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Engine Design tracking (IX. 14.2a) Export plug-in problem repair and tangent space crack repair

Due to busy work, I had no time to do it in my spare time for nearly half a year, but my work was almost done. I had time to fix some minor problems on the 11th day. This update has nothing to do with the skeleton animation and fixes a previous problem about the tangent space crack: Engine Design tracking (9) 3DS MAX export plug-in Engine Design tracking () Max plug-in update, terrain issue memo Here we will describe the solution and make a summary.

3 DMAX export. X Files and 3D Explorer

Panda export is a plug-in for exporting. X Files from 3dmax.Website:Http://www.andytather.co.uk/Panda/directxmax.aspxLatest Version: 2005-11-27 v4.8.61.0 for 3DS max8, v4.6.61.0 for 3DS max6/7 Different from Microsoft export:1 PVDF also changes the right-handed axis system that Max uses to a left-handed system more commonly used by DirectX. to do this the vertices have their Z and Y swapped around and the f

A book that a game programmer must read

know whether it is the luck of the author or the sorrow of the Chinese IT industry. There are still a lot of knowledge points, but there are some microwords about the status of MFC. I really think that the reputation of MFC is something that people who don't know how to use it stink. However, the author's complaints are also excited. Every creative programmer should not like the framework. Masters of Doom: how two guys created an empire and transformed pop culture The names of these games have

Away3d4.0 getting started-Basic Skills

1. How to Set skin of different parts for a mesh?The submeshes of the mesh is called, but the premise is that your mesh contains submesh...Mesh. submeshes [Index]. Material = new texturematerial (New bitmaptexture (bitmapdata ));2. How do I know if submesh exists in the mesh?Trace (mesh. submeshes. Length );If the result is not 0, submesh exists.3.what should I do if the 3DS file cannot be loaded successfully?1. Use software such as 3dsmax to open you

TIPS: d3d

point ). Install 3DS MAX It is best to install 3DS MAX before DirectX SDK during installation and installation, because it seems that when the dx sdk is installed, the system automatically checks the max version on the local machine, at the same time, a version of the plug-in is generated for the Max file to be exported as the X file. Looks like this... D3d light Environment lightOptical-lawn light

"A bug exists !"

OK drilling modeling OK drilling modeling error OK formation conversion texture color OK formation conversion DEM read generation OK surface discrete point Modeling OK the color of discrete points on the earth surface is missing the volume of the discrete points on the earth surface is calculated using a triangular network. the geological model is saved as OK the geological section cutting and suture are OK clear section OK method vector of formation conversion OK Add

Z buffer and W Buffer

the distant is relatively small, in other wordsZCoordinates are in the value range. For physical distance changes that exit the eyes, they are not linear (I .e. uneven distribution ), one advantage of this is that the near object gets a high depth resolution, but the distant objectDeep judgment may cause errors. W-buffer stores the W coordinates after the projection transformation, while WCoordinates are usually the same as Z in the world coordinate system.The coordinates are directly proportio

Experiences in VR Game Development

. Unfortunately, due to platform limitations and other reasons, d3d applications are still mainly concentrated on games and multimedia. In terms of professional and high-end graphics applications, the old 3D API-OpenGL is still the main character. Of course, DirectX is now available in versions 9 and 10, with improved functionality. OpenGL The full name of OpenGL is "Open graphics library", that is, "Open graphics program interface", which is a standard application interface of computer industr

ZBrush painting Barbarian Conan example tutorial

Giorgio Palombi, a game artist who believes that inspiration comes from diversifying and exploring new things, says, "This is why I often test new technology when I'm creating a favorite character." For such tests, in a zbrush® anime show, Giorgio chose the Unreal hero Conan , "I found it very exciting to make one of my favorite characters, so I tried to make it look like the 1970 comic book cover, Giorgio explains," It's always been fun for me to use advanced art and technology to renovate the

PS Create purple stereo neon word

Tutorial to friends to introduce the use of PS to create three-dimensional neon word. Throughout the process I will explain how to create a 3D model and then give it a neon-like glow with a variety of simple tools, filters, and other PS options. The trick is to set the light source: it's not acting out of the glow, but trying to make it more beautiful with subtle high light. Before they are synthesized in PS, we need to prepare 3D software and make some settings for it. You will s

