Programming | Creating reference documents: JSR-184
Tools: Eclipse3.0+eclipseme
Api:mobile 3D Graphics API
Simulator: Sony Ericsson
Analysis:
In real life, what we see is a 3-dimensional system. Through the eyes, can see is a rich and colorful world. We use the camera, can take a lot of beautiful pictures. When you shoot each picture, you can adjust the content on the screen according to the distance between the shots.
In a virtual worl
This article is an example of how Android implements mobile wallpaper changes. Share to everyone for your reference. Specifically as follows:
Main.xml Layout file:
Manifest file:
Walladapter Custom Adapters:
Package com.ljq.activity;
Import Android.content.Context;
Import Android.view.View;
Import Android.view.ViewGroup;
Import Android.widget.BaseAdapter;
Import Android.widget.G
First, brief
Now that you are familiar with the 3D API and understand how 3D graphics are added to mobile Java applications. The following will continue to show you how to use 3D modeling software to make coding and design simpler.
Today, 3D Graphics are almost a key p
Windows Mobile development Golden Week (6): new experience of Direct 3D mobile --- level 200
Activity Date: --
Lecture: Ma Ning
________________________________________
Q: Can I use dllimport to access native code like on a PC using C?
A:. Net CF supports P/invoke, so you can access the API through dllimport. Note that the referenced DLL names may be different. F
First, brief
Now, mobile games and mobile apps are very popular! The game needs to have fashionable and beautiful graphics, its design standard is higher than any time before. This article will show you how to use the cool mobile 3D graphics API to develop 3D graphics games
The boom in the Asian market for graphic electronic games is stimulating a huge demand for the next generation of mobile phones with complex 3D graphics Functions. This article describes in detail the technical challenges of 3D graphics technology in mobile phones, the 3D gr
A set of self-written for unity Mobile gesture operation of the judgment, mainly a single-finger moving 3D objects, single-finger rotation 3D objects, two-finger zoom 3D objects, here first separate two-finger zoom 3D object, as shown below:
Using Unityengine;
Using System
J2EETechnology foresight --3DCan mobile games develop?
Author: Chen yuefeng
From:Http://blog.csdn.net/mailbomb
After the development of the online gaming industry, the mobile gaming industry has also experienced explosive development.3DMobile games are a hot development trend. As a person who has been in this industry for a while, I would like to discuss the development trend of technology wit
HTC has run the 3D effect well this time. You can go
Http://www.htc.com/www/product.aspx? Id = 46294
Feel this URL.
All operations can have a good 3D effect. This is the disadvantage of the iPhone.
IPhone: multi-touch + 2d
HTC: Single-touch + 3D
Both of them are thick and thin, and the iPhone application multi-touch has been used for a year;
It took two years fo
Today, 3D Graphics are almost a key part of any game, and even some applications have succeeded by describing information in 3D form. As mentioned earlier, it is slow and complex to build all 3D objects in both immediate and manual encoding. All corner points of a polygon in an application must be encoded independently in the array. In JSR 184, this is called imm
Here I first thank you to the previous article J2ME Mobile 3D Introductory Tutorial series of the support of one of the articles, it is also with the support of everyone, I decided to take my mobile3d learning process to share with you, I hope we can together to discuss Mobile3d.
In the last tutorial I gave you a specific introduction, in the Moble3d through the timely operation of the creation of
6. Mobile Version Optimization Guide
Overview:
Unlike the current high-end devices (WII, Xbox 360 and PS3), mobile devices are very limited on the market and all mobile devices are different. Like Adroid mobile phones, because the brand and the factory years of different, a part of the
Today, we want to share with you an experimental 3D effect. It involves a 3D mobile device and some mobile applications. When you click the switch button, we will make the mobile deviceArticles you may be interested in
Metronic-Bootstrap-based responsive background manag
product design has entered3d times! Traditional two-dimensional drawings have been difficult to establish in the increasingly complex product design. However, if the design results are only used 3d technology, the subsequent process still stays in the 2d stage, then the final effect is still not achieved. All-three-dimensional data flow is the key to the enterprise to solve the bottleneck. today, we explore the topic of:3DMobile browsing. is how to
Learning Unity 3D First week, the goal is to create a small scene, with a role controller to walk in the scene; the second is to write a simple mobile script.
First, create a small scene, with a role controller to walk in the scene
1. First install Unity 3D 5.3 version. Then create a new project, the default created a scene, just save a moment on it;
2. First dra
Versions earlier than unity 3D (Standard Edition) are free for PC and web development, but are charged for mobile development (Android and iOS), but yesterday, after May 21, 2013, mobile development will be free of charge. You can download a new version or upgrade it from an installed version. In this way, you no longer have to work hard to crack it. However, thi
3D Tag Cloud implemented by pure JS, independent of any third-party library, supports mobile pages, js3d
Github Code address: https://github.com/bitjjj/JS-3D-TagCloud
1 usingUnityengine;2 usingSystem.Collections;3 4 Public classTroll:monobehaviour5 {6 7 Private BOOLIsidel=true;8 Public floatTimer =2;9 Public intSpeed =1;Ten Privaterigidbody rigidbody; One PrivateAnimator Anim; A - - the voidStart () - { -Rigidbody = This. Getcomponent(); -Anim = This. Getcomponent(); + } - + //Update is called once per frame A voidUpdate () at { -Timer-=Time.deltatime; - if(timer0) - { - if(Isi
benefits from this blog post, or I spit blood for one months also can not answer this SDK. ThankHttp://www.j2megame.com/html/xwzx/ty/4164.htmlTools to use:androidmultitool:http://forum.xda-developers.com/showthread.php?t=2326604The tool is used to decompile, package, and re-sign. Of course, you can use the Apktool,aapt,jarsigner tools directly to get them.Corresponding steps:Step One: Decompile the package that unity is playing. There is no need to make any changes here. It would be a good time
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