osvr leap motion

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Leap Motion Overview

This is a Leap motion guided article in the C + + language, the original address: HTTPS://DEVELOPER.LEAPMOTION.COM/DOCUMENTATION/LANGUAGES/C++/GUIDES/LEAP_ Overview.html, as before, I use the brackets to mark my thoughts and speculations [I am the translator's word]. Because of my English level where any, translate this article to exercise English, the ability of people should read the full text of English.

Leap Motion Architecture

Continuous maintenance address http://52coding.com/leap-motion-architecture Web https://developer.leapmotion.com/documentation/GetStarted/Leap_Architecture.html Leap Motion Architecture The Leap Motion somatosensory Controller sup

"VR" Leap Motion website Document Unity Resources and plugins

Preface:Leap Motion's official website document has been a lot of enthusiastic netizens involved in the translation, but did not cover all the official website documents.To cater to the Unity VR craze and the learning needs of our people, this blog will launch the official document translation series for unity.This article provides an overview of the unity resources and plug-ins provided by Leap Motion firs

"VR" Leap Motion website Document Unity Plugin Overview

Preface:Leap Motion's official website document has been a lot of enthusiastic netizens involved in the translation, but did not cover all the official website documents.To cater to the Unity VR craze and the learning needs of our people, this blog will launch the official document translation series for unity.This article outlines the unity plug-in and coordinate system for leap motion.English Original website: https://developer.leapmotion.com/docume

Leap Motion tracker hands, fingers, and tools

Leap Motion translation series Article http://52coding.com/leap-motion-official-doc-translation Tracker hands, fingers, and tools Hand, finger, and tool are basic tracing entities of the Leap Motion System. This article will discu

"VR" Leap Motion Official document Handcontroller (hand Controller)

Objective:This series is intended to cater to the upsurge of unity VR and the learning needs of everyone, the launch of the unity-oriented leap motion official document in English-Chinese translation. This fifth article "Handcontroller (Hand Controller)" describes the Handcontroller (hand controller) preset and Handcontroller Script component use, and The various public properties and methods defined in t

Leap Motion get Frame Data Getting Frame Data

Leap Motion translation series Article http://52coding.com/leap-motion-official-doc-translation Get Frame Data Getting Frame Data The Leap Motion API provides Motion tracking data for y

HP Envy Leap Motion Hands-on

Over the years, computer manufacturers have been trying to replace the traditional mouse keyboard with new technology to achieve a more humane PC experience, in which leap motion can be said to be the first to enter the reality of the gesture operation around. In addition to buying alone, leap Motion is also looking fo

Gesture control using leap motion in Unity3d

Leap motion, as a gesture recognition device, has the advantage of accuracy over kniect.In the development of my graduation design "Scene Rover". The gesture control of Leap motion is an important part. In this paper, we talk about the implementation of gesture recognition using le

"VR" Leap Motion Official document Disconnectionnotice (not connected notifications)

ObjectiveMust say ~ new partner sincerely to force! The rhythm of translation is very hi. These two articles I also simply participated in the review, just to be considered as co-operation.VR heat gradually becomes rational, but the software's exploration and exertion of VR hard setting still stays in the initial stage. Comparatively speaking, some VR hard-set documents lack Chinese documents, which hinder and inconvenience the learning of the vast number of developers. The translation of this s

"VR" Leap Motion Official Document Script reference (directory)

Objective:the translation of this series is in order to cater to the Unity VR craze and the learning needs of everyone, the launch of the unity-oriented leap motion official document in the English-Chinese translation. This fourth chapter of the script reference lists the classes that leap motion defines for the script

"VR" Leap Motion Official document Confidencetransparency (deterministic transparent processing)

ObjectiveAs a result of the new partner's joining, the translation work is progressing much faster.This is the class for transparent processing in the Leap Motion tools model class in the Unity engine, which we hope will help.Link to original translation: http://blog.csdn.net/qq_18408937/article/details/47382423confidencetransparencyDeterministic transparent processingSets a hand ' s opacity based on it cur

"VR" Leap Motion Official document Magneticpinch (magnetic pinch)

the pick up of an object through contact). You can specify the range and the force to move the object to the hand. class Magneticpinch Magnetic Pinch-Pick classDetects pinches and grabs the closest rigidbody if it ' s within a given range.Attach This script to the physics hand object assinged to the Handcontroller in a scene.Detects the nearest rigid body in a given range to pinch and crawl it.Add this script to the physical hand object of the hand controller in the scene.Public Variablesfloat

Leap Motion user experience Guide

Continuous maintenance address http://52coding.com/leap-motion-user-experience-guidelines Leap Motion user experience Guide The following user experience Guide contains our suggestions for your Leap Motion application to make it e

[Leap Motion Development Series] win32 application environment Configuration

Continuous maintenance address: http://52coding.com/leap-motion-dev-win32-config This article is used to provide cainiao literacy that does not configure the LeapMotion Win32 application. If you do not know where to download the SDK, you can go to this address or the official address (if this article is more than a month old, please download it from the official address ). 0. Find out where your

A green light on a Leap motion connection and a red light solution

I beginner, but the equipment bought not much time there is a red light, after a variety of information search and inquiry, found that there are currently roughly the following two ways:(1) Reinstall the SDK program, this can be downloaded to the Leap Motion website, basic every installation will succeed, but this method seems very cumbersome.(2) From the Start menu into the command line mode, that is, cmd,

Unity3d and leap motion-based jigsaw puzzle games

Recently, I used the unity3d engine to create a jigsaw puzzle game, which will be completed several times and used as a summary. This article basically finds all the information that can be found online as a reference. This saves time. Currently, only the puzzle part has been completed. the leap motion gesture Control Branch will be completed later, but to be honest, it is not optimistic about LM. The proje

How to develop the Leap Motion Desktop Edition (NON-VR) APP in Unity

Recently, because of the need, turned out a few years ago LeapMotion sensor, ready to use Unity3d to do an interactive app, so even the last officer network Download SDK.such as download down an installation debugging, instant dumbfounded, incredibly request VR equipment.Our lab is not lack of VR, there are several sets of Vive, but can not guarantee that the party has ah, so we have to solve this matter.First, the new leapmotion has 2 versions of the SDK:1. Orion (VR version)2, V2 Tracking (old

The configuration of the Leap Motion C + + environment __c++

First to build a C + + Win32 ProjectThen configure the project's include Directory and library directoryInclude Add in DirectoryC:\users\chengk\documents\leapdeveloperkit_2.3.0+31542_win\leapsdk\includeOf course, the path should be your own.Then add the following in the Library directory:C:\users\chengk\documents\leapdeveloperkit_2.3.0+31542_win\leapsdk\lib\x86 The next level can start writing code: #include This overrides the listener class so that when the

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