APK (Android package) is our Android installation file, you can open the installation in the simulator and the phone directly, packaging the APK from the project there are several ways desirableThe simplest method (similar to our winfrom)As long as we debug or run the project, under the Project Bin Debug has the same n
1. Configure the Android SDK, Java environment2. Re-sign the apk fileIn the user directory, there will be a. Android directory, put Re-sign.jar in the directory. Execute command Java-jar Re-sign.jarThen take the apk file off to the open re-sign. Save the re-signed file.Note that the pop-up needs to be followed by the f
Android Source Code contains the APK file containing the so file, androidapk
Method 1:
1 include $(CLEAR_VARS) 2 # Module name should match apk name to be installed 3 LOCAL_MODULE := Test 4 LOCAL_MODULE_TAGS := optional 5 LOCAL_SRC_FILES := $(LOCAL_MODULE).apk 6 LOCAL_MODULE_CLASS := APPS 7 LOCAL_MODULE_SUFFIX := $(
The example in this article describes the implementation of Android acquiring the MD5 value of APK signature fingerprint to prevent repackaging. Share to everyone for your reference, specific as follows:
Make a record (here is only the Java layer signature Check, Java layer is easy to be cracked, I suggest apk reinforcement)
Obtaining the MD5 value for
Android Security Special-Apk reinforcement Analysis
0x00
I am not going to be ugly about the principle part. The above three articles are very clear. I am going to discuss how to implement the reinforcement process from 0, and I have stepped on a lot of pitfalls.0x01
The first step is to create the reinforced Apk, which is your source
1. First create a new the3rdapk directory under the vendor directory, you will need to put the built-in apk, the directory name is arbitrary.2. On the last side of Build/target/product/common.mk, join your APK before $ (call Inherit-product, $ (src_target_dir)/product/core.mk)The first part is the path to the local apk, and/system/
Android stdio automatically generated by default the name of the app is App-release or App-debug, after the build and manually change the name of the APK, it is very troublesome.How to customize the name of the APK: Add the follow
Objective:Recently I was using Android studio to confuse the packaged release release, is packaging successful? Naturally thought of anti-compilation. Then Baidu "APK anti-compilation", out of the most is Apktool anti-compilation. Baidu is really more and more water, anyway, Baidu came out of the course is N years ago, and now can not be used. Many bloggers are not with the new blog, and then with the devel
it to build an APK include $ (BUILD_PACKAGE) Note: LOCAL_CERTIFICATE should be followed by the Name of the signature fileIV,CompileAPK with special vendor key signatureLOCAL_PATH: = $ (call my-dir) include $ (CLEAR_VARS) # Build all java files in the java subdirectory LOCAL_SRC_FILES :=$ (call all-subdir-java-files) # Name of the APK to build LOCAL_PACKAGE_NAME: = LocalPackage LOCAL_CERTIFICATE: = vendor/e
axmlprinter2.zip, there are axmlprinter2 and axmlprinter2.jar, and same here, we use script axmlprinter2
2. Rename *. APK file to *. zip, and unzip it
3. After unziping, you will get a directory whose name is the same to APK file, in which you can see four things: androidmanifest. XML,/RES, classes. DEX and/assets
4. Use baksmaliTo decode classes. dex to smali codes. after decoding, in th
On an article we talked about APK to prevent anti-compilation technology in the shell technology, if there is not clear can view my previous blog http://my.oschina.net/u/2323218/blog/393372. Next we will introduce another technique to prevent the apk from recompiling-modifying bytecode at runtime. This method is in the work in the implementation of the app wrappi
On an article we talked about APK to prevent anti-compilation technology in the shell technology, if there is not clear can view my previous blog http://my.oschina.net/u/2323218/blog/393372. Next we will introduce another technique to prevent the apk from recompiling-modifying bytecode at runtime. This method is in the work in the implementation of the app wrappi
developer must know: An apk cannot be run directly if it is not installed. A java class file can be read through the classload class loader. An apk is actually a compressed package, which contains a. dex file, which is our code file. Then, we can clarify the basic idea: the apk cannot be run directly. The apk contains
Android APK Installation error: INSTALL_FAILED_UPDATE_INCOMPATIBLE Solution
When debugging an android Application today, the Installation reports the Installation error: INSTALL_FAILED_UPDATE_INCOMPATIBLE error. The Code is as follows:
[2015-12-28 15:54:31 - MainActivity] ------------------------------[2015-12-28 15:54:31 - MainActivity]
What is the difference between the root permission and the USB adb permission of android apk? androidapkUSB adb permission means that when adb connects to the mobile phone, the permission of the daemon adbd in the mobile phone is root, so that its sub-process also has root permission. Generally, If adb shell sees:Android 4.0 and later versions:C: \ Users \ mtk29 \ Desktop> adb shellRoot @
This article mainly introduces the Android APK Anti-compilation Foundation, the use of the tool is Apktoos, we will use a graphic way to explain how the Apktoos tool, you can refer to this method to decompile other apk tryA long time has written a wide-industry library homepage A crawler of the demo (because no interface, can only pick static pages), some of the
the success of the transformation, the following to demonstrate the results of the changes, we need an apk to do the test, we randomly get an apk, because there is no need to write a project script, and then replace the system's Proguard.jar tool with our modified Proguard.jar 。 So just get the Classes.dex file in the APK and convert it to a Classes.jar file. Th
Cocos2dx 3.1.1 porting Android apk (in mac environment for lua project cross-compilation)Cocos2dx 3.1.1 This article is based on ant, sdk, ndk, adt and other software and environment in the mac environment of Android cross-compiling for lua project.1 \ create a project and run the following command on the mac terminal: cocos new tegame-p com. test.
1. First, add android: sharedUserId = "shared id" to 2. Create a Context based on the package name. The createPackageContext method provided in the Activity can be created based on the package name.3. Obtain the shared Apk resource.Note:1. The difference between findViewById () in Activity and findViewById () in View is as follows:The Layout of the Activity after setContextView () can be obtained by findVie
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