MapThe Crafty can easily draw a rectangle (like a Sprite).Crafty.init (+), var square = crafty.e (' All, Canvas, Color '), square.attr ({x:10, y:10, w:100, h:100}). Color (' r Ed ');The meaning of this code:
First, the 400*400 stage was created.
We then created an entity with three components "2D, Canvas, Color" . All the content you want to show requires "2D" a component and a render layer, wh
Homemade Unity Games tankhero-2d (2) Making enemy tanksI am making such a tank game, which is modeled after this game (http://game.kid.qq.com/a/20140221/028931.htm). Only for the purpose of learning unity. Most of the pictures were painted by themselves, and a few were from the Internet. You can get the project source on my GitHub page (Https://github.com/bitzhuwei/TankHero-2D).This article mainly records s
http://blog.csdn.net/xtxy/article/details/37876825In the use of unity2d development game, the use of Ngui as the interface, the two are very good, but a use of the scene there is a problem, is a Ngui sprite needs to be placed behind the unity2d sprite display, That is, with the Ngui sprite as the background, the results found to replace the altas of the sprite, the background of the unity2d sprite obscured, using the z-axis cannot control.After searching the internet, we found a solution that Ng
As a person who has not yet learned C #, the result of Baidu has been a variety of code in the heart is very helpless, fortunately finally found no way through the code.Can tangle background music 3d and 2d conversion of people should have been added music to audio source, if you do not know how to add background music, you can first read the previous essay.Red box means that the music is in the 3D, usually add the music in the camera, the operation b
Learn the CSS3 font, 2D conversion, 3D conversion one, font @font-faceStoring the font file on the Web server, defined in the CSS3 @font-face rule, is automatically downloaded to the user's computer when needed.{font-family:myfonts;//defines the font nameSrc:url (myfonts.ttf), url (myfonts.eot), url (MYFONTS.OTF),//font file source optional. TTF,. EoT,. OTF, etc. three format files }PS: In order to be compatible with different browsers, it is best t
Android 2D game engine andengine configuration Environment1.2Configuring the Environmentin any programming, some software or hardware support is required. Otherwise, there is no hardware software is impossible to exist, and want to write the corresponding language of the program, which requires the corresponding language library and compiler support. So in the open andengine Game also need these things, and we need the environment have those? This sec
The Unity-2d will not appear in Ubuntu12.10 (with hints at the previous UDS), meaning Ubuntu official will give up Unity-2d. For older devices, you can use the llvmpipe program to ensure Unity compatibility. About Unity-2d: Because Unity must have 3D graphics card support, so some friends without 3D graphics card and friends who use netbook can not use Unity, so
This series is a translation of the introducing Starling PDF, which is reproduced in a log of the Adobe Developer Center, with the address http://www.adobe.com/cn/devnet/flashplayer/articles/ Introducing_starling.htmlStarling is an ActionScript 3 2D framework developed on Stage3D APIs (available for Flash Player 11 and Adobe AIR 3 desktops). Starling is designed for game development, but you can apply it to many other applications. Without involving l
structure of the XNA-HLSL variables, texture samplerzer, vertex and pixel shader:
//XNA interface float4x4 xWorld; float4x4 xView; float4x4 xProjection; float4x4 xMirrorView; //Texture Samplers Texture xMirrorTexture; sampler textureSampler = sampler_state { texture =
As usual, you need the World, View, and Projection matrices to calculate the 2D screen position of each 3D vertex. The View matrix of the image camera is also required to calculate
Deep understanding of CSS deformation transform (2d) and csstransform* Directory [1] deformation source [2] deformation function [3] Before multi-value
CSS deformation transform is a set of effects. It mainly involves four basic operations: movement, rotation, scaling, and skew. You can also set a matrix to achieve more complex effects. Transform deformation can achieve 2D and 3D effects.
The original text is too long, so the translation and the original text are divided into two parts, mainly about the tile rules of 2D games and the principle of irregular rendering and role collision.
Because the development of simple 2D games is too simple, this article attempts to combine different 2D flat games and classify them to list their advantages and di
Quartz 2D IntroductionQuartz 2D is a two-dimensional graphics-drawing engine developed by Apple, which supports both iOS and Mac systems.
It is a C-based API framework that provides low level, lightweight, high-fidelity 2D rendering. The work it can accomplish is:
Drawing graphics: line \ triangle \ Rectangle \ Circle Arc etc.
Draw text
Drawing \ Ge
Matter.js is a JavaScript 2D rigid body Physics engine Web page. The Matter.engine module contains methods for creating and manipulating engines. This engine is an analog controller that manages the updating and rendering of the world. Matter.js is currently a beta version, which means that the API is still under development and may occasionally change.Online Demo Source Download Related articles that may be of interest to you
The JQuery effect "
Unity 2D Game Development Tutorial to add multiple ground to a game sceneadd multiple ground to a game sceneObviously, only one ground of the game scene is too small, there is not enough elves to move around. So, this section introduces a simple way to add multiple floors to a game scene. The specific methods of operation are: ( 1 ) in project View, create a new folder named prefabs hierarchy platform object, drag to prefabs folder, As a
Search a 2D Matrix IIWrite an efficient algorithm, searches for a value in a m x n Matrix. This matrix has the following properties:
Integers in each row is sorted in ascending from left to right.
Integers in each column is sorted in ascending from top to bottom.
For example,Consider the following matrix:[ [1, 4, 7, one, a], [2, 5, 8,, + ], [3, 6, 9, +, +], [10, 13, 14, 17, [18, 21, 23, 26, 30]Given target = 5 , return
Istrolid is an HTML5 game that uses many new web technologies. The game author treeform uses webGL, WebSocket, AudioContext, and the self-developed responsive HTML framework to render graphics, create network connections, play audio, and design the UI ........ .....,. Istrolid is an HTML5 game that uses many new web technologies. The game author treeform uses webGL, WebSocket, AudioContext, and the self-developed responsive HTML framework to render graphics, create network connections, play audi
Finally, I got it almost done. Remember it and don't forget it.
Native2d itself can use sort layer to sort, and each layer has a different order in layer, so that each genie can naturally adjust who will cover who.
But ngui cannot be used together.
After being tortured for a long time, the following conclusions are drawn.
1. ngui is in the default layer of the sort layer, and the order in layer is 0.
2. Set the native 2D sprite to the same positi
Write an efficient algorithm, searches for a value in a m x n Matrix. This matrix has the following properties:
Integers in each row is sorted from the left to the right.
The first integer of each row was greater than the last integer of the previous row.
For example,Consider the following matrix:[ [1, 3, 5, 7], [Ten, One,], [23, 30, 34, 50]]Given Target = 3 , return true .The condition of the first question is stronger than the second one, that is, the first element of
Reference
[1] http://stackoverflow.com/questions/1877987/whats-the-difference-between-quartz-core-core-graphics-and-quartz-2d
Quartz 2D is part of core graphic. quartz is a set of functions, data types, and objects. It is designed to directly draw views or images in memory.
The quartz 2D API is part of the core graphics framework, so you may see quartz referred
This series of articles is written by sky. For more information, see the source. Http://blog.csdn.net/qq573011406/article/details/8220208
Author: Yuan quanwei mail: qq573011406@126.com welcome mail exchange programming experience
Index of this series of tutorials:Tutorial series of 2D game engine Allegro (1) configure the allegro Development Environment2D game engine Allegro series tutorial (2) Hello world!2D
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