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IPhone X is a universal solution for mobile-H5 pages

A: This article provides two Solutions 1. Terminal Solutions (best, recommended) 2.web SolutionsIntroduction: The advent of the IPhone X, on the one hand for the entire mobile phone industry development is extremely innovative leader, on the other hand, the existing Business page adaptation brings new challenges. For each business in hand Q, there are many H5 pages affected by iphone

Windows Mobile: Hide startbutton in winmo 6.5.x

From: http://www.hjgode.de/wp/2010/10/11/windows-mobile-hide-startbutton-in-winmo-6-5-x/ Here is a very short tip based on a finding at xda-developers.com For kiosk Mode Applications you dont want the user access the device settings or the Start menu and all the programs and games accessible from there. one step to this kiosk mode is disabling the start button, the button that opens a menu to access

Cocos2d-x Card mobile game "turret legend" full source download

SOURCE Introduction"Turret legend"--cocos2d-x mobile game Source Download"The Legend of the turret" is a DotA story for the background of the action card game Battle demo, to innovate the light operation of combat play, to break the traditional card game operation rigid, no brain waiting for the bottleneck, the player fingertip manual control heroic strokes, grasp the sequence of casting big strokes, enjoy

Cocos2d-x Mobile game development and project practice specific explanation _ with the book Code

Cocos2d-x Mobile game development and project actual combat specific explanation _ with the book Code Shen Dahai for the original author shared resources for UTF-8 character encoding. After download decompression in the win under the display garbled or file incomplete problem, is complete finishing, solve all garbled problem, for everyone to download.: http://download.csdn.net/detail/oyangyufu/7665049Cocos

Cocos2d-x Analysis on game adaptation on mobile phones with different resolutions

After my research during this period, I found that the size of the mobile phone screen does not matter whether the game can be fully displayed, because the resolution is different. For example, cocos2d-x for our developers to provide the resolution is 480*320, we can easily make the game full screen display, but the problem is the big point of the phone resolution? Here is the resolution of some

Cocos2d-x 3.2 Lua Sample clickandmovetest (click Mobile Test)

cocos2d-x 3.2 Lua sample clickandmovetest (click Mobile Test)This blog describes the Cocos2d-x 3.2Lua example in the click-to-move example, in this example you can get how to create a single-touch event and register an event listener callback method. Example code: --[[clickandmovetest.lua click and move]]----get the screen size local size = CC. Director:getinsta

Cocos2d-x mobile game "crazy Tadpole" source code "open source" win32+ Android +ios Triad

Shimen the main contribution of the Lord, respect the work of the author, reproduced please indicate the source from the Shimen master. If the article is helpful to you, you are welcome to donate to the author, support the Shimen, donate the amount at random, ^_^ I want to donate: Click Donate Cocos2d-x source Download: Dot I teleport Game Introduction:"Crazy tadpoles" is a very evil role-playing plus casual defense game.January 1, 2015, the ca

Cocos2d-x Mobile game development-Combo action

)); ⑤ }The above code implements a side-by-side action demonstration, in which the main class used is the Spawn class, which is also inherited from Actioninterval, which is a parallel execution of several actions at the same time, but requires that the action be executed simultaneously. For example: Mobile Flip, change color, change size and so on. The ⑤ Line Code sprite->runaction

Analysis of Cocos2d-x horizontal version of the ACT mobile game source code 6, the creation of the team Interface

Analysis of Cocos2d-x horizontal version of the ACT mobile game source code 6, the creation of the team Interface . H header file code # Ifndef _ NF_TEAM_CREATE_SCENE_HEAD _ # define _ NF_TEAM_CREATE_SCENE_HEAD _ # include ".. /publicdef/PublicDef. h "/************************************* *********************************** // team Layer *//*********************************** * ****************************

Cocos2d-x 3.2 Mobile game backgrounds and Sprites

= Sprite->getposition () + translation; Sprite->setposition (Newpos); }This is OK.The sprite or background image movement is in the touch screen monitoring event ontouchmoved (touch* touch,event *) to get the original touch point and move the touch screen point, to get their difference, to the sprite or background image repositioning SetPosition ( Point * point), which completes the movement of the background and sprite (background image to determine the boundary is worth)Note that node c

