-> bfsize = 1;B-> RE1 = B-> re2 = 1;B-> offbits = 1;
If (F = NULL){Printf ("XXX ");System ("pause ");Return 0;}
Fwrite (B, sizeof (bitmapfileheader _), 1, F );System ("pause ");Return 0;}
You can use ultra Edit to check whether 16 bytes are written, as shown below:
01 00 67 32 01 00 00 00 01 00 01 00 00 00
After I wrote the type, I added 67 32 for no reason, and there was no problem later. I suddenly remembered that the C language's byte alignment wa
Introduction
first Look at a C language under the structure of the small program. #include struct studentinfo { char i; int J;}; void Main () { printf("%d\n",sizeof(struct Studentinfo)); }Output results: 8Puzzled, thought to be 5. In fact, this involves the computer memory alignment problem, in the computer composition principle is introduced.Overview
Many real computer systems limit the location of basic types of data
1) Installation of Alignment plug-inOpen the command panel and enter the PCI return input alignment enter to install.2) Alignment useUsed for code alignment3) Alignment shortcut keyThe default is Ctrl + Alt + A, but it is possible to conflict with QQ, so you can set the shortcut keysSetup mode navigation bar, preferenc
fields are different, the specific implementation of each compiler varies, vc6 adopts the non-compression mode (the fields of different bit domains are stored in different bit domain type bytes), and both Dev-C ++ and GCC adopt the compression mode.Example 1:Struct test3{Char A: 1;Char B: 1;Long C: 1;Char D: 2;};Four variables Wrong. At first I thought so too. The result is four.I guess:Although A, B, C, and D only occupy 1 byte, the final structure must be aligned as a whole.For more informati
byte alignmentByte alignment is the location of the data in memory.Assuming that the memory address of a variable is exactly the integer multiple of its length, he is called natural alignment. For example, under 32-bit CPUs. Assuming the address of an integer variable is 0x00000004, it is naturally aligned.The necessity of byte alignmentThe root cause of the need for byte
One, what is aligned, and why to align:
1. The memory space in modern computers is divided by byte, theoretically, it seems that access to any type of variable can start at any address, but the reality is that access to a particular variable is often at a specific memory address, which requires that all types of data be arranged in space according to certain rules, Instead of sequencing one after another, that's the alignment.
2. The role of
: integer,//ends here s: string;c: char; TempAnalysis: Using vectors My Code:1#include 2#include 3#include string>4#include 5#include 6 using namespacestd;7 8Vector string> line[1100];//Container9 stringcode, temp;Ten intmaxcol[ the], col =0, row =0; One A - intMain () - { the while(Getline (CIN, code)) - { - StringStream SS (code); - while(SS >>temp) + { -Maxcol[col] = max (Maxcol[col], (int) temp.size ());//to derive the maximum number of columns +c
In order to avoid confusion, the following code, if not special instructions to run on the 32-bit platform, the structure of the default alignment value is 8, the data types accounted for the number of bytes isChar takes one byteint accounted for four bytesDouble takes eight bytes.Two examplesWhat is the size of the structure below?struct test{ char C; int i;};What about this one?struct test1{ int i; Double D; Char c;};Take a look
Introduction to a pair of QiAlignment principle: No element can be placed arbitrarily on the page. Each item should have a visual relationship with something on the page that has an association.Center alignment is a common way for beginners, and this alignment looks safe, feels comfortable, and centers on snapping to create a more formal, more sedate look, which looks more modest, but often tedious. Beginne
It is important to note: What is the alignment?byte Alignment,not how many bits are aligned.
Justification Reason:such as slices, memory is generally four units a column, the CPU reads the memory data, the data of each unit is read in parallel by the bus. For registers of CPU 32bit.
0-7bit is a bit from the memory chip 0
8-15bit is a bit from memory chip 1
16-23bit is from Chip 2
What is Disk Partition Alignment and Partition Alignment)
A Windows disk has a structure called Master Boot Record (MBR). Its default size is 63 blocks and each size is 512 bytes ). Its existence makes the initial position of the disk and the initial position of the first partition of the disk have 63 blocks. If a single Track on a disk is larger than 63 blocks. This will cause the default initial position
[Note]: The UVC descriptor editing tool recently uses many structures. To facilitate writing a struct into a binfile, you need to remove the bytes filled in the struct, after searching for this article on the internet, I feel very good. I will refer to it as a souvenir. The sizeof value of the struct (struct) does not simply add the bytes occupied by each element, but takes into account the byte alignment of the storage space. Let's take a look at the
A friend posted the following code:# Pragma pack (4)Class testb{Public:Int AA;Char;Short B;Char C;};Int nsize = sizeof (testb );Here, the nsize result is 12, which is expected.
The following code removes the first member variable:# Pragma pack (4)Class testc{Public:Char;Short B;Char C;};Int nsize = sizeof (testc );According to the normal filling method, the nsize result should be 8. Why does the result show that nsize is 6?
In fact, many people have incorrect understanding of # pragma pack.#
Today, I will share with you two problems that are easily overlooked in C ++ byte alignment. The following questions are also encountered in my actual development work. If you have different opinions, please contact us.
Here we will share two issues that have been ignored during development:1. byte alignment of UnionFirst look at the Code:# Pragma pack (4)Struct com{Union{Double dTest;Int nTest;Char szTest
Original link: http://www.cnblogs.com/Miranda-lym/p/5197805.htmlThere are four struct/class/union memory alignment principles:1). Data member Alignment rules: A data member of a struct (struct) (or union), where the first data member is placed at offset 0, where the starting position of each data member is stored from the member size or the member's Child member size (as long as the member has child members
There are four struct/class/union memory alignment principles:1). Data member Alignment rules: A data member of a struct (struct) (or union), where the first data member is placed at offset 0, where the starting position of each data member is stored from the member size or the member's Child member size (as long as the member has child members, such as an array , struct, etc.) begins with an integer multip
0xFF recently looking at Remember the second semester of freshman year, when learning C + +, once encountered a computational structure of the size of the problem, according to the addition of sizeof (type) mental arithmetic out and actually run out of the same,Obviously mental arithmetic get sizeof (int) + sizeof (short) = 6?But the result is 8. This was simply drunk, do not know how a matter, today came to this matter.0x00 This is the "memory alignment
CSS various alignment code, left alignment, right alignment, middle alignment, bottom alignment, justified, and so on, the code is simple, here to share with you:
01/*CSS Code: * *
02/* Left Alignment * *
03.left {
Text-alig
Why is memory alignment present?Because when the CPU accesses the memory-aligned data, it runs very efficiently. When the CPU is trying to read a value that is not aligned correctly, the CPU can do one of two things: an exception condition, a multiple-aligned memory access to read the complete unaligned data, and, if memory access is performed multiple times, The application will run slowly. So the computer uses memory
XalignAn amazing Xcode plugin to align regular code. It can align anything by using custom alignment patterns.What ' s xalignHere is some example alignment patterns. Of course you can make your own. The pattern file is this: XAlign/patterns.plist , and the patterns is based on regular expression.Tips:
alignment style below, try it yourself or tell me at
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