Reflection on learning video Tutorials: Reflection on video tutorialsReflections on learning video tutorials
I have read a lot of video tutorials, But I have spent a lot of time on them. But I also have some experiences. Let's wri
Cat and cat learning IOS (15th) UI-once hot brick-hitting games, ios bricks
CAT/CAT sharing, must be excellent
Material address: http://blog.csdn.net/u013357243/article/details/44814523Original address: http://blog.csdn.net/u013357243? Viewmode = contents
! The material code contains all the code I have written and has complete annotations for easy learning.First look
Code
// Ps: new iOS communication
It's easy not to worry too much about efficiency, although we have to reorder each timeNote the use of vectors is very convenient.Another trick is to use an existing bool array to record whether or not it exists.#include #include#includeusing namespacestd;BOOLhave[ +] = {0};vectorint> v;//using vectors to realize the simplicity of dynamic arraysBOOLCmp_int (Const int A,Const intb) { returnab;}intMainintargcChar Const*argv[]) { intN; CIN>>N; for(inti =0; I i) {intK; CIN>>K; V.pu
1 --set random number seed2 Math.randomseed(Os.time())3 Math.random()4 5 Print("Guess number Game (0-100)")6 7 LocalLimit =68 LocalAnswer =Math.random(0, -)9 Ten while true Do One Print("remaining".. Limit:"Second Chance:") A LocalGuess =Io.read("*number") - ifGuess = = Answer Then - Print("Congratulations, you guessed it! ") the Break - ElseIfGuess Then - Print("guess it's too small! ") - ElseIfGuess > Answer Then + Print("guess too much!
B is on", the graph is still original, the starting condition is "decision key". In the second event page of the selection, do not forget to add the page on the Accept task when you open the Independent switch B.The number of independent switches is only four, and it is only within a single event that controls the page and cannot be called globally.The switch is the entire game's global control engine, which map can be used to determine whether the switch is on to execute the event content.Sele
]-----num[5],Then let Num[0]---num[5] order of the scrambled values assigned to NUM[6]---num[11].So 0---11 have 6 pairs of the same, and the order is chaotic.And then what. Control IMAGEVIEW[12] The value hidden behind them is the value in the array num.After every 2 clicks, see if the num[x] value of the clicked control is equal.Equal to hide the control, without waiting for the card to be unified display back and error number +1.It's simple, right?The control removes the particle effect on Git
WPF Learning Series games-select a picture to make a 9-cell puzzle and a wpf palace Tile
I want to learn about a puzzle project today.
The goal is to input an image, divide it into nine parts, remove one, and click the mouse to complete the puzzle.
The source file structure is simple.
Step 1: Create a project
There is nothing to say in this step. Creating a new project is the same as the source file struct
=" Myimg.move (1) ">P>
div>
img style="position:absolute;left:0px;width:80px;" id="img" src="http://tangmaru.com/content/uploadfile/201309/73b21379867707.png"/>
div>
body>
html>
But I have a question, the above code I use inline method to set the CSS method, you can access its properties in JS.But if I use embedded, how to access its Left property in JS? If anyone knows, please do not hesitate to enlighten! Thank you!Web front-end development
This article only makes personal study notes!the advantages of the LUA scripting language : Free, compact, fast, and portable.Lua in the game project, you can do the following work
Edit the game user interface (the media in which the player interacts with your game)
Define, store, and manage game data (Lua does not have the ability to directly access external databases, but can use C + + components)
Manage game real-time events
Create and maintain a good game storage and onb
The code found on the internet is easy to use in the test. Share the following.
Import gymimport timeenv = gym. make ('cartpole-v0') # obtain the game environment observation = Env. reset () # reset the game environment and print the game in a new game ('initial game observation = {}'. format (observation) for T in range (0, 200): Env. render () Action = Env. action_space.sample () # randomly select an action print ('{}: action = {}'. format (T, Action) observation, reward, done, info = Env. STE
ASP. NET video learning summary, asp.net video summary
After finishing the news publishing system, I have a preliminary understanding of the general content of B/S. Through the learning of asp.net videos, I learned a little bit more about the basic knowledge and web controls involved. At the same time, I have further u
1. use of MATLAB and octave2. Nouns to be understood (convexity optimization, implicit Markov chain)3. Some definitions of data mining:A computer application, assuming that there is a task T, then there is a performance measurement method p, under the influence of experience E, p on t measurement results are improved.4. Vector machine concept: used to transform an infinite dimension vector into a finite number of dimensions.5. Classification of learning
name Class name::* pointer = class name:: Non-static data memberPointers to non-static data members must be defined in relation to the class, and must be associated with a specific object when usedDereference: Class object name. * Pointer or class object name->* pointerPointers to class member functions:Definition: Type name Class name::* pointer (parameter list)Initialize: Type name Class name::* pointer (argument list) = class name:: Non-static member functionDereference: Class object name. *
minimum point, is the lambda we need to select.Learning CurvesThe error and training set size are used as function images as learning cruvers.The following is the case where the algorithm is in high deviation (underfit).The judgment model is in high Bias:Sample less: Jtrain low, JCV high;More samples: Jtrain, JCV are high, and Jtrain ~JCVIf the algorithm is in high bias, adding more training samples will not be much help to improve the model.The foll
Video Learning Website learning duration real-time recording-performance optimization practices
I. Application Scenario Description
The system provides services for teachers to learn online. The video learning website supports online vid
This document was written by one of the major Java gods who wanted to learn. NET at level 15. I think, blog Park is the place where I grow and progress, as a Zhuang with the Internet to enjoy bi spirit of literary female youth, I should share it here to give more need to want to learn. NET children's shoes let them go to grow, let them less to learn some detours, write unreasonable place, welcome everyone criticize correct, or have better study suggestions and
Video Learning Website learning duration real-time recording-performance optimization practices, real-time performance optimization
I. Application Scenario Description
The system provides services for teachers to learn online. The video learning website supports online
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-GROWTH algorithm to efficiently discover frequent itemsets
Part IV Other tools
13.) Use PCA to simplify data
14.) Simplify data with SVD
15.) Big Data and MapReduce
Part V Project Combat (non-textbook content)
16.) Recommendation System
Periodic summary
Summary of the first phase of 2017-04-08_
Appendix A, getting Started with Python
Appendix B Linear Algebra
Appendix C Review of probability theory
Appendix D Resources
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