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The simplest example of Flash-based streaming media: RTMP push and receipt (ActionScript) and rtmpactionscript

. ** This software is written in Actionscript3, it streams camera's video to * RTMP server. * It's the simplest RTMP streamer based on ActionScript3. **/package {import flash. display. movieClip; import flash.net. netConnection; import flash. events. netStatusEvent; import flash.net. netStream; import flash. media. video; import flash. media. camera; import flash. media. microphone; // import flash. media. hsf-profile; // import flash. media. hsf-videostreamsettings; public class simplest_as3_rt

Postgresql queries the DB2 \ Oracle table through the fdw_JDBC connection

] # ldconfig2. Download The JDBC_FDW Module[Root @ db2 JDBC_FDW] # git clone git: // github.com/atris/JDBC_FDW.git[Root @ db2 JDBC_FDW] # cd JDBC_FDW4) Execute Make Clean[Root @ db2 JDBC_FDW] # sudo PATH =/usr/local/pg9.5.5/bin/: $ PATH make USE_PGXS = 1[Root @ db2 JDBC_FDW] # cp jdbc_fdw.control/usr/local/pg9.5.5/share/postgresql/extension/[Root @ db2 JDBC_FDW] # cp jdbc_fdw -- 1.0. SQL/usr/local/pg9.5.5/share/postgresql/extension/[Root @ db2 JDBC_FDW] # cp jdbc_fdw.so/usr/local/pg9.5.5/lib/pos

Open vswitch Research: vswitchd

Vswitchd is a user-state daemon process. Its core is to execute the ofproto logic. We know that ovs is implemented in accordance with the openflow switch specification. Taking Layer 2 packet forwarding as an example, a traditional switch (including the implementation of Linux Bridge) searches for a cam table, find the port corresponding to the DST Mac, while the implementation of the open vswitch is to find whether there is a corresponding flow based

Analysis of kernel reading Linux2.6.34 kernel bridging data Forwarding (iii) __linux

If there is any mistake, please correct the study. Handle_bridge () function, which is in the LINUX2.6.34\NET\CORE\DEV.C Here's a callback to the Br_handle_frame_hook () function, which is a hook function. The Br_handle_frame_hook () function is br_handle_frame_hook=br_handle_frame in linux2.6.34\net\bridge\br_input.c, so the actual function is Br_ Handle_frame. function to raise the destination address in the packet, if the destination address is the local MAC address will call the Br_handl

Embedded SQL statements in the C language

EXEC.SQC file is as follows:#include #include EXEC SQL BEGIN DECLARE section; /* Main variable description start */Char deptname[64];Char hsno[64];Char hsname[64];Char hssex[64];int hsage;int newage;Long SQLCODE;EXEC SQL END DECLARE section; /* Main variable description end */EXEC SQL INCLUDE Sqlca; /* Define the SQL Communication area *//*************************************************************************/ int main (void) /*c Language Main program start */ { int count = 0; Char yn; /* V

PL/SQL query view _view

"vertically" into multiple base tables. For example: The student relationship student (sno,sname,ssex,sage,sdept), is divided into SX (sno,sname,sage) and Sy (sno,ssex,sdept) two relationships. The original table student is the result of the natural connection of the SX table and the SY table. If you create a view student:CREATE VIEW Student (sno,sname,ssex,sage,sdept) as SELECT

MySQL View principle explanation and use Daquan

enable users to view the same data in multiple anglesThe view mechanism enables different users to view the same data in different ways, and this flexibility is necessary when many different kinds of users share the same database.3. Views provide a degree of logical independence for refactoring databasesThe physical independence of data means that the user's application is not dependent on the physical structure of the database. The logical independence of data is that when a database is re-con

Video Conference Development and Analysis

. Code){Case "netconnection. Connect. Success ":Alert. Show ("Congratulations! You're connected "+" \ n ");Break;Case "netconnection. Connect. Rejected ":Trace ("Oops! The connection was rejected "+" \ n ");Break;Case "netconnection. Connect. Closed ":Trace ("thanks! The connection has been closed "+" \ n ");Break;}}Public var cam: camera;Public Function checkcambusy (usercam: Camera): void{VaR chktime: Number = 0;VaR intervalid: number;Function callb

Cooliris interface for irrlicht game engine development (III)

, Gui, and 3D scene in sequence. All classes in irrlicht that process messages must implement the ieventreciever interface. Usertransferer is an ieventtransferer specified in the createdevice function. That is to say, the priority of message processing is usercycler> GUI> 3D scene. In our program, no usercycler is specified, and no GUI is available for the time being. Therefore, the message is directly sent to scenemanager. Scenemanager messages are also transmitted by the iscenemanager's post

Analysis of effect data after CATIA using LMT Licmanager system

analysis of effect data after CATIA using LMT Licmanager systemCATIA is an abbreviation for English computer Aided tri-dimensional Interface application. is one of the world's mainstream Cad/cae/cam integration software. In the 70 's Dassault Aviation became the first user and CATIA was born. From 1982 to 1988, CATIA has released version 1, 2, 3, and released the powerful 4 version in 1993, and now CATIA software is divided into the V4 version and the

