Virtual reality Technology is one of the hottest technology this year, many industries are grafting VR function, in which the tourism industry also has the advantage. vr+ Travel, can let you stay at home can feel pure beauty of places of interest. According to 591ARVR Information Network www.591arvr.com reports, recently, Hangzhou West Lake Museum launched a "panoramic roaming virtual West Lake" experience
At the beginning of 2016, the Dali Museum in St. Petersburg, the opening of VR exhibition, visitors wear Oculus Rift head, you can feel people in the middle of the feeling of painting. Now the Dali Museum is working with VR startups inception to bring this magical exhibition to the world.
Dali Museum and Inception are developing a "dream of Dali" app that will support Oculus Rift, HTC Vive, Samsung Gear
is IOS6 the previous implementation, we can see that this API is a relatively low-level implementation, its callback or C implementation, rather than our usual practice of OC implementation. so in IOS6 and beyond, the API is deprecated (of course, if you still use it, you can still implement the function), we have a better and more advanced implementation to solve the problem:[[nsnotificationcenterdefaultcenter] addobserver: Self selector:@selector(outputdevicechanged:) Name:avaudiosessionr
Ios listening for output device changes (Listening for headset plugging, Bluetooth device disconnection, etc.)
Before ios6, we had the following methods:
# Import
[[AVAudioSession sharedInstance] setDelegate: self];
AudioSessionAddPropertyListener (kAudioSessionProperty_AudioRouteChange, audioRouteChangeListenerCallback, self );Then implement the callback:
// Audio monitoring callback function
Static void audioRouteChangeListenerCallback (void * i
Recently launched at the IFA Conference new flagship XBA-Z5, magnesium alloy shell, silver-plated OFC line, work than the current ring iron flagship XBA-H3 is obviously better than a grade, let people heart. I don't know if there is any problem to improve the wearing comfort of XBA-H3. This time, we have not released the traditional mobile circle flagship ex series. It seems that it has replaced exk to become the new generation flagship ear plug (the ex Listening Series will not be replaced by t
property has the following two, one is the default handset and the other is the speaker.
enum {
Kaudiosessionoverrideaudioroute_none = 0,
Kaudiosessionoverrideaudioroute_speaker = ' SPKR '
};
There are two ways to Override audio route:
UInt32 audiorouteoverride = Kaudiosessionoverrideaudioroute_speaker;
Audiosessionsetproperty (
Kaudiosessionproperty_overrideaudioroute
sizeof (audiorouteoverride),
audiorouteoverride
);
UInt32 Dochangedefaultroute
1. In desktop mode, press the keyboard "WIN" + "X" key combination to open the Advanced management tool, select "Control Panel."
2. In Control Panel, select devices and printers.
3. Click "Add Device" at the top left.
4. The "Searching for Devices" prompt appears, as shown below:
5. Select the device you are searching for "HM1900" and click "Next" below.
6. When the "Installing HM1900" prompt is available, wait for installation, as shown below:
7. After installation, the newly added d
What if the computer plugs into a headset and doesn't sound?
Find the Control Panel option in the Start menu in the lower left corner of the computer
You can also open My Computer and click "Open Control Panel" in the top navigation bar.
In the pop-up dialog box, click the "Hardware and sound" option to enter the lower page;
The pop-up page is shown in the picture, and then select "Realtek High Definition Audio Manager"
(soun
Previously wrote a 4.11 version full screen, high version of useless so also not clear the situation, recently out of 4.13, just the new project to be packaged out later found that the console command fullscreen no use,Replaced by stereo on, but still no full screen, visually deduced to put the following character in the project directory/config/defaulteditorperprojectusersettings.ini inside.[/script/engine.gameusersettings]Busevsync=falseresolutionsizex=1280resolutionsizey=1024lastuserconfirmed
principle of the helmet display are analyzed deeply, and the design prototype of the device is described, which becomes the foundation of the three-dimensional display technology.In addition to the research on the interactive devices of visual immersion, people are exploring the interactive devices of tactile immersion. In 1967, the University of North Carolina in the United States began the Grup program to study the implementation technology of force feedback (Feedback) devices.In 1973, Myron
feedback the interaction behavior immediately. The corresponding scene is updated by the helmet-mounted display, with the headphone output virtual stereo sound and the haptic (research TelePresence) feedback generated by the force feedback device.The most widely used interactive devices in virtual reality systems are helmet monitors and data gloves. But if the use of these devices as a virtual display system logo is not accurate. This is because virtual reality technology is a new field in comp
-(GrabbedSnapHandle.transform.position-grabbedObject.transform.position); floatDistance = board. Getdistancefromboardplane (transform.position);//blackboard Sassafras distance from the artboard if(Distance >-0.096f)//when the blackboard Sassafras is close enough to the artboard { floatPercentofdistance = helper.remapnumberclamped (distance,-0.096f, -0.02f, 0f, 1f);//after mapping, the interpolation coefficients are obtainedquaternion q = quaternion.fromtorota
Raytheon St Pro is equipped with GTX 10 series unique game of the best-selling model, we have had a game experience, this time we will be through the Raytheon St Pro and HTC Vive VR experience, together to see how the effect of it.
Experience Model: Raytheon St Pro
Lei Shen St Pro
ST Pro is Thor's latest launch of a large screen high-performance game, the appearance of the machine continues the Thunder god Gang design style
ObjectiveMust say ~ new partner sincerely to force! The rhythm of translation is very hi. These two articles I also simply participated in the review, just to be considered as co-operation.VR heat gradually becomes rational, but the software's exploration and exertion of VR hard setting still stays in the initial stage. Comparatively speaking, some VR hard-set documents lack Chinese documents, which hinder
Augmented reality technology is the development of virtual reality technology, the earliest to be used in military, beginning this year, due to the popularity of smartphones, the rise of intelligent hardware and the emergence of Google Glass, augmented reality technology has been a lot of attention, at present, I am more optimistic about augmented reality technology.
One, now virtual reality (Reality, short VR)
Virtual reality technology makes use o
Recently, because of the need, turned out a few years ago LeapMotion sensor, ready to use Unity3d to do an interactive app, so even the last officer network Download SDK.such as download down an installation debugging, instant dumbfounded, incredibly request VR equipment.Our lab is not lack of VR, there are several sets of Vive, but can not guarantee that the party has ah, so we have to solve this matter.Fi
The success of virtual reality industry requires not only good enough and affordable hardware conditions, but also enough content to allow consumers to immerse in them. As more and more developers appear in the industry at regular speeds, it is certain that this is still in short supply. As a result, a web-based development platform "Rodin" turned out to make it easier for web developers around the world to develop virtual reality and augmented reality content.
Although it is becoming easier t
VR player is a 360-degree panorama video player, although VR represents much more than that.
What the VR player should do.
There are 2 main types of ideas now,
A class is developed on the player,
Another class developed on the existing game engine such as unity;
Player development, need to understand OpenGL (the mobile end of the opengles,web side need
Recording and playback in the development process there are a number of problems, the main problem is three: detect whether there is a sound input device when there are multiple sound output devices, the specified sound output device detects the insertion and pull-out of headphones
First, for devices such as itouch and the ipad that do not have a microphone, you need to check to see if the headset is plugged in and it's relatively easy for the iphone
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