V4 Support Library
This library is designed for Android 1.6 (API version 4) and above, and contains APIs that are not available in most high-level versions, including application components, user interface features, accessibility, data handling, network connectivity, and programming utilities, here is an introduction to some of the key APIs in V4:App Compon
1. What is volleyWe usually need network technology when we develop Android apps, and in most cases the HTTP protocol is used by applications to send and receive network data. The Android system provides two main ways to do HTTP communications, HttpURLConnection and HttpClient, which we can see in almost any project's code, with very high usage rates.
However, the use of httpurlconnection and httpclient is
your color theme, you can also generate toolbar resources for the Sherlock Action bar. Converting and zooming dpi is very painful, so you need Android dpi Calculator2. UI ComponentsAs long as we follow the official Android UI design concept, we are reusing the UI components. There are a lot of good generic components to take advantage of, and of course you can develop the right components for them based on
Android Open Source LibraryI have been very fond of Android development, like a blog signature, I am a program ape, I speak for themselves. In the process, GitHub collected a lot of great Android third-party libraries, recommended to the developers struggling to find, and I will update this article on a regular basis.There are a lot of good development libraries
This document records the FFmpeg-based video decoder on another Android platform. Unlike the decoder documented in the previous article, the decoder documented in this article no longer uses class libraries such as libavcodec.so, libavformat.so, and only uses a class library--libffmpeg.so. The source code for the video decoder C language comes from the simplest ffmpeg+sdl-based video player. The related con
latest Android interfaces successfully?The answer is the most important and bizarre design decisions the Android team has made: the Android support LibraryWhat is an Android support library ? As early as 2011, it was released as an Andr
Soloader is a small, open-source project for loading so library files from Facebook , with the primary role of automatically checking and loading multiple dependent so library files. In the Android platform, react-native projects use a large number of dynamic link libraries, the JNI technology, as Java and Javascript Communication bridge between the two program
Mobile app UI design is like Damocles Sword, on the one hand, a visual, interactive, well-experienced UI can enhance the application in the user's mind image and recognition. On the other hand, a poorly experienced UI design not only allows users to immerse themselves in the application, but also creates a sense of disgust for the application. So when it comes to application development, a high-quality UI is very important for increasing the amount of downloads that are applied. This article pro
In this article, we will detail how to import an Eclipse based open Source library into the Android studio project.Preface--project//project directory|Gradle configuration file for Build.gradle//project|Settings.gradle//gradle Settings, all of the module will be saved|App//module DirectoryConfiguration of |__build.gradle Module|Module2//module2 DirectoryConfiguration of |__build.gradle ModuleAs with project
Android Open Source Library and design mode open Source Group setup IntroductionAt the end of 2014 suddenly participated in the CSDN blog star selection, look at their blog level is too low, so I would like to write some other than the same blog out. After thinking about it, I think there is not much information on the deep implementation of the Android open Sour
when developing Android apps, how do you package this part into a class library for a common part that can be used for multiple applications, or the part that you plan to publish to a third party for application integration? As is known to all, Android apps using ADT to package into apk,apk contain everything they need to run the program, including: class, asset,
When developing Android apps, how do you package this part into a class library for a common part that can be used for multiple applications, or the part that you plan to publish to a third party for application integration?Android apps using ADT to package into apk,apk contain everything you need to run the program, including: class, asset, Res, androidmanifest.
Android Application Design Support Library fully uses instances, androiddesign
[Craftsman if water http://blog.csdn.net/yanbober reprinted please indicate the source, respect sharing results]
1. Background
Last week's annual Google I/O global Developer Conference just ended. There were not many highlights of Google's optimization on Android. After reading the re
Android Image Library released by FaceBook-Fresco
Reprinted
Original article: Introducing Fresco: A new image library for Android
By tyrone Nicolas
Translator: ZhaoKaiQiang
Proofreader: Chaossss
Proofreader: bboyfeiyu
Proofreader: BillionWang
Status: complete
It is extremely important to quickly a
Here, I will record the problems I encountered when developing cocos2dx for Android. Maybe many people are as confused as I am, but I can record a little bit, I hope to make it into a series to help everyone. Of course, I still helped myself at the beginning, and my memory is poor. To be honest, compilation is really a lot of pitfalls.
During this time, I was troubled by finding a cross-platform socket communication
Used to use Android library to do get, post, and so on the API to connect and operate.But recently want to say look for the use of the library, should be able to do more with less.I was looking for three sets of more people.1.Android Asynchronous Http Client2.okhttpSquare developed and open source, because before using
Android Design Support LibraryAndroid Design Support Library
At the 2015 I/O conference, Google introduced more detailed Material Design specifications. At the same time, it also brought us a brand new Android Design Support Library. In this support Library, google provides
Original address: http://blog.csdn.net/sozell/article/details/10551309COCOS2DX the Android NDK loads the dynamic library problemChatRecently in the access to the various Platform SDK, encountered a lot of problems, but also learned a lot of knowledge, before always feel nothing good to write, after all, did 4 months of game development, did not encounter any real big problem, COCOS2DX engine package is also
Reproduced
Original link: Introducing fresco:a new Image Library for Android
Author: Tyrone Nicholas
Translator: Zhaokaiqiang
Reviewer: chaossss
Reviewer: bboyfeiyu
Reviewer: billionwang
Status: Complete
It is extremely important to display images quickly and efficiently on Android devices. Over the past few
, a large part of code reuse problems can be solved, such as the core that can be reused in different applications.Algorithm.
However, if reusable code contains a large amount of resources, including images, music files, and even interface la S, code reuse becomes troublesome, these items cannot be packaged together in the jar package for the required project. Without these resources, reusable code cannot run. In this case, the best solution is to use the
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.