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something. No technical content is required for planning, mainly by accumulation and reflection. Many plans do not evaluate excellent Games seriously, but want to surpass others. How can this happen? If you think this is a matter for the Evaluation Department, it is Mr. Nan Guo.
Game Development requires team collaboration, personal efforts are not enough, and environmental support is required. In most cases, planning as a full-time employee is q
This article will show you how to use Photoshop (version: CS2) to make a beautiful logo for a game theme website with an example tutorial:
Software: Photoshop CS 2
Concrete Examples:
One of my clients asked me to redesign a new logo for his game website, and here is a screenshot of the logo and the head of the site he's currently using:
Note: The blue lag
Today we come to realize the situational dialogue. This is an important feature, without which the game will become uninteresting. So we have to finish it.
But you know, the use of dialogue is not a simple matter, because there are a lot of things inside, such as the Avatar, character name, dialogue content ...
So we can only use the array +json to install the conversation information and then make a differ
Angry Birds used to be very popular, the internet also said that he is the programmer's favorite play game. First of all, I was Wikioi's evaluation page to see him, and later in 2014 The National Information Science Olympic League the first day of the third question flying Bird also saw it. So suddenly I wanted to make a game that was a little more simple--an ang
of the following:1, for the agent-side and foreign physical host network quality warning and can be e-mail reminders.2, to ensure that the game server to do the shutdown service maintenance, can no longer remind the abnormal3, add the deletion of the game server, can be very convenient configuration4. Ability to detec
The last time the "Java" produced a different random number in a certain range (click the open link) explained how to generate random numbers, and then said how to produce a certain range of different random numbers, but these are equal probabilities to produce random problems. Equal probability under normal circumstances, more should be said to be sufficient in the academic, but in real life, especially in the game must now play yellow gambling poiso
login, then you can log on to the game again. After small adjustments and changes, you can first verify and then select the server.
So, in this step, the server architecture is like this.
-Loginserver---Accountagent-accountdbsystemClient-| ---------| -------------Gameserver-gameagent-gamedbsystem-|-Gameserver-gameagent-gamedbsystem
One login and one accoun
on the line OnDoubleClick ();"Dog planing Learning Net"4. The exchange between the first-click object and the second-click object is a declaration of an instance of the two-click object, enabling a return-to-back switch between two different objects.
Judging Click Object
public void SelectItem (Gameobject item)
{
Currently selected item object
GAMEDATA.CURRGAMEOBEJCT = Item;
Judge two times the selected object, the first selected, the second selected
if (_firstclick
round of cards6. Notify KBE to send a message to the player. Repeat steps until the number of players is 0 (according to the specific play to determine the winning conditions), the end of the round, by the client self-detection, the winning player calls the end of the round interface/game/roundover7. Repeat steps 2~6 until any player leaves the room===================Interface test data: When a player touches a card from the table:
{
flash, and the background is a Web framework. Flash can be completely decompiled, and the latter has a relatively mature high-performance WEB Framework (LAMP). Therefore, there is no high technical bottleneck in replacing the art materials and copying a social game. In addition, in order to achieve interaction, the game needs to achieve rapid growth of user scale, so that users do not lose the fun of inter
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Original article link: http://www.raywenderlich.com/782/harder-monst
(); Boxcollider2d Collider= Mon. Addcomponent (); Collider.istrigger=true; } }} Attack tower management and settings Authors:liu yong//Email: Uimanger Management and Settings Authors:liu yong//Email: In addition, it also needs a lot of dynamic pictures, path point settings, path selection. There is no way to demonstrate these kinds of binding work. Want complete file privately qq email me [email protected]The components of the above map are already complete. Next comes the code for tower
First, the preface
This tutorial will show you how to use the HTML5 to make a large map of the small map, and how to use the existing advanced HTML5 game development Library Lufylegend.js game development.
First let us understand how to use HTML5 to achieve animation, after all, "static and dynamic Combination" is the first move and then static. Looking at the c
I'm a man with a lot of ideas, but few implementations.Although most of the ideas have to start to practice, from my blog, code base can be seen, but in the end basically did not adhere to it.There are many reasons:No one to supervise, self-control is not enough, no familiar art, the company project schedule is tight.But, special, one can play the game at night to hit 2, 3 points of artificial hair to do something there are so many excuses for it.So t
of the picture.
5. Before the roles and backgrounds were all drawn together, this is for the overall integration of the picture, but most of the commercial posters require background and character layering, is to more flexible use in different occasions, so I will cut out the role of separate layers, the role is blocked by the background to add, the background into the PT fine portrayal.
6. The characters and backgrounds will be finely portrayed together to adjus
Senior
Web Teaching Network: in the previous tutorial we explained the use of Flash to make a game of some methods, such as collision detection, in this tutorial we use the knowledge of previous learning to create a good maze game! The tutorial is mainly flash using material and shading to create a real ball animation of the continuation of the use of creating
I believe you have all played kaixin.com's Three Kingdoms. I wonder how many people will build their own houses? I did the test in different time periods. First, open an empty room and wait for 8 new entrants to start the game.
This waiting process is very interesting. First, one or two people will try to join us, or they may wait for a while and then leave. Then, four or five people will join us.
At this time, it is very likely that 100% of peopl
ProgramFew people do not play games.
I like instant strategy and action, and the most fun part is competition between teams.
After reading sumtec, I want to create an online game.
C # it may be difficult to make an action game. There is a chance to play real-time strategic games.Java's robocode is very good, and there is a real-time combat model. With the he
application scenarios
First, let's look at the importance of game data configuration and management from two common game application scenarios: "Resurrection" and "Pause/restore.Here we take a blogger's parkour game as an example:
Application Scenario-"Resurrection"
"Resurrection" is a particularly common feature in games. The benefit of "Resurrection" is that y
In this article, I have a blog post, "Using Cocos2d-js to make a game novice guide (a)"First, the realization of the positionerThe purpose of the locator is to locate the nodes in the scene tree accurately, get the object instance, and get the position of the node in the interface, the size of the rectangle and so on.Locator: In the Cocos2d (JS) game engine used
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