When we do development at ordinary times, we will inevitably use a variety of dialogs. I believe that anyone who has experience developing other platforms will know that most of the platforms only provide a few of the simplest implementations, if we want to implement a dialog box that meets our specific needs, we may first think of rewriting our own dialog box through inheritance and other methods. Of course, this is also a good solution, but the general situation is that we rewrite the dialog b
View rendering process of Android GUI, androidgui
In the previous article, we learned the relationship between Activity, Window, DecorView and View by tracking the source code (View article: http://www.cnblogs.com/jerehedu/p/4607599.html#gui ). How is the entire Activity interface drawn? Since DecorView is the top-level interface view of the Activity, the entire
Android GUI Activity, Window, View, and androidactivity
I believe that you have already known The Role Of The setContentView method in the Activity at the beginning of your access to Android. It is obvious that this method is used to fill the corresponding layout for the Activity. Then, how does the Activity draw the filled layout? In fact, the Activity draws and
Android GUI Activity, Window, ViewI believe that you have already known The Role Of The setContentView method in the Activity at the beginning of your access to Android. It is obvious that this method is used to fill the corresponding layout for the Activity. Then, how does the Activity draw the filled layout? In fact, the Activity draws and displays the View to
Android GUI Activity, Window, View, and androidactivity
I believe that you have already known The Role Of The setContentView method in the Activity at the beginning of your access to Android. It is obvious that this method is used to fill the corresponding layout for the Activity. Then, how does the Activity draw the filled layout? In fact, the Activity draws and
Local windows in Android Framebuffernativewindow
1.1 The local windows in Android
In the learning process of OpenGL, we keep mentioning the concept of "local window" (NativeWindow). So how does the Android system localize OpenGL ES, or does it provide a local window?
Based on the GUI design concept of the entire
1. The builder mode means to construct (assign) the parts of an object at 1.1 points, like building a house on a site, which part of the brick is to be set up in a single way, otherwise the default bricks are used.2. Here is a car class, the car class contains several of its own corresponding properties, its object will be created with some default values. But we can call the Builder class object of the car
NO1:Separates the construction of a complex object from its representation so that the same build process can create different representationsNo2:In the Android source code, the most commonly used Builder mode is alertdialog.builderNo3:The concrete implementation of WindowManager in the Java layer is that the Setwindowmanager function of the Windowmanagerimpl,window object links the Window object to the Win
Indicate the source and author's contact information during reprinting.Article Source: http://www.limodev.cn/blogAuthor contact: Li xianjing
Android GUI update process
Related Components1. viewrootIn private void draw (BooleanIn fullredrawneeded), lockcanvas is called to obtain a canvas object, and the draw function of the sub-window (View) is called recursively.Draw yourself, and finally call unlockcanva
Android Studio uses Gradle In the GUI to configure the jar package required by the project, androidgradle
If you use a third-party jar package in Android Studio, you can download the package and add it to the project. You can also use the Gradle configuration for management. The graphic interface is very simple.
Click the icon in the middle, select the Model, a
, for drawing.Through the above process can basically determine the view of the drawing process, the flowchart is as follows:Inquiries or technical exchanges, please join the official QQ Group: (452379712)Jerry EducationSource:http://www.cnblogs.com/jerehedu/This article is the copyright of Yantai Jerry Education Technology Co., Ltd. and the blog Park is shared, welcome reprint, but without the consent of the author must retain this paragraph statement, and in the article page obvious location t
View layout of Android GUI, androidguiview
After understanding the first measurement in the View rendering mechanism, we will continue to understand the second process of analyzing the View rendering, that is, layout positioning. Continue to trace and analyze the source code. Based on the previous process analysis, we know that the View is drawn from the RootViewImpl's javasmtraversals method, in this metho
the jar and see the structure of the code inside.where A,b,c and so on are confused code can only look at the code structure.Note: Sometimes the code anti-compilation error, there are some apk confusion causes can not be normal anti-compilation, this has a connection to solve the problem, very goodConnection: http://blog.csdn.net/jiangwei0910410003/article/details/51671019If the normal apk does not compile successfully it is necessary to see the download of the Apktool tool has a problem.In fac
returned, the ontouchevent of the view containing the mybutton is not executed, which means that the event is mybutton processed and consumed.Through the above analysis, we can get the following conclusions:1. After the event is received from the activity, it is finally passed to the view by ViewGroup. There are three methods involved in this process, as follows:
Dispatchtouchevent
Ontouchevent
Onintercepttouchevent
Where Onintercepttouchevent is the method in ViewGroup.
indicate the any further requests is happening during ... ho St.layout (0, 0, host.getmeasuredwidth (), Host.getmeasuredheight ()); ...... } }}} finally {Trace.traceend (Trace.trace_tag_view); } minlayout = false; }3, Method Performdraw, used to draw the view, trace the source discovery, finally called the Mview.draw (canvas) method, for drawing.Through the above process can basically determine the view of the drawing process, the flowchart is as follo
In the previous section, we talked about how to build the development environment of the Adobe Flash Builder 4.5 Android Air Program Development Series. This section describes the simple HelloWorld program.
Q. Create a HelloWorld Project
First, create the Flex mobile phone project in the development environment of 4.5, select File and Flex mobile phone project, as shown in figure 1.
Figure 1 new mobile pho
In the previous article we used the Javah tool to generate a C + + header file for the native Java file, but this generation is cumbersome, and this article describes how to integrate Javah and Ndk-builder in Eclipse.First, Eclipse integration JavahChoose external Tools configurations ...The above is my configuration, explained as follows:Location: The path where the Javah is located is configured here.Working Directory: The path where the configurati
Generate resources based on the effects you choosehttp://jgilfelt.github.io/android-actionbarstylegenerator/#name =examplecompat=sherlocktheme=light actionbarstyle=transparenttexture=0hairline=1neutralpressed=1backcolor=42ed21%2c100 secondarycolor=494949%2c100tabcolor=33b5e5%2c100tertiarycolor=fff%2c100accentcolor=9c0% 2c100cabbackcolor=ffffff%2c100cabhighlightcolor=33b5e5%2c100Android UI Builder
Write one
Program Android. View. windowmanager $ badtokenexception: unable to add window
An exception occurred when creating alertdialog. Builder, which means that the alertdialog cannot be added to the window.
Activity A jumps to Activity B and creates the alertdialog in Activity B.
If you jump from B to a again, if you call finish () in B, it runs normally.
If it is in B, press the return key to A
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.