Address: http://ogldev.atspace.co.uk/www/tutorial02/tutorial02.html
When writing OpenGL programs, we usually need the glew library, which encapsulates various OpenGL extensions for our convenience. We can call the glew initialization function in the main function, and then we can query whether OpenGL extensions can be used. For functions that can be used, we can
); // rotate along the Z axisThe following is an exciting color loop. As usual, we use the unique incremental variable (ROT ). Color changes cyclically by using COs and sin. I divide the rot by different numbers so that each color increases at a different speed. The final result is very good.// Set the color based on the font positionGlcolor3f (1.0f * float (COS (ROT/20366f), 1.0f * float (sin (ROT/25366f )), 1.0f-0.5f * float (COS (ROT/172.16f )));Write text to the screen in my favorite part. I
Nehe OpenGL tutorial implemented by openinventor-Lesson 31st
The nehe tutorial describes how to load the model file designed by the milkshape3d modeling software. The content of this lesson has little to do with OpenGL
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
viewports. The first two parameters define the left bottom of the viewport (0,0 represents the leftmost bottom), and the second twoThe parameters are width and height, respectively.4. Operation Matrix StackSomewhere in the beginning tutorial, let's start with a brief introduction to the stack. You can think of stacks as a stack of plates. At first, a plate wasNo, you can put it on one or the other. Every time it's taken, it's the last time it's been
Beauty Camera HD Quality setting Tutorial:
1, we open "beauty camera" in the mobile phone and then click the "Settings" icon at the bottom of the page after opening the entry, the effect is shown in the following figure;
2, in the open access to the Settings list page, click "Quality Settings";
3, choose "HD" quality.
The highest is high-definition, but
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Glsudo CP GL opengl.sh/bin/You can then use the command GL Test.cpp to create the OpenGL code template, and if you want to modify it, just modify the opengl.sh, do not need to recompile CPP--------------------------------------------------------------------------------------------------------------- --------Find yourself more and more like the Linux programming environment, the command line is really super awesome! I'm not used to writing code with V
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
This lesson will teach you how to use three different texture filtering methods. It also teaches you how to use a keyboard to move objects in a scenario and how to use simple light in an OpenGL scenario. This course contains a lot of content. If you have any questions about the previous course, first review it. Before entering the code below, it is very important to have a good understanding of the basic knowledge.We still modify the code in Lesson 1.
Nehe OpenGL tutorial implemented by openinventor-Lesson 30th
The nehe tutorial introduces Collision Detection in this lesson. Collision detection is a complex technology. The nehe tutorial only detects collision
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog Yarin translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as we
These Android 3D Game Development articles are originally written by Martin, a German, at droidnova.com. lixinso is translated into Chinese.
The first part first introduces OpenGL-related terms and guides you to start the first step of 3D development.
This series of 3D games is called Vortex.
This tutorial focuses on 3D programming. Other things, such as menus and program lifecycles, are part of the code bu
at the same time.
Now, click "Build and Go" to see what you get:Welcome to you, 3d objects.
How does one map the texture?I think what we need now is not just a solid color object. Let's use the texture in the previous tutorial to map six faces to make the cube more exciting.
Okay, let's keep the texture Loading Function in our project. We only need to modify our drawView function. Now, I will show you how to perform one-time rapid texture ing.
First,
This chapter tutorials mainly from: http://ogldev.atspace.co.uk/www/tutorial01/tutorial01.html
Before using OpenGL, install and set freeglut and glew ,:
Http://freeglut.sourceforge.net/
Http://glew.sourceforge.net/
Source code Tutorial: http://ogldev.atspace.co.uk/ogldev_win.zip
As a 3D graphic interface, OpenGL does not provide any window management function.
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Original post address: http://ogldev.atspace.co.uk/www/tutorial04/tutorial04.html
This chapter begins to learn how to use shader. In the past, many people often used OpenGL fixed pipelines to do some programs. shader is rarely used, while modern GPU programming and shader applications are indispensable. Although shader programming is used, A little more code, but more flexible.
The shader pipeline diagram of Open
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
The previous modelview transformation is equivalent to placing the camera and adjusting the position and angle of the object to be photographed. The projection transformation corresponds to adjusting the camera lens distance to obtain the scene.
BelowCodeSet the current matrix mode to projection matrix:
Gl. glmatrixmode (gl_projection);
Subsequent coordinate transformations are for the projection
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.