metro video game

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Win8 Metro calls the camera to record the video and save the video in the appropriate location

The previous article introduced the WIN8 Metro call camera to take photos and save photos in the corresponding location of the function, then this article is mainly about recording video, in fact, this is similar, the idea is the same, because the picture and video can be converted to stream files, Then they are essentially the same, but there are some different

Video card settings make Windows 8 Metro interface black

After successfully activating Windows 8, I used it for a while. It feels great and easy to use in all aspects. However, the NVIDIA official video card driver has never been installed, but it uses the built-in video card driver during system installation. In fact, it is enough not to play Large Games. However, if you want to play it recently, please update the official driver. Then, the NVIDIA website .. T

What is the video and audio of the Win8 Metro interface?

Failure Phenomenon: Video and audio for Win8:metro interface   Solution: WIN8 Audio and video application operation method Because the WIN8 system Metro interface positioning is "through the PC end and mobile end", so in order to adapt to the operation of the tablet computer,

Windows 8 game development tutorial-1. Metro UI and drawing

text editing box Image Control Button Controls can specify attributes and events The one for WPF/Silverlight is described in Metro UI. UseProgramIt is started with application. Run, so you don't have to worry about how to call it. You can also rewrite the main function. When a C # Black page project is created, it is automatically created, and a loaded event is added to mainpage to start write initialization.Code. XNa has not been

Win8 Metro to write its own webcam video project

("Some.mp4", creationcollisionoption.generateuniquename); It should be the part of the code marked red, and here I'll debug it for breakpoints:watermark/2/text/ahr0cdovl2jsb2cuy3nkbi5uzxqvbgl0awfucgvuz2hhage=/font/5a6l5l2t/fontsize/400/fill/i0jbqkfcma== /dissolve/70/gravity/center ">The above two breakpoint debugging pictures can see thisThe two parameters of this function are not faulted and the parameters are passed correctly. How can this happen now?Students who want to know c

Play XNA in Win8 Metro App: Port XNA game to Win8

Ready! In this article, we will port a WindowsPhoneXNA game to the Win8 Metro (Modern) style, which can be seen directly on the Win8 interface, rather than an exe execution program, this porting process is very easy to use, and porting other more complex games is similar. Of course, if your application uses a large number of platform features, you have to handle and change it on your own. In this arti

Recording game video software, which is good? How to recording game video with bandicam?

Recording game Video software which is good Recording Game Video software We search on the Internet can find a lot of here small weave think Bandicam record game video is very convenient for the computer is a good choice oh. B

Unity3D game development practices original video Lecture Series 13 hat tricks game development (advance notice), unity3d Game Development

Unity3D game development practices original video Lecture Series 13 hat tricks game development (advance notice), unity3d Game Development Directory Lecture 1 game Demo project creation... 1 Ii. Editing of game scenarios... 1

Video Game Development Series courses (video course instructor: ou yanliang)

Video Game Development Series (1): Game Development Process preview .zip Lecture content: learn C # from an interesting perspective #! In this network broadcast, we will fully introduce the content covered by this series of network broadcast courses, let everyone have a preliminary understanding of how to use C # To develop the

Game Development Video Tutorial _ the Mini run game based on MFC design

4)27th Talk about the mini-run Combat (Code demo and explaining 5)28th talk about the mini-run Combat (Code demo and explaining 6)The 29th talk about the mini-run combat (Big Data)The 30th talk of the mini-run combat (Big Data-cont.)The 31st talk about the game of mini-run three major elements32nd talk about the mini-run Combat (Code demo and explaining 7)The 33rd talk of the mini-run Combat (Code demo and explaining end)34th talk about the mini-run

Win10 video recording shortcut tool Win10 screen recording game video, recording win10

Win10 video recording shortcut tool Win10 screen recording game video, recording win10 Windows 10 official version has been released for some time. Many new features of win10 are recommended. One of them is how to use the game video recording tool that comes with Win10. The

Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development

2d cocos2d-x cocostudio UI Game DevelopmentZookeeper Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development Lecture 1 Introduction to game demos and tools... 1 2. Create a project... 2 Third lecture interface display... 3 Fourth, the gener

Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development

Zookeeper Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development Lecture 1 Introduction to game demos and tools... 1 2. Create a project... 2 Third lecture interface display... 3 Fourth, the generation of Number 2... 7 V. Judgment of input operations... 9 6. input operation response.

Asus N550 video game This evaluation

sound system and external speakers. Overall view is very balanced, is the audio-visual game of the reasonable configuration, no obvious short board. This June, Intel just released the latest Haswell processor, through the hardware product update, ASUS also launched its own latest generation of N-Series notebook products N550. N550 in preserving the N series of N56 Classic design while continuing to innovate, the product in the selling point has many

【14 iOS-Cocos2d game development 】 audio/sound/video play (using Cocos2D-iPhone-Extensions embedded cocos2d video play !)

background music + (void) pausebgmusic {[[simpleaudioengine sharedengine] pausebackgroundmusic];} // continue playing background music + (void) resumebgmusic {[[simpleaudioengine sharedengine] resumebackgroundmusic];} // stop background music + (void) stopbgmusic {[[simpleaudioengine sharedengine] stopbackgroundmusic];} // ---------------- sound effects // load audio + (void) loadpolictmusic in advance {// [[simpleaudioengine sharedengine] preloadeffect: @ "himi. CAF "];} // specifies the playi

Unity3d game Development Combat Original video lecture Series 7 of the Elimination of music game development

Commentary FolderIntroduction to the first game and brief introduction of resourcesSecond, the setting of the background of the game sceneThe third talk about the production of the game special Effect precast bodyThe display of the game scene foregroundFifth Lecture Tile Background block Sixth lecture Elimination

Unity3d game Development Combat Original video lecture Series 9 Tower defense game development first season

Commentary FolderTower Defense Game 0 Basic article ...First game demo and resource introduction ... The second game scene is finished ...The third is about the fabrication of precast bodies ...The four is about the random generation of the enemy and walking by the path ...The generation and design of tower defense tools ... The changes and fractions of enemy

Unity3d game Development Combat Original video lecture series 13 hat-trick game development (preview)

FolderFirst speaking Game demo project created ... 1The second talk about the editing of the game scene ... 1The third lecture on the movement of hats ... 2The four is about the production of shells ... 4The game interface is in good condition ... 6Seventh talk about the production of various UI ... 8Eighth speaking score and explosion effects ... TenDepend

Unity3D game development practices original video Lecture Series 4-2D crazy competition shot game development

Zookeeper Tutorial directory: Lecture 1 game introduction includes resourcesLecture 2: Preparation of prefabricated bodies and preliminary map creationThird, improve Map ProductionFourth, we will discuss how to create and control player movements.Fifth, the realization of player AnimationSixth, continue to beautify the scenario7. Four-week alteration and handling of player deviation from the track8. Use of items and creation of player attributes9 sy

Is the big-screen game ecology of le-video crazy to become another potential market?

direction.I queried the detailed information, from 4 aspects of the shallow to read.1, platform + hardware + content + partner = le big screen game ecology?The so-called ecology, must have different elements exist, and different elements need to have a common business ties to connect, so that ultimately each element in this bond relationship can maximize the role and value of the same time, but also the additional chemical reaction effect. In the mus

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