How does DirectX 11

three-dimensional animation software (such as 3DS Max, Maya, softimage|3d, etc.), rendering software (such as Lightscape, 3DS viz, etc.), CAD software (such as AutoCAD, Pro/engineer, Unigraphics, SolidWorks, etc.), model design (such as rhino) and some scientific applications such as professional application market. Professional graphics processor for these professional graphics and image software to carry

3D Max Configuration

I. Overview Autodesk 3Ds Max is one of the most popular and widely used three-dimensional animation software in PC today, it is 3D Studio Two, 3D Max 2010 hardware Configuration P4 above the CPU can be at least 1GB of memory space. Graphics cards typically support OpenGL and Direct3D 9 hardware acceleration The system must have an Internet Explorer 6 browser installed Third-party plug-in installation Installation: Generally put the ma

Photoshop Tutorial: Making Mac-style program navigation

This tutorial mainly uses Photoshop to make the Mac-style program navigation icon, in order to make the icon look more impact, I chose a larger perspective angle, so in order to ensure that the perspective of accurate use of 3Ds Max first built a simple model. Later in the PS production, the following let us study together. Menueverywhere is a small program on Mac OS X that just finished the program icon design for a while ago. Creative Goals Binar

3D Scene Lighting Overview

The lighting is the most important means of simulating the effect of natural illumination in 3DS Max, which is called the soul of the max scene. However, the complex lighting settings, changing the use of the effect, but it is so many novice extremely troubled by a major problem, how to get a satisfactory lighting effect so many friends feel headache and helpless. The main purpose of this tutorial is to take a closer look at the lighting settings in

Fireworks MX 2004 from getting started to mastering video tutorials

Tutorials | video Tutorials Web Teaching network to provide you with a large number of Photoshop, Flash, Dreamweaver, 3DS Max, office and other software video tutorials to help you quickly grasp the popular software! "Fireworks from getting started to proficient in video tutorials," the use of two or more people in the form of dialogue, and with vivid animation, so that everyone in a pleasant atmosphere to learn knowledge, the use of questions and ans

iOS--NSData and nsstring,byte arrays, UIImage conversion

number->byte arrayConverts 16 binary data into a byte arrayNSString *hexstring = @ "3e435fab9c34891f"; 16 binary stringint j=0;Byte bytes[128];byte array of 3DS key, 128-bitfor (int i=0;i{int int_ch; Two-bit 16 binary number after conversion 10 binary numberUnichar hex_char1 = [hexstring characteratindex:i]; First digit in two-bit 16 decimal (high *16)int int_ch1;if (hex_char1 >= ' 0 ' hex_char1 Int_ch1 = (hex_char1-48) *16; 0 of Ascll-48else if (he

3D game from scratch-9th: 3D model (. X)

the 'model', which is a 3D model made by 3dmax or Maya. The model stores the position and composition of vertices, texture coordinates, materials, textures, and other information we need. Generally, 3D games have their own model formats. d3d also has a model format, that is, the. X file.D3d supports the. X file for us, so it is very convenient to use. You only need a few simple functions to render a model. If you do not want to write the 3D export plug-in, we may never need to know the. X file

V-Ray features

field effect. (See: DOF)· Anti-aliasing function. Sampling methods include fixed, simple 2-level, and adaptive approaches. (See: Image Sampler)· Defocus function. (See: caustics)· G-buffer (rgba, material/Object ID, Z-buffer, velocity etc.) (see: G-buffer) Features of advanced package In addition to all basic functions, it also includes the following functions:· Anti-sawtooth Function Based on G-buffer. (See: Image Sampler)· Save and load support can be used repeatedly ). Sampling can be added

How to use 3D files in a program

3D production know that exquisite 3D works rely on a large number of different types of textures, but d3d only recognizes diffuse (surface color) one channel. Although it also supports bump (concave and convex) specular color (highlighted color) and other items, it cannot be completed directly using 3D software, and additional code is required. This is why the rendering speed of the game is much faster than that of 3D files (of course there are other reasons) and why the quality of the game is

Comprehensive application of wpf--(3DMAX+BLEND+WPF)

Citation: http://blog.sina.com.cn/s/blog_95dbdf9e0100we3z.htmlI have a side dish, WPF just getting started, just write a recent project experience. Welcome the predecessors to come to make the bricks, appreciate the disrespect! First of all, I started hurriedly, a lot of things are also smattering, so many problems even superficial understanding, so the great gods directly detour.Summary one: 3D MAX+BLEND+WPF Comprehensive ApplicationDevelopment environment:Autodesk

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