Kahlua is an open-source Lua interpreter that can be embedded in j2s. It supports most Lua syntaxes, but some syntaxes are not supported.
In PC game development, Lua and Python are two of the most popular scripting languages, while Lua is more popular with simplicity and efficiency. At the same time, the simple syntax is also easy for game planning to quickly master, so as to quickly start the
performance is increasingly unable to meet the players' requirements.
The small and medium-sized game's revenue model lacks assurance for a long time. The lower the investment, the worse the quality.
[Unity]At the beginning of its development, unity3d positioned itself mainly for the development of small and medium-sized games. This positioning is not so responsive at the beginning (in the unity1.x era), because in the two problems mentioned above, unity can only solve the first problem and i
Gamelook reports/June 5, the third Gamelook Open day, 2015 Unreal Engine special event was formally held in Shanghai, the event was jointly organised by Epic Games and Gamelook.
Action game with a refreshing shock and strong sense of operation has been loved by the players, but some high-quality 3D action game design i
Since many people are using JavaScript, HTML5 and WebGL technology to create browser-based 3D games, all JavaScript 3D game engines are a people's theme. The best part of browser-based gaming is platform independence, which can run on iOS, Android, Windows, or any other platform.There are a lot of javascript that can be used to create
3D presentation of Box2DJS physical Engine Based on HT for Web, htbox2djs
In the previous article, we presented the 3D pathfinding effect of a * Search Algorithm Based on HT for Web. In this article, we will use HT for Web 3D to present the collision effect of the Box2DJS physical
, therefore, I should not use many c ++ features, and sometimes use ASM, SIMD, and FPU for speed.
2) Development Tool: vs2010. It's powerful.
3) graphic interface: d3d. (DirectX SDK June 2010,: http://www.microsoft.com/downloads/en/details.aspx? Familyid = 3021d52b-514e-41d3-ad02-438a3ba730ba)
"Give me a video address and I will be able to create a game ". This is the goal of achieving the 3D image
In this article, we present A * search algorithm 3D pathfinding effect based on the HT for Web, which we will use HT for Web 3D to present the collision effect of the Box2djs physics engine, in fact Box2djs is just two dimensional plane collision physics engine, But also through the
In this article, we present A * search algorithm 3D pathfinding effect based on the HT for Web, which we will use HT for Web 3D to present the collision effect of the Box2djs physics engine, in fact Box2djs is just two dimensional plane collision physics engine, But also through the
In this article, we present A * search algorithm 3D pathfinding effect based on the HT for Web, which we will use HT for Web 3D to present the collision effect of the Box2djs physics engine, in fact Box2djs is just two dimensional plane collision physics engine, But also through the
Unity3d game engine: Building a simple game world
If the original Yusong Momo article is reprinted, please note: Reprinted to my independent domain name blog Yusong Momo program Research Institute, Original address: http://www.xuanyusong.com/archives/473
Create game ground
Create a new
Program code compilation Environment Visual Stuido, Windows Phone 7 SDK, XNA 4.0 Game Studio, download link:
Http://files.cnblogs.com/aawolf/XNA_aawolf_3D.rar
Have a little free time today, looking at the development of Windows Phone 7. See the Silverlight for phone and XNA 4.0 Development article has been a lot, and high quality. Let me just say that XNA 4.0 3D is a field that has something to do with th
easily design game levels to focus more on the game function development itself.RELATED links: Melonjs's GitHub hosting address, Mobilehub home page2. TurbulenzTurbulenz is an open source HTML5 and 3D game engine, developed in early 2009, and constantly improved. On May 2,
Finally, I have finished talking about the basic concept of space ry in the first three articles. Now I can say something practical.
For a long time, I have always hoped to record some of my 3D knowledge in the most easy-to-understand language as a series of popular science articles for everyone to take a look.
About a decade ago, I had my first computer and soon saw the charm of 3D games. After hearing ab
First, we need to clarify the purpose of multithreading In the 3D engine:1. Logical computing on the CPU (such as bone animation particle emission) does not affect rendering speed2. Poor GPU rendering speed does not affect the logic speed
The first goal is very clear. I will explain the reason for achieving the second goal: many action games use frame-based logic judgment, so when rendering is slow, the Log
The most important part of 3D games is the organization of scene data, which determines the speed of this 3D game, it also determines the quality of a 3D Game (because the faster the game is, the more special effects can be added
Objective:
There has been a lot of time to study the knowledge of 3D games. Recently began to write their own 3D image engine-wuguiengine. The code also references a lot of information. From the engine function, not to be able to make the public accept, not to be able to become a large number of people to maintain the
Android 3D physical Engine
There are many excellent 3D physical engines in Android, such as alien3d, gamine, and jpct. Today, we will introduce how to useJpct(This engine is selected because the demo and screenshots on its official website are good)
1.
In idea (such as Windows and Linux), the other is running on And
configuration and Huds (along with a large amount of information from the previous 10 chapters), we finally ended our discussion about the main building elements of modern game engines. Of course, depending on the type of the game and who is making them, each particular game has its own add (or reduce) to this list ). However, there are some other elements that
Js1k.com collected a small example of less than 1k JavaScript, there are a lot of cool games and special effects, this year the rules added a twist, the traditional classic type based on the addition of the WebGL type, and allowed to increase to 2K + + type, Many times want to try to submit a small game, but always can not write to let their satisfaction and control in such a small byte range.Can't write, stand on the shoulders of giants always have a
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