Sometimes, the "obvious" things that have been paused for a long time in my mind are basically wrong. Let's take a look at the following points:
Struct
T
{
Char
Ch
;
Int
I
;
}
;
What kind of answer will I get when I use sizeof (t? If you do not want to think about it before, in 32-bit machines, Int Is 4 bytes, char is 1 byte, so T is a total of 5 bytes. In practice, the answer is actually 8 bytes tested in vc6. Well, I am always hurt, and I am a little nu
For ia32 commands, the alignment policy used by Linux is: the address of the 2-byte data type must be a multiple of 2, while the larger data types (INT, int *, float, and double) must be a multiple of 4.
Stricter requirements for Microsoft Windows alignment -------- the address of any k-byte basic object must be a multiple of K, K = 2, 4, or 8.
In fact, after extending to the X86-64 directive, it's all the
(Nonsense: I recently came into contact with the memory alignment concept. For memory alignment rules, I verified them one by one in VC and found that the compiler indeed alignment my data in memory. I know that memory alignment must have its advantages. What is it? I am looking for materials to say that memory
Byte Length, byte alignment, class, object Length
struct st {short num;float math_grade;float Chinese_grade;float sum_grade;};int _tmain(int argc, _TCHAR* argv[]){cout
---------------------------- The result are :-------------------------------------
To enable the CPU to efficiently and quickly access variables, the starting address of the variable should have some characteristics, that is, the so-called "
At the time of storage, in order to improve the efficiency, the offset is usually placed in the position of 2 m, and it is often rounded up and down to take the whole two requirements.Rounding downPalign_down (X,align) (X (-align))Why do you do this, because align or oneself, only the high point all become 1, and then the original number operation, at this time not more than 1 are cleared 0.PALIGN_UP (X,align) (-(x) (-align))The principle is also relatively easy to infer, the X into a negativ
Byte alignment detailsArticleSee http://blog.csdn.net/weixing979/archive/2006/05/12/725638.aspx
Where a struct is a member of B structCalculate the length of a and the valid alignment value of A, and then perform the filling calculation.
The following struct
# Pragma pack (8)Struct S1{Short;Long B;};
Struct S2{Char C;S1 D;};
S1 is a member of S2. The S1 length is 8, and the valid
Supported but deprecated directives in 1:GCC#pragma pack (): Cancels memory-aligned access#pragma pack (n) (N=1/2/4/8): aligned by N-byte#pragma pack (2) struct mystruct1{int A;char b;short c;} struct mystruct2{int A;;Double B;short C;} #pragma pack ()This part of the content is 2-byte aligned.Analysis:(1) #pragma是用来指挥编译器, or set the alignment of the compiler. The default alignment for the compiler is 4, bu
Alignment issues for basic data types:Where variables are stored in memory generally requires natural alignment. The so-called natural alignment , is that the basic data type of the variable can not be stored simply in memory arbitrary position, but its starting address must meet can be divisible by their size. For example, 32-bit platforms, the address of int an
# Pragma pack (8)
Struct S1 {Short;Long B;};
Struct S2 {Char C;S1 D;Long long E;};
# Pragma pack ()
Question1. sizeof (S2) =?2. How many bytes are left behind C in S2 and then D?
The sizeof (S2) result is 24.An important condition for member alignment is that each member is aligned separately. That is, each member is aligned in its own way.That is to say, although alignment by 8 bytes is specified above, n
{Char C;Int I;};
What is sizeof (S1) equal?
Clever, you start to think about it. Char occupies 1 byte and INT occupies 4 byte, so the total value should be 5.
Is that true?
Have you tried it on your machine?
Maybe you are right, but you are probably wrong!
In vc6, the default value is 8.
Why? Why is my injury always me?
Don't be frustrated. Let's take a closer look at the definition of sizeof. The result of sizeof is equal to the number of memory bytes occupied by objects or types. Well, let's t
http://blog.csdn.net/xing_hao/article/details/6678048One. Memory alignmentMany computer systems restrict the location of basic types of data in memory, and they require that the value of the first address of the data be a multiple of a number k (usually 4 or 8), which is called memory alignment, and this k is called the Zimo number of the data type (alignment modulus). When the ratio of one type S pair of Z
What is byte alignment and why is it aligned?
The memory space in modern computers is divided by byte, theoretically, it seems that access to any type of variable can begin at any address, but the reality is that access to a particular type of variable is often at a specific memory address, which requires that various types of data be arranged in space according to certain rules, Instead of sequencing one after another, that's the
This problem is indeed quite basic. In order to give yourself a summary, this article is also a note record and strives to be the most streamlined. Structure alignment keywords: Alignment coefficient (also called alignment modulus): This coefficient is changed using the pre-compiled command # pragma pack (N), n =, 16. "Ali
The reason for byte alignmentTo increase the storage speed of the CPU, the compiler optimizes the storage of the struct and union, which is byte-aligned.AlignmentFor structs or unions in a struct or union, their byte alignment standard is the number of bytes of data with the largest number of bytes in all its members.In general, the number of bytes used by C + + variablesChar:1 bytes;Short:2 bytes;Int:4 bytes;Long:4 bytes;Long Long:8 bytes;Float:4 byt
In the normal process of writing a page, often encountered in order to put small icons and text to align the situation. For example: AMP;NB
1. Two ways to implement CSS icons and text alignment
Introduction: The following small series for everyone to bring a CSS icon and text alignment two ways to achieve. Small series feel very good, now share to everyone, also give everyone to do a reference. Let's take
Horizontal alignment (Text-align) that is used to set the horizontal alignment of text within an element.
1. Grammar
Text-align specific parameters are as follows:
Syntax: Text-align:left | Right | Center | Justify
Description: Sets the horizontal alignment of text within an element.
Parameters: Left: right-aligned; right: right-aligned; center: centered; Ju
Css baseline research: vertical alignment implementation-good, bad, and ugly
This may be because of the lack of understanding and appreciation of the baseline mesh, or because the baseline mesh is notoriously hard to implement. So far no one has taken the blueprint for its successful implementation. Some people even think that baselines are redundant on the network. As a Typographical term and network behavior, baselines follow different rules on the
1. Why is byte alignment?
In a word, the access efficiency is improved. The access efficiency is related to machines. For example, some machines always retrieve data from even bytes. At the same time, the access efficiency is also related to the data type, for example, if an integer number can be obtained at one time, it is certainly the best, but because the machine always takes two accesses from the even byte, this will definitely reduce the eff
Whether 2D or 3D drawing software, Reference Line alignment and grid alignment have become a standard feature-even in software such as office, grid alignment can be seen everywhere as a default feature. Currently, the reference line and grid are usually used in the following ways:
Non-Alignment: Allows you to move, r
I believe there have been a lot of articles on the memory alignment mechanism on the Internet. Here, I just want to use a small example to illustrate the memory allocation phenomenon.
There is a piece of code like this:
//: Memory alignment _ 2 # include
As for why the address is incremental, I will not explain it much (the sequence in which the compiler is pushed into the stack). I will debug it in VC 6
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