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[Reprinted] 10 things that Flash developers need to know

Source: http://www.infoq.com/cn/news/2010/02/Flash-ten-things Previous news about each flexDevelopmentThis article will continue with this topic to talk about 10 things that every flash developer needs to know. John Linde recently talked about roundarch.RecruitmentHow do I feel when developing Flash/flex. He believ

Flash back database operations in Oracle Database 10 GB

Flash back database operations in Oracle Database 10 GB You can use flashback database to restore the database to a previous time point or an SCN number.In versions earlier than Oracle10g, to restore the database to a previous time point or SCN number, onlyIt is achieved through incomplete database recovery. From Oracle 10 Gb, you can use flashback Database. The

Flash game development with flex and ActionScript (No. 10)

In Part 10 of the series we add the ability to display a scrolling tiled background. In Part 9 of the series we added the ability to define a level structure using a series of timed function CILS. this works well for placing enemies on the screen, but is not so useful for drawing the background level. in this article we will add the ability to render a predefined tiled background. Tiled backgrounds are made up of a handful of smaller repeated tiles a

Optimization of Flash Platform Technology (10) Processing pixels

Use setvector () to plot pixels.When you draw a pixel, you can use the corresponding method of bitmapdata to perform some simple optimization. One way to quickly draw pixels is to use the setvector () method introduced in Flash Player 10: // Image dimensionsVaR wdth: Int = 200;VaR hght: Int = 200;VaR Total: Int = wdth * hght;// Pixel colors VectorVaR pixels: vector. For (var I: Int =

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