These Android 3D Game Development articles are originally written by Martin, a German, at droidnova.com. lixinso is translated into Chinese.
The fourth part of this series shows how to add colors to triangles.
In the previous section, we created a second static triangle to verify that we rotate a triangle instead of the entire scenario. Here we delete this static triangle. Delete the initstatictriangle () f
Today, we can see "Introduction to 3D game programming with DirectX 9.0" Translated by raymondking on csdn. it is a coincidence that it can be used as a supplement to learning glsl.
I tried to analyze the scattering Illumination code implemented by HLSL in section 2.4 and found that the principle is basically the same as that of glsl.
The code corresponding to section 6.2 of OpenGL shading Language// File:
function parameter adapter specifies which graphics card characteristics need to be obtained, which can be specified as the current video card using the macro D3dadapter_default, D3ddevtype is an enumeration variable, the hardware device (D3ddevtype_hal) is typically specified, and the software device ( D3DDEVTYPE_REF);D 3DCAPS9 is the structure of the external desired property, and when called GetDeviceCaps, the result is placed in the structure that the pointer refers to.Create IDirect3DDevic
Today we will give you the hyper impact and rikuest movie Chinese patches.
Game Introduction: Please Baidu .... Not provided
Daisy club 4's two 3D premium games in Chinese ....
Note:
1. No need for the originalProgram
2. Do not run in the partition root directory or Chinese path
For example, the path will not work:
G:/xx
G:/roxx
Chinese: Simplified Chinese and Traditional Chinese...
(Som
Pay fire to get
The point of Fire is based on the player's online time, to increase the fire point, we will try to increase the game online time bar.
Pay Fire effect
Tianlong eight 3D after joining the teacher door can learn the skills of the teacher, and learning skills must be paid fire. In other words, the role of the fire point is similar to money, but only for learning and upgrading the skills of th
Introduction to 3D game programming (10) d3d program debug skills and d3d Basics
(21:52:19)
ReprintedBytes
Call: now we have started to introduce d3d related things. I have been reviewing things for a whole day. I need to add some emotional things. Well, I don't want to spend too much time. It's really annoying. I'll think about something to do later.
D3d program Bug testing skills
There are many android game engines, so you need to screen them based on your requirements.
The selection of this game engine is based on the following principles: 1. The game engine must be open-source and free (open-source and easy to modify)Code(Optimized performance
ObjectiveThis article sets a general direction for subsequent engine refinement and does not give a complete engine architecture. That's enough! Let's design from the bottom up in the concrete development process!Purpose of this article1, the engine refining the pre-planning, clear engine refining the overall process a
list, it is clear that one of the advantages of the former is more flexible, through different fixed-point combinations, we can get different sides, and the latter is the advantage of every time the object transform, for the line List costs geometry processing to be less than the Vetex list. This includes the computational cost of establishing a side equation for Triganle setup.Secondly, about the usefulness of Tirangle Fan, I do not understand the author's meaning. I think this topology type c
back to the topic of triangle plotting. We can do this in four steps.
First, enable vertex array and color array for some initialization content.
Gl. glableclientstate (gl10.gl _ vertex_array); // enables the vertex coordinate array.
Gl. glableclientstate (gl10.gl _ color_array); // enables the vertex color array.
Specify the vertex coordinate data for the paint brush.
Gl. glvertexpointer (3, gl10.gl _ fixed, 0, myvertexbuffer );
The first parameter is the number of vertex coordinates, the seco
This is my collection of the classic books on Android development, high-definition PDF electronic version, can be downloaded in my Baidu network free of charge, I hope that the need for friends to help. Directory:Android 4 Advanced Programming (full source code included)"Crazy Android Handout""Android App Development (Guo Hongzhi)""Android Application case Development Encyclopedia""Android 3D Game Developme
Intel + NVIDIA dual-graphics 3D Game configuration (dota2 @ steam) and dota2 dual-graphics card in Archlinux
In the post bar, I asked this question about what I did after I woke up at noon. After playing dota2 in the afternoon, I felt that the smoothness was quite good. I wrote something to record it. Archlinux generally uses search engines, so you only need to pay attention to them.
1. The OpenGL library t
Intel + NVIDIA dual-graphics 3D Game configuration in Archlinux (dota2 @ steam)
In the post bar, I asked this question about what I did after I woke up at noon. After playing dota2 in the afternoon, I felt that the smoothness was quite good. I wrote something to record it. Archlinux generally uses search engines, so you only need to pay attention to them.
1. The OpenGL library that comes with steam is outda
2015/07/07////////by xbw///////////////Environment Unity 4.6.1//When more than one scene is needed, a scene conversion is used,Here, I have two scenes, one move (opening shot), another second (game scene);If you want to run the game scene after opening a long shot, you need to use a function;;;Application.loadlevel ("second"); quotes change is the scene that needs to be run, that is, the scene to be convert
read English .) DirectX game development Ultimate Guide4. High-end part: 3D Game Engine programming (there is an electronic version on the Internet, but it has never been a Chinese version. After that, I may translate some chapters .), And then Open Source engine analysis.
; - - //if the category exists in the object pool and the number is greater than 0, the object is fetched from the object pool, or an object is instantiated. in if(Pool. ContainsKey (tags) pool[tags]. Count >0) - { toMouse = pool[tags][0]; + Pool[tags]. Remove (mouse); -Mouse.transform.position =position; theMouse.transform.rotation =rotation; *Mouse. SetActive (true); $}Else{Panax Notoginseng if(!pool. ContainsKey (tags)) - { thePool. ADD (tags,
This is the 3Dmax in the production of a good broadsword model, very flashy bar. Now all I have to do is upload it to the Wooyoo online game development Platform (http://www.wooyoogame.com/) repository. Of course, appropriate adjustments need to be made.First, look at the size and coordinate positionThe size of the model is too large, in the Wooyoo game platform, due to display in the browser, size should n
IOS development: Unity3D game engine construction framework and Export Project
First, go to the Unity3D official website http://unity3d.com/. we can see a lot of messages about unity3d. Click DownLoad to start downloading Unity. We recommend that you do not use the DownLoad tool that comes with Safari during downloading, because resumable upload is not supported and foreign websites are unstable. We recomme
I wanted to learn 3d a long time ago, but I never had time. Recently, I was able to learn 3d;Write the voice today:There are two types of sounds in the game: Background Music and action music;What is the difference between them: background music, which takes a long time relative to motion music. So in this way, I can cite it in two ways: normal music (background
ambient light to gl_ambient. The four elements of the third parameter array are R, G, B, and A. The last parameter is set to 0, the offset of the first color channel value in the array.
When setting the scattered light, the first parameter is gl_light0 to gl_light7. The second parameter sets the ambient light to gl_diffuse. The four elements of the third parameter array are R, G, B, and A. The last parameter is set to 0, the offset of the first color channel value in the array.
Reflected light
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