Voip Path OFF
4 INT 2 Speaker Playback Volume 24
5 INT 2 Headphone Playback Volume 24
6 ENUM 1 Modem Input Enable ON
#
However, the horn is still ringing, indicating that it is not disabled. Find out which GPIO the schematic "control pin on the power amplifier" goes on.
The Android upper layer should also have audio channel switching, which is better controlled
that it had not been closed. Check the schematic "control pin on the power amplifier" on which GPIO is followed. According to the manual, as long as the gpio2_d7 can output low level can achieve the speaker off , using a multimeter measured in the headset after inserting the pin is still high, view code changes recorded in the previous version of the colleague is directly in the Rk_ HEADSET.C Headphone plug-in program changes to pull it down, this ca
1:7 Mouth 8 TongueSpeakers, headphones, and earpieceIs by: Audiomanager.setmode (audiomanager.mode_in_communication)Audiomanager.setspeakerhponeon (boolean value). These two are set. But some don't seem to support it.Switch speaker and handset on the M phone cannot switchAndroid Audiotrack Audio Playback analysisWhen the audio resource is playing, there are frequent conflicts, such as when the music is play
My Android advanced tutorial ------) Android implements music oscilloscope, balancer, bass, and audio field functionsThis example is from crazy Android handout. To implement specific functions, you need to understand the following APIs: MediaPlayer Media Player Visualizer spectrum Equalizer balancer BassBoost bass cont
Two audio recording methods for Android
In mobile APP development, every time an APP is designed for multimedia development, many programmers will suffer, and the project development progress will slow down
And the APP testing will increase. Multimedia Development in Android includes audio playback,
This article translated from: http://developer.android.com/training/managing-audio/audio-focus.html
It is vital to consider how to interact with multiple potential audio playback programs. To avoid simultaneous playback of each music player, Android uses audio focus to contr
Guo XiaoxingWeibo: Guo Xiaoxing's Sina WeiboEmail:[email protected]Blog: http://blog.csdn.net/allenwellsGithub:https://github.com/allenwells
Android has maintained an isolated audio stream for playing music, alarms, notification bells, incoming calls, system sounds, call sounds, and DTMF channels, which is the premise that we can control different audio,
Android Audio Analytics1 Android Audio System framework? Multimedia framework:The multimedia framework is responsible for encapsulating the playback/recording class, connecting the Android audio decoding library for
The previous articles show how to capture audio using the Audiorecord provided by Android in the Java layer, play audio with audiotrack, and encode and decode using MEDIACODEC, which are Java layer APIs provided by Android , whether it is acquisition, playback, or codec, these API interfaces need to copy
The project needs to get the real-time volume value of the video playback, the simplest way is to listen to the audio output, get the audio output stream, and then convert.When investigating, first find this blog:http://blog.csdn.net/jinzhuojun/article/details/33748031The output stream data is recorded in real time using the newly added MediaRecorder.AudioSource.REMOTE_SUBMIX parameter in API 19.Because you
with the audio, here's another term we need to know: sample rate.When converting an analog signal to a digital format, the sample rate indicates how often a sound waveform sample is drawn to convert to a digital signal.In most cases, 44100Hz is often used because of the same sample rate as CD audio.Disclaimer (Must read!) ): All of the tutorials provided in this blog are translated from the Internet for learning and communication purposes only and sh
Introduction to the Android Audio FrameworkBasic audio knowledge
What are the important attributes of sound?
Loudness)
The sound level is the volume of all kinds of sounds that humans can perceive. The sound intensity is directly related to the amplitude of the acoustic wave.
Pitch)
The tone is related to the frequency of the voice. When the voice freq
Android calls the built-in recording audio program
Android has its own Audio recording program. You can specify an Action MediaStore. Audio. Media. RECORD_SOUND_ACTION Intent.
Start it. Then, in the onActivityResult () method, retrieve the Intent Data, which is the URI of t
Android game background music audio volume control, android volume control
Game sound effects are the music we use to play games. This is also a must-have for every game. However, if the background music you play is interrupted, we can use getCurrentPosition () this method is used to determine the audio playback offset
Long time no article, in fact, is to record their own development in the Android growth process. Talking about the audio and video this piece, for the novice just contact this piece, it is very very disgusting ~ I myself get this piece is also from the beginning, in the Internet also read countless information, browse countless blog, tried a variety of methods, online general method is adopted third party,
If you have an Android device, you will notice that when you press the increase or decrease button, the different volume settings you control depend on the application you are running. During a call, you control the volume of the input audio stream. In a video player, you control the volume of the Video audio. On the home screen, you control the volume of the rin
Website: http://blog.csdn.net/dadoneo/article/details/8252933From:http://www.linuxidc.com/linux/2012-04/57902.htm================================================Android is a multitasking system and the audio system is a competitive resource. Prior to Android2.2, there was no built-in mechanism to solve the problem of multiple programs competing for audio, and 2.2
MediaPlayer wake-up lockGenerally, MediaPlayer is used to play audio streams. We recommend that you use a Service to carry MediaPlayer instead of directly using it in the Activity. However, in the Android system's power consumption design, to save battery consumption, if the device is in sleep state, the system will try to reduce or disable some features that are not required by the device, including the CP
By default, the sampling rate of Android sound is fixed to 44.1 kHz, and the recording sampling rate is fixed to 8 kHz, therefore, the underlying audio device drivers only need to set these two fixed sampling rates. If the sampling rate transmitted from the upper layer does not match the sampling rate, the android framework layer performs resample processing on t
Enable recording and playing on Android 4.4Background since the beginning of ICS, the audio system has undergone great changes. First, alsalib has been abandoned, and then AIO has been adopted. All levels of frameworks have their own characteristics, it is a step away from the Linux Audio Application, forming its own unique a
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