Mobile development Combat android5.x new features video course

This course uses a Web service for background publishing, and a way to write code to access background publishing in an Android studio environment. Start by understanding the publishing process of the Web service and then publish the functional methods in the off-the-shelf project. It also learned how to load a third-party package in an Android studio environment.To publish an addition method using WebService26 minutesUnderstand the release process, the simple meaning of Jax-WS, the use of KSOAP

Ten mobile game development artifact cocos2d-x editor touch event

, event) { this.controller.onTouchesEnded(touches, event); return true; }; this.rootNode.setTouchEnabled(true);}; Add the touch start function at the bottom of the file, touch the mobile function, and touch the end function; MainLayer.prototype.onTouchesBegan = function (touches, event) { var loc = touches[0].getLocation();}MainLayer.prototype.onTouchesMoved = function (touches, event) { cc.log(onTouchesMoved);}MainLayer.pr

Mobile front-end compatibility note-Android 2.x comes with native browser arrow issues

Such arrows are implemented with CSS-3 and the entire code is as follows:DOCTYPE HTML>HTMLLang= "en">Head> MetaCharSet= "UTF-8"> Metaname= "Viewport"content= "Width=device-width,initial-scale=1.0,maximum-scale=1.0,user-scalable=0"/> title>Documenttitle> styletype= "Text/css">. U-scrollload-tips{Color:#767676;text-align:Center;Height:40px;Line-height:40px;text-decoration:None;Display:Block;background:#f4f4f4;}. U-scrollload-tips I{Display:Inline-block;position:relative;vertical-align:

ArcGIS Runtime 100.x-based mobile application Development Framework Open source

ArcGIS runtime, a new generation of lightweight GIS application development products, offers a variety of APIs that can be used with Android,ios,java,mac OS X (Objective-c/swift),. NET,QT (c++/ QML) and other languages and their corresponding development environments to quickly build map applications and deploy applications on 6 platforms such as Windows, Macs, Linux, Android, iOS, and UWP.ArcGIS Runtime 100.0 is the next generation of ArcGIS runtime.

Mac OS X: Implementing Read and write operations on Mac OS and windows for mobile hard drives

=" http://s3.51cto.com/wyfs02/M00/72/58/wKiom1XhVbew_GR0AA24nvA053M848.jpg "title=" open " Disk Utility "" alt= "Wkiom1xhvbew_gr0aa24nva053m848.jpg"/>2. Format the disk:Open Disk Utility--"Select the disk partition you want to format"--select "Erase"--Choose Format: "MS-DOS (FAT)"650) this.width=650; "src=" http://s3.51cto.com/wyfs02/M01/72/54/wKioL1XhV96S-DmTAArfwc_Chyg155.jpg "title=" "format" FAT32 operation "alt=" Wkiol1xhv96s-dmtaarfwc_chyg155.jpg "/>Confirm the format of the disk:650) this

The WIN10 system can't find where the Win+x Mobile Center is.

Workaround: 1, in the WIN10 system we Press "Win+x", a lot of functions, as shown below. 2, then we in the "System Center" This familiar name, point open trial effect as shown below. 3, then you will find WIN7 under the Win+x finally appeared, but WIN10, its shortcut key combination was replaced, the tune out some trouble, but does not affect our use. In fact, this win+

Cocos2d-x 3.2 ListView Scorllview and other containers in the Xiaomi Huawei and other parts of the mobile phone display pan white solution

I can't remember the code, so I can't find it later.In the Proj.android\src\org\cocos2dx\cpp\appactivity.javapublic class Appactivity extends cocos2dxactivity add the following codePublic Cocos2dxglsurfaceview Oncreateview () {Cocos2dxglsurfaceview Glsurfaceview = new Cocos2dxglsurfaceview (this);Glsurfaceview.seteglconfigchooser (8, 8, 8, 8, 16, 8);return glsurfaceview;}Cocos2d-x 3.2 ListView Scorllview and other containers in the Xiaomi Huawei and o

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