Turn http://blog.csdn.net/ZhangDi2017/article/details/61203505
The Textasset class in the current version of Unity (as of unity5.5.x) does not support files with the suffix Lua, and when the Lua file is imported into the project, it is
Download and install Lua: (turn fromHere1. Download the latest version of Lua-5.3.1.tar.gzPlease click (http://www.lua.org/ftp/), then unzip2. Execute "terminal" to enter this directory, mainly CD "directory name"3. In "terminal" Enter make MacOSX
OriginalMarch 10, 2017 18:44:22
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Unity/
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The Textasset class in the current version of Unity (as of unity5.5.x) does not support files with the suffix Lua, and when the Lua file
Forwarding, please keep address: http://blog.csdn.net/stalendp/article/details/8920018
The process of using LUA for development in COCOS2DX will certainly involve an expansion of the LUA functionality, which already has articles on the web, but not
Starting with Lua 5.1, LUA has joined the standard modular management mechanism to put some common code in a file, calling it elsewhere in the form of an API interface, which facilitates code reuse and reduced code coupling.
Creating a Module
In
Unity's native C # cannot be hot-updated on the mobile side, then if the online release encounters a major flash-back accident, then you can not through the in-game hot update bug fix, can only resubmit the version, and often in the submission
The Textasset class in the current version of Unity (as of unity5.5.x) does not support files with the suffix Lua, and when the Lua file is imported into the project, it is recognized as a file of type Defaultasset, which is not supported by Unity
Download and install Lua: (turn fromHere1. Download the latest version of Lua-5.3.1.tar.gzPlease click (http://www.lua.org/ftp/), then unzip2. Run "terminal" to enter this folder, mainly CD "folder name"3. In "terminal" Enter make MacOSX (carriage
There are a lot of tutorials in the Vim Editor, C + +, and it's better to edit Lua.Recently got a long time, finally the basic needs are ready, summed up.The main articles to look at areVim User manual Chinese versionTeach you how to convert vim
Recently, we've been using Cocos2d-x + LUA to develop the game. The main logic of the game will be written in Lua, with no prior contact with Lua, and here are the introductory notes I've summarized.
Operator
logical operators
With: andOr: ORNon:
Objective
Anyone who has written a Windows program knows that for applications, if you need to save some local configuration information, we often write these configuration information in the registry or local configuration file, many applications
LUA Development environment settings
If you are willing to set up your LUA programming locale, you need to use the following two software on your computer, (a) text editor, (b) Lua interpretation, and (c) the LUA compiler.Text Editor
This will be
Previous Chapter Portal: http://www.jb51.net/article/55088.htm
In this chapter we'll learn a little demo, the scene from the previous chapter: C + + Gets a string of global variables from LUA.
1. Introduction of header Files
Let's take a look at
Often see some games can change something without appstore, such as adding functionality.This is actually done by downloading the script. The common script is JS and Lua.Individuals are more familiar with Lua.Lua is still a bull, the interpreter is
Recently, Lua has been learning many questions about the use of modules and packages, some of which are referenced and used. Some of which are: what is the situation? This afternoon! A Package is a collection of modules: A Package is a collection
I have been paying more attention to Quick Lua, but I have never been able to use Quick Lua in practice because of the company's Lua framework that I have been using in the project. I can see that many people in the group are using this. Here I
Cocos2d-x development: How to detach an interface Example from a projectCocos2d-x development, including core module interface development and script part of the business logic implementation. from the needs of upper-layer applications, scripts
To configure LUA under Windows7A Configuring the EnvironmentOperating system: Windows7 64-bit flagship editionlua:lua5.3Ide:visual Studio 2013Two. Preparatory work1. Go to Lua's official website to download the LUA source code, the latest version is
Last time I learned how to use C to call Lua's function and return a result, this time look at how to use Lua to invoke C's function.I. INTRODUCTIONC Call LUA function is relatively simple, only need to manipulate the relevant stack on it, but Lua
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