android audio amplifier

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Android adds audio files to multimedia databases

Http://blog.sina.com.cn/s/blog_4d59e3c70100i7ri.html First, you should have a general understanding of sound recording. You need to set the sound data source, output encoding method, output file path, and output file format. One thing to note is that the output file format is equivalent to a capacity. The encoding format must be specified for specific encoding. The same encoding may have different output formats, and the same output format may have different encoding methods. The

The realization of minimizing the suspension frame during the Android audio and video call (similar to the Android8.0 picture effect)

On the audio and video calls in the process of minimizing the implementation of this function, similar articles on the network, but it seems to have not seen the clearer explanation, here because the project needs to achieve such a function, today I recorded it down, on the one hand for later use to facilitate their own access, On the one hand also give people who need to provide a train of thought, let everyone less detours. Here I also refer to some

Audio tag AutoPlay works on Android, iOS does not play automatically

class="Musicpic"Src="./music.png"Id="Musicicon"/> "Display:none;"autoplay="AutoPlay"Id="AutoPlay"controls="Controls"loop="Loop"Preload="Auto"src="{{Detail.backgroundmusic}}">your browser does not support the audio tagWorkaround: //Auto Play functionAudioautoplay () {Play=function() {musicplay.play (); Document.removeeventlistener ("Touchstart", play,false); }; Document.addeventlistener ("Weixinjsbridgeready",function() {play (); }

Android IOS WebRTC Audio Video Development summary (two or three)

mobile video (browse mode)4.1. Environmental requirements:4.1.1. Prepare two Android phones for 4.0 or more. Chrome browser is installed separately4.2. Demonstration steps:4.2.1. All modes of operation are the same as "Demo PC and PC video".five. Demo phone and PC video5.1. Environmental requirements:5.1.1.1 more than 4.0 Android phones.5.1.2.1 computers with a camera and microphone. And the latest version

Mediarecorder for Android audio and video recording

This is how Android supports video formats: Android can decode JPG files. Video encoding and decoding in H.263 format, Only videos in h264 format can be decoded. Is the life cycle of the mediarecorder class A common case of using mediarecorder to record audio works as follows: Mediarecorder recorder = new mediarecorder ();

Android Development Learning Audio Video-videoview

Videoview is actually a packaged component for playing video in the Android SDK, using the following steps: 1. Define the video component in the layout file; 2. Load the specified video using the following method: 1) Setvideopath (String path) 2) Setvideouri (URI Uri) 3. Call the start (), Stop (), and Pause () methods of video to control the playback. Examples are as follows: Layout file XML version= "1.0" encoding= "Utf-8"?>LinearLayoutxmlns:androi

Android audio and video recording mediarecorder usage example

Mediarecorder enables recording and recording. Mediarecorder official instructions: Http://developer.android.com/reference/android/media/MediaRecorder.html When using mediarecorder for recording videos, you must strictly abide by the function call sequence in the API instructions. Otherwise, the video cannot be executed successfully. The following is an example of video recording using mediarecorder. This program can be normally recorded on the Qualco

Android audio real-time transmission and playback (I): written at the beginning

I recently learned about Streaming Media on Android. I didn't know anything at first, and I didn't know where to start. I just went online and looked at the information. It was really a matter of feeling the stone. Later, I learned a little more about the materials. I would like to thank the people who provided the materials online. I have learned a lot. Now the real-time transmission and playback of audio

Android Audio Code Analysis 13-AudioTrack: getPosition Function

We plan to use the interfaces used in the test code as the points, and take the call relationship between interfaces as the lines to gradually crack the Audio veil in Android. **************************************** * Source Code ************************************** ***********Public void testPlaybackHeadPositionAfterInit () throws Exception {// Constants for testFinal String TEST_NAME = "testPlaybackHea

Android Audio and video Development (iv): Capturing video data using the Camera API

public void surfacechanged (surfaceholder surfaceholder, int format, int w, int h) { br>} @Override public void surfacedestroyed (Surfaceholder surfaceholder) { Camera.release (); } Here's how to preview your data using Textureview:Textureview Textureview; Camera camera; @Overrideprotected voidonCreate (Bundle savedinstancestate) {Super. OnCreate (savedinstancestate); Setcontentview (r.layout.activity_main);Textureview=(Textureview) Findviewbyid (R.id.texture_view); Textureview.setsurfac

Android Audio Application Example Tutorial _android

This article takes the example form to display in detail the Android recording realization method, shares for everybody to use for the reference. The specific methods are as follows: The first is the XML layout file: The effect is as shown in the following illustration: Mainactivity to define the button's click Listener, press the button to start recording, release the button to stop recording, similar to the micro-letter operation m

Android Audio does not play a problem

============ Problem Description ============ public boolean playmusic (int listposition) {//playbtn.setbackgroundresource (r.drawable.play_selector); Mp3info mp3info = Mp3infos.get (listposition);//musictitle.settext (Mp3info.gettitle ());/*intent Intent = new Intent ( This.getactivity (), Playerservice.class), Intent.setaction ("Com.wyj.media.MUSIC_SERVICE"); Intent.putextra ("Listposition ", listposition); Intent.putextra (" url ", Mp3info.geturl ()); Intent.putextra (" MSG ", AppConstant.Pla

Android IOS WebRTC Audio Video Development Summary (18)

This article mainly introduces the last encounter of some machines do not see the video problem, the article from the blog Park Rtc.blacker, reproduced please indicate the source.Before doing the video chat app has been running well, a few days ago customer feedback said in Samsung 9100. You can't see your own image on the Android4.0.3.After a search to find the WEBRTC is the bottom of the bug, has been repaired and feedback to the community, the following main analysis of the cause of the bug a

Android solves the problem that the network audio buffer of mediaplayer is too slow.

I believe many people use mediaplayer to play Network Audio. The buffer between prepare and prepareasync is too slow. How can this problem be solved? Now we will provide a solution for hands-on testing and using it in actual projects.In this solution, the Framework vitamio (http://vitamio.org/) is used, the download page has a more detailed download project and introduction. Mainly Demo: https://github.com/yixia/VitamioDemo and dependency Library: htt

Android IOS WebRTC Audio Video Development summary (three or four)

Recently finally updated the PC version of the WEBRTC, summarized under what adjustments, the article from the blog Garden Rtc.blacker, support the original, reproduced please explain the source.Figure 1: Solution Engineering Structure Comparison:Description1, the biggest adjustment is to remove the Videoengine module, the relevant effects are as follows:1.1, Webrtcdemo inside removed video calls, voice calls still exist, but the removal is a matter of sooner or later, the following demo will be

Android Audio Code Analysis 18-setSampleRate Function

, data. length );AssumeTrue (TEST_NAME, track. getState () = AudioTrack. STATE_INITIALIZED );Track. play ();AssertTrue (TEST_NAME, track. setPlaybackRate (2 * outputSR) = AudioTrack. SUCCESS );// -------- Tear down --------------Track. release ();}**************************************** **************************************** **************Source code path:Frameworks \ base \ media \ tests \ mediaframeworktest \ src \ com \ android \ mediaframeworkt

Android IOS WebRTC Audio Video Development Summary (83)--using WebRTC broadcast webcam video (top)

QuickTime plugin, but we want a pure browser video stream.Another notable option is Flash Player, which can receive rtmp streams obtained through Wowza conversion rtsp/rtp/h.264. But Flash Player is also a browser plugin, although it is more popular than VLC and QuickTime.In our scenario, we test the same RTSP/RTP stream, but use the WEBRTC compatible browser as the player to play the video without any additional plugins. We set up a conversion server that gets the video stream from the webcam,

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