Solid Edge Application Introduction and its comparison with SolidWorks

Edge's synchronous modeling technology, combined with the advantages of parametric modeling and direct modeling, can be directly edited for both its own native model and the model from other software, with unparalleled speed and flexibility; SolidWorks has no such technology;The 2.solid Edge has more modules, with a comprehensive functionality beyond SolidWorks. And in the details of each module function, such as sheet metal function, two-dimensional to three-dimensional, structural parts desig

Windows Phone Development-camera feature development

. first realize the viewfinder, first determine whether the phone has the relevant hardware equipment ( rear camera ( master ) or front camera ) if((photocamera.iscameratypesupported (cameratype.primary) = =true) ||(photocamera.iscameratypesupported (cameratype.frontfacing)==true)) { //Initialize the camera, when available. if(photocamera.iscameratypesupported (cameratype.frontfacing)) {//Use front-facing Camera if available.Cam=NewMic

LIBGDX New 3D API Tutorial--Loading models with LIBGDX

(0.8f, 0.8f, 0.8f, -1f, -0.8f, -0.2f)); cam = new Perspectivecamera (Gdx.graphics.getWidth (), Gdx.graphics.getHeight ()); Cam.position.set (1f, 1f, 1f); Cam.lookat (0,0,0); cam.near = 0.1f; Cam.far = 300f; cam.update (); Modelloader loader = new Objloader (); model = Loader.loadmodel (Gdx.files.internal ("Data/ship.obj")); instance = new Modelinstance (model); camcontrolle

Layer-3 switching Configuration

view current configurationS # copy running-config startup-config Save the current configuration in RAM to NVRAMS> show interface [type slot _ #/port _ #] view information of all or specified InterfacesS> show ip: displays the IP configuration of the vswitch (available only on the 1900 Series)S> show version to view device informationS # show ip interface brief verify IP configurationS (config-if) # speed 10 | 100 | auto sets the interface RateS (config-if) # duplex auto | full | half sets the i

Cisco layer three switch configuration commands and explanations

current configurations# copy running-config Startup-config saves the current configuration in RAM into the NVRAMS> show interface [Type slot_#/port_#] View information for all or specified interfacesS> show IP Display IP configuration of the switch (available on 1900 series only)S> Show version View device informations# show ip interface brief verify IP configurationS (config-if) # speed 10|100|auto set interface rateS (config-if) # Duplex Auto|full|half Set Interface Duplex modeS> show mac-add

[Journal of mathematics at home University] Question of 242nd Zhejiang University Mathematics Analysis Postgraduate Entrance Exam

partial derivatives of $ f (x, y) $ F _ {XY} (x, y) $, $ F _ {Yx} (x, y) $ exists near $ (0, 0) $ and $ F _ {XY} (x, y) $ is continuous at $ (0, 0) $. proof: $ F _ {XY} (0, 0) = F _ {Yx} (0, 0) $. Proof: $ \ beex \ Bea F _ {Yx} (0, 0) =\ LiM _ {x \ to 0} \ frac {f_y (x, 0) -f_y (0, 0 )} {x} \ =\ LiM _ {x \ to 0} \ frac {1} {x} \ lim _ {Y \ to 0} \ SEZ {\ frac {f (X, y)-f (x, 0)} {y}-\ frac {f (0, Y)-f (0, 0 )} {Y }}\\\=\ LiM _ {x \ to 0} \ frac {1} {x} \ lim _ {Y \ to 0} \ frac {[F (x, y)-f (

4452 simulate a water question, 4452 simulate a water question

4452 simulate a water question, 4452 simulate a water question #includeusing namespace std;int abs(int a){ return a>0?a:(-a+1);}int main(){ int n,i,j,s1,t1,s2,t2,m; char first[5],second[5]; while(~scanf("%d",n),n) { scanf("%s",first); scanf("%d%d",s1,t1); scanf("%s%d%d",second,s2,t2); scanf("%d",m); int fx=1,fy=1,sx=n,sy=n; for(i=1;im;i++) { if(first[0]=='W') {

July 23 = 261-265

12.1 css3 provides deformation support CSS 3 supports common geometric transformations for HTML components, including rotation, scaling, skew, and displacement. 4. You can also use the transformation matrix for deformation. Css3 provides the following two attribute values for deformation support. Transform: This attribute is used to set deformation. This attribute supports one or more deformation functions. Css3 provides the following deformation functions. Translate (TX [, Ty]): This function s

Conversion matrix used in front-end development of CSS3, css3 Matrix

are like △x and △y. x’ = x+Δxy’ = y+Δy Transform: translate (tx, ty); In CSS 3 is equivalent to transform: matrix (, tx, ty). Note that no unit is required when matrix is used, the default is px, while the translate requires units, which can be px, em, and so on.Zoom and stretch original size up to 1.5 times in length and width If the matrix (Sx, Sy,) parameter is provided, that is, a or d is not equal to 1, for example, a =

CSS3 transformation matrices Needed in front-end development

translation, into a x+tx,y+ty point. Very simple. If mathematically speaking, TX and Ty are like Δx and Δy. X ' = X+δxY ' = Y+δy Transform:translate (TX, Ty) in CSS 3 is equivalent to Transform:matrix (1,0,0,1,tx,ty); Note that when using the matrix, you do not need units, the default is PX, and translate need units, It can be a unit such as PX and EM.Scaling and stretching the original size 1.5 times times longer and widerIf the parameter matrix (

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