdrawfilter (0,paint.anti_a
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/316.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of the
Android happy Snake Game Development tutorial-02 virtual arrow keys (1) custom controls overview, android-02
Overview and directory of this series of tutorials: http://www.cnblogs.com/chengyujia/p/5787111.html1. Introduction to custom controls
In this project, both the main area of the
Download address (source code and complete Project project): http://loon-simple.googlecode.com/files/barrage%2Bslg.7z
There has been a period of time did not update the blog, so the younger brother deliberately prepared two games samples issued.
1. Example of the bomb screen:
This is a very simple example of the play screen game, using touch-screen control, but the basic algorithm is common, in order to expand into a complete barrage should not be dif
This article describes the Android game development Learning ① bouncing ball implementation method. Share to everyone for your reference. Specifically as follows:
After learning a little Android, feel the need to record down, so opened the new pit, slowly fill it.
1. Sports body Movable class
This example mainly sim
The articles on this site are originally written by Li huaming himi. The reprinted documents must be clearly indicated:Reproduced from [Black Rice gamedev block] original link: http://www.himigame.com/game-detail/1035.html☞Click to subscribe☜The latest developments in this blog! Notify you of the latest blog in time!
Note the following problems that may occur to children's shoes:
1. About cocos2dx v1.x running on the iPhone and
Android happy Snake Game Development tutorial-04 virtual arrow key (3) Triangle button effect, android-04
Overview and directory of this series of tutorials: http://www.cnblogs.com/chengyujia/p/5787111.htmlI. knowledge point explanation
When we click the button that comes with the system, the appearance of the button c
Development has been one weeks, every day tired of not, tomorrow is the weekend, you can have a good rest, do something to do.
To be a mobile gaming company, just arrived to take over an Android phone go project, is a network of Go game, the client a friend spent half a year, has been done, the effect is very good, the server also wrote some, to start to let me w
The Android game development example in this article is shared by a relatively self-motivated student, implementing a little rabbit-jumping Bell game. The author has experience and doubts during the development process. You can post your own comments accordingly.
I.
[Unity3D] Unity3D game development: embedding Unity view in Android view, unity3dandroid
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If you like my blog, please remember my name: Qin Yuanpei. My blog address is blog.csd
Lgame is part of the loonframework framework and can also be referred to as "lf" or "loon ".
The original intention of the lgame framework is to build an efficient and complete Java game development system. It is the simplest and most convenient way to build the most brilliant and market-ready game. It can be said that if you have some java2d experience and want
Li huaming himiOriginal, reprinted must be explicitly noted:
Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/337.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of th
When it comes to software development, we usually like to use newer versions of the tools, but why do I use a lower version of the SDK to develop the Android game? Here are the reasons:
1, the Android SDK belongs to backward compatibility! So the lower version can be run, the high version is basically no problem! (Of
In recent years, the university students frequently face the big problem of the employment, the university student talent is difficult to display, the enterprise cannot recruit the talented person which suits own enterprise development, has moved toward two contradictory extremes. But this phenomenon we have to reflect on the reasons, is the teaching of the university or the requirements of the enterprise too high? Recently, a noun into the public's v
The number of mobile phones with Android operating systems today is much larger than the iphone. Android devices are reported to be activated on average 400,000 units per day. But iOS is still a more lucrative and popular platform for developers. The reason: Android doesn't have to pay for apps, and many devices and apps store the
, initialize layer, JUnit layerDAO: Manipulating DatabasesService: Used to write some methodsDomain: Placing objectsGame: Place Activity windowInitialize: storage Resource Initial ConfigurationJUnit: Used to do test cases (this layer can be done without a tube, it is a test when writing code)Let's introduce how this game works:First, we create a database that defines three tables:Checkpoint, idiom, wordcheckpoint:Checkid: Representative level (1-5)idi
article about it. The whole series does not have a kind of overall control, it doesn't make much sense to continue writing.
The third is my personal reason. I didn't actually do much game development, and it was quite accidental that I first came into contact with libgdx. I have not studied any more in-depth game developme
Android game development system control-Dialog
Dialog (Dialog box) is often used in Android Application Development. The following is a book on "Android game programming starts from scr
[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid
Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. In the previous article, we studied Unity3D gesture operations on the Android platform and implemented functions
Before this year, the speed of updating the Android version was too fast, leading to compatibility issues. Therefore, it was not followed up quickly by major game manufacturers. However, with the stability of the Android version and the booming development of the game indust
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