Goal:Build a live Streaming media server system (Linux operating system)Background:A set of streaming media server systems for OTT-TV large concurrent live and on-demand. Supports server-side solutions that record back and live on N x 24 hours.Solution:L Microsoft Windows Me
1. Why to use HTTP Live streamingRefer to WikipediaHTTP Live Streaming (abbreviated as HLS) is an HTTP-based streaming network Transfer protocol proposed by Apple. is part of Apple's QuickTime X and iphone software system. It works by dividing the entire stream into small HTTP-based files to download, one at a time. Wh
Now the continuous development and progress of network technology, the arrival of big data, so that network bandwidth increases rapidly. Because of the progress of the Times, the network and streaming media technology to show the opportunity and display, and also for the campus video Live network transmission audio and video data has laid a good foundation. The transformation of education mode of informatio
In the previous article, explained how to use FFmpeg to implement the camera live, this article will be based on the implementation of a variety of video filters can be selected for the camera live example. This article contains the following contents
1, the basic introduction of Avfilter
2. How to use FFmpeg command-line tools to implement various video filters
3. How to use Libavfilter programming to impl
RTMP (Real time Messaging Protocol) is a common streaming media protocol, used to transmit audio and video data, combined with flash, widely used in live, on-demand, chat and other applications, as well as PC, mobile, embedded and other platforms, is to do streaming media development often come into contact with the protocol. I have previously written an article,
since the year of live broadcast, whether it is mobile phone live APP or Web live, are quite hot! and mobile phone live source as a platform to build live broadcast and live app development of the necessary conditions, by the atte
RTMP (Real time Messaging Protocol) is a common streaming media protocol, used to transmit audio and video data, combined with flash, widely used in live, on-demand, chat and other applications, as well as PC, mobile, embedded and other platforms, is to do streaming media development often come into contact with the protocol. I've written an article before.RTMP p
On Android, video/audio streaming is a very rare part of the spotlight. RTMP (Real time Messaging Protocol) is indispensable whenever we discuss streaming media. RTMP is a basic video/audio streaming protocol, but unfortunately Android standard Videoview does not support rtmp playback. Therefore, if you want to play rtmp live
In Android 3. X, the processing of HTTP live streaming is independently developed into a nuplayer, independent of the stagefright framework. We have optimized the features of HTTP live.
HTTP live streaming is a trend in the future development of
This page comes from URL: https://developer.apple.com/library/ios/#documentation/networkinginternet/conceptual/streamingmediaguide/Introduction/Introduction.html
[Correct the error, and be diligent]
If you are interested in the following:
1. stream to iPhone, iPod Touch, iPad, or Apple TV Devices
2. Real-time stream events, not using specialized server software
3. Carry encryption and verification commands to deliver video streams
You should learnLive stre
Android audio and video goes deep into the 16 FFmpeg streaming mobile phone camera to achieve live broadcast (with source code download), androidffmpeg
Source Code addressHttps://github.com/979451341/RtmpCamera/tree/masterAfter configuring the RMTP server, paste it here.1. Configure the RTMP Server
I don't want to post two blogs on mac and windows respectively.Set up an RTMP server on MACHttps://www.jianshu
All you have to say
The purpose of using Nginx to build streaming media platform is to support the RTMP protocol, which enables users to use RTMP (RTMP://192.168.201.128/MYAPP) protocol to push streaming to the server. The other user then requests the video stream information that the user pushes. Since it is the RTMP protocol, so you can use Adobe's Flashmedialiveencoder program, but also can be more profe
software and hardware do we need? What are the requirements for the network?The software we need to use:
Live coding software;
800 in-stream Media server system software.
The hardware we need to use:
Hardware acquisition card; (acquisition of analog signals into digital signals)
a PC; (Install live encoding software)
A single server. (Install
A recent project needs to implement a live streaming media system, so it is a loose on the Internet to see if there are any open source technologies available for use, and a good solution is found, I would like to share with you the following:
Related resource websites:Http://www.chinavideoonline.com/Http://www.liumeiti.com/These two streaming media technologies
1. Install and set up red5.
For more information about this process, see http://blog.csdn.net/liwf616/article/details/8810405,
After the installation is complete and red5 is started.
Ii. Install the example Program
(1) In the web browser, enter the address http: // localhost: 5080. If the interface appears, the startup is successful. Localhost is the Host IP address.
(2) Click "Install" on the homepage to go To the demo installation page. I want to display the
The previous article documented the acquisition and deployment of the service-side playlists project, which summarizes the bits and pieces of the client's playback of streaming media.
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1. Article III requirements: The terminal through the live streaming address, broadcast the
HLS (HTTP Live streaming) is Apple's dynamic bitrate adaptive technology. Audio and video services primarily for PC and Apple terminals. Includes an index file for M3U (8), a TS media shard file, and a key encryption string file.The key to HLS is to generate m3u8 index files and TS Media shards, and I'll cover the generation of m3u8 and TS media shards by following several steps:The first step ---Get the TS
This article from the NetEase cloud communityPrefaceThis article is for mobile video live development Novice, in order to quickly get started, using the powerful Google search engine with their own understanding of the "video broadcast background Knowledge".Background Knowledgenoun explanationPush-Stream ProtocolRTMPReal Time Messaging Protocol (live messaging protocol)With Flash Player as the player client
Http-live-streaming Protocol Analysis:Unrestricted transmission of multimedia data streams. The protocol supports media data encryption and stream switching (for example, different bitrate).Media data is transferred immediately after creation, playing near real-time. Media data is typically transmitted using HTTP.Playlists consist of an ordered list of media URIs and information labels, each of which points
This article from the NetEase cloud community
Preface
This article is for mobile video live development Novice, in order to quickly get started, using the powerful Google search engine with their own understanding of the "video broadcast background Knowledge".
Background Knowledge
noun explanation
Push-Stream Protocol
RTMP
Real Time Messaging Protocol (live messaging protocol)
With Flash Player as the play
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