The greatest magic-game development-my game ideas-Environment
Games, specifically game software. Then, the content is implemented through software as the carrier. Whether a software can be called a game depends on whether the features provided by the software are
"HTML5 game Development", the book published in 2011, it seems that some old, but I have not developed a game for people, but more attractive, choose their interests in the direction to learn HTML5,CSS3, I believe will be more effective. However, it is worth noting that the book's game is a small
Unity3d game engine details game development audio playback
If the original Yusong Momo article is reprinted, please note: Reprinted to my independent domain name blog Yusong Momo program Research Institute, Original address: http://www.xuanyusong.com/archives/550
Playing Game audio plays a very important role
()/tileWidth);} public void Drawmap (Graphicscontext gc) {int mapwidth = Mapindex[0].length;int mapheight = mapindex.length;for (int y = 0; Y in the actual game development. Game map data is usually stored in a file. Read from the file, because I this is just a demo, written in convenient for everyone to understand intuitively. First, we calculate the number of
to enter the Attack2 state, otherwise return to the idle state; Assuming the role is in the Attack2 state, assuming that the player presses the attack key to enter the ATTACK3 state, otherwise it returns to the idle state, and when the Attack3 state ends, it returns to the idle state, waiting for the player to trigger the next attack. Thus we can sum up the state change of three combos:(1) Idle->attack1->idle(2) Idle->attack1->attack2->idle(3) Idle->attack1->attack->attack3->idleWe can consider
as the Android platform continues to evolve, the number of Android developers has recently risen, and even the less popular game development field has sprung up in the past. However, the new problem is in front of the people who have just begun to learn, a lot of the problems they have never encountered began to float
as the Android platform continues to evolve, the number of Android developers has recently risen, and even the less popular game development field has sprung up in the past. However, the new problem is in front of the people who have just begun to learn, a lot of the problems they have never encountered began to float
This siteArticleBoth Li huaming himi Original, reprinted must be clearly noted: (Author: Sina Weibo:@ Li huaming himi)Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/iphone-cocos2dx/653.html ☞Click to subscribe☜The latest developments in this blog! Notify you of the latest blog in time!
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This article will share with you the storage in cocos2dx, which also introduces some details that are prone to mistakes;
The built-in storage class ccuserdefault is provi
to the target texture, it is often possible to describe some source textures to a limited part of the target texture.
For example, if your source texture contains multiple images in a file, cropping allows you to render only the part you want to draw.
The clipboard also allows you to draw a small part of the target texture. It allows you to use texture ing to render objects in 3D mode and overlay the texture to any shape mesh composed of triangles. For example, a texture can represent clothing
Heavy developer labor results, reproduced when please be sure to indicate the source: http://blog.csdn.net/haomengzhu/article/details/30474393Scene: After learning about Director, we will introduce Scene, a game component closely related to it. Through previous learning, we have learned about the scenario and its position in Process Control.In Cocos2d-x, Scene defines a scenario. The scenario is only a layer container that contains all
and sends them to the client.
9. The client identifies that the message type is callback and the message is distributed to baghandler.
10. baghandler sends the message processing result to bagcontroller.
11. bagcontroller notifies bagview of necessary prompts Based on the message processing result.
12. sellhandler sends the data synchronization part of the message package to synccontroller.
13. synccontroller synchronizes data to each module.
14. The data of bagmodel and moneymodel has changed,
With the continuous development of the Android platform, the number of Android Developers has been on the rise recently, and even the unpopular game development field has emerged a lot of new force. However, all-new questions are being raised before beginners, and many of th
Unity 2D Game Development Tutorial to add multiple ground to a game sceneadd multiple ground to a game sceneObviously, only one ground of the game scene is too small, there is not enough elves to move around. So, this section introduces a simple way to add multiple floors to
SummaryGame developers know that there are huge opportunities in Android. About half of the top 100 apps in the Google Play Store are game apps (they account for more than 90% of the top 100 most profitable apps). Development speed is critical if you want to be in the market. Some start-up independent developers prefer to develop all their own code from scratch,
the phone, you can put in the cardboard or storm mirror and other finished mirror to feel the ~ if the phone screen resolution is high, the feeling is very good.Set ANDROIDSDK:Here is not the detail of the online a lot of tutorials.
Export Android APK:Note here that you need to click on the following player Settings, then there will be some settings on the right, you must reset the package name, or use the default package name, is not packaged.
as the Android platform continues to evolve, the number of Android developers has recently risen, and even the less popular game development field has sprung up in the past. However, the new problem is in front of the people who have just begun to learn, a lot of the problems they have never encountered began to float
Game Development Series 1: enemies in the game (1) http://www.flashempire.com/school/tutorview.php? The id530 is not a strange thing for the current Flash to develop games like a decent one. The content I mentioned here is related to game development, but it is basically Syn
In my Learning game development process, encountered the biggest trouble is not aware of a game complete implementation process, the code is second.Here, summarize the game I have done, mainly combing the whole process.First look at the final effect1th step, prepare the material pictureIt includes eggs, bones, and numb
For the development of a game, besides the function of the game, how many things do we need to consider?Very much. Also very annoying!But it will be very easy the next time after you have done it again.Is there anything we want to add to the game?(1) Sharing function(2) Scoring function(3)
Background1. A mobile game v1.0 has been released to the App Store;2. this mobile game does not support multi-version client compatibility. That is to say, if the current server version is v2.0, you will be prompted to upgrade when you open the v1.0 client; otherwise, you will not be able to enter the game;3. the player's primary key in the database is determined
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