android games on mac

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How to use terminal to configure Android development environment on Mac computer ADB and how to identify mobile devices

MAC ADB configuration1. Locate the local path of the Android SDK,ADB command under Platform-tool, credited as xxxxMy path is (/applications/eclipse/android-sdk-mac_x86/platform-tools)2. Open Terminal inputTouch. Bash_profileOpen-e. Bash_profile Point Enter3. Add a pathThe. Bash_profile opens and we add the path here,If there is already content in the open documen

Install OpenCV mac environment/Linux environment in Android Studio

Install OpenCV mac environment/Linux environment in Android StudioInstall OpenCV in Android Studio For female programmers, every time they install software or configure an environment, they often crash. This is also true for Aunt ape ~ (Ah, do I say I'm an aunt ?) Okay, let's get down to the truth ~ Let's write down how to install it. However, if you try to insta

How to completely uninstall Android studio for Mac

1. Uninstall Android Studio and execute the following command at Terminal (terminal): Rm-rf/applications/android\ Studio.app RM-RF ~/library/preferences/androidstudio* RM ~/library/preferences/com.google.android.studio.plist RM-RF ~/library/application\ support/androidstudio* RM-RF ~/library/logs/androidstudio* RM-RF ~/library/caches/androidstudio* 2. Delete Projects

Build Android development environment for MAC (Yosemite)

specify the Android SDK directory, select just download and unzip the SDK directory, click Open;11.SDK Manager automatically opens and prompts you to download the relevant toolkit: (Requires a ladder)(At the same time, eclipse will pop up "Welcome to Android development, select Use existing SDKs-click Browse-Select SDK Directory")Reference: http://developer.android.com/sdk/installing/adding-packages.html12

Configure the android ndk environment in eclipse for Windows Mac and Linux

Welcome to reprint, reprint please indicate the source of http://blog.csdn.net/zengyangtech/article/details/7019350 Because Android requires a cross-compiling environment when there is a library at the underlying layer, C code needs to be compiled using ndk-build, while Java code needs to be compiled using Android SDK. Since I was not familiar with Eclipse IDE, C code is often written in Notepad during com

Mac computer uses Android studio for real-machine debugging

First step: Configure the environment variables for the ADB command for Mac computers, divided into 2 small steps1. Find the SDK that Android Studio installed for you:To open the software for Android Studio Tools in your computer, in the interface of the software that launches Android studio, click the "Configure" opti

Migrate your company's main project from Eclipse to Android studio for Mac Environment

-android:1.21.0 ') {Exclude group: ' Com.google.guava '}Compile (' com.google.api-client:google-api-client-gson:1.21.0 ') {Exclude group: ' Com.google.guava '}Compile (' com.google.code.gson:gson:2.4 ')This process needs to be downloaded.Where exclude represents the exclusion of previously compiled packagesCompile ' com.google.guava:guava:18.0 '6. So file, since no SVN setup can download. So files, I copy the pastAt first, there was no d

Mac OS debug Android app with Real machine

First, to install the FILETRANSFER.DMG program, you can connect the Android to Mac OS1, set the environment variables for ADBFind the directory where Android Tools is located, and under Android tools there is the ADB tool, the directory below "/users/fenghewei/android/androi

"Resolved" on Mac Appium Error: "Could not find AAPT" set the ANDROID_HOME environment variable with the ANDROID SDK root director Y path "

? Emulator exists at:/users/uc/library/android/sdk4eclipse/tools/emulatorinfo appiumdoctor # # # Diagnostic completed, no Fix needed. # # #info Appiumdoctor info appiumdoctor Everything looks good, bye!info appiumdoctorSecond, it is OK to check the environment variables $android_home and AAPT.? ~ echo $ANDROID_HOME/Users/uc/Library/Android/sdk4eclipse? lib aaptAndroid Asset Packaging ToolUsage: aapt l[is

How Mac OS X updates the Android SDK Manager

How Mac OS X updates the Android SDK Manager Today to download x86 simulator support, open Android-sdk-manager, download is very slow, Google down, do a summary. 1. Open Sdk-manager, enter the setting page, will others---force HTTPS--->http front of the check on this step is not necessary, if the other steps do not, you can use this step 2. Uses download cache --

Charles View HTTPS request data mac/android

androidmanifest.xml, add android:networksecurityconfig= "@xml/network_secruity_config" to the properties of "application" android:icon= "@drawable/icon" Android:label= "@string/app_name" Android:theme= "@style/theme.appcompat.light" android:networksecurityconfig= "@xml/network_security_config" >Re-packaging run the installation, the above configuration only the debug package is valid, the formal package is still not normal agent Https,release package to see the HTTPS agent can find

Mac system connected to Android phone

Mac system can't connect to Android phone problem solution:1, plug in the mobile phone2. Find the vendor ID of your Android phone:Terminal execution Cmd:system_profiler SpusbdatatypeFind your phone in the listed USB device, copy under Vendor IDN828 Android Phone:Product ID:0X0C02Vendor Id:0x0bb4 (HTC Corporation)versio

Mac Android Eclipse configuration issues

Problem:1. Write Java code, but want to use eclipse, but Eclipse is downloaded Android version, so there is no JDT plugin, so need to install a JDT.2. Because the landlord is using the Mac so the system comes with java1.6, but the landlord also to use the Android studio to develop Android 5.0 to jdk1.7, so they upgrade

Mac Eclipse Android SDK offline installation

Android Development package also to the official website to download, select Platform Android-sdk_r24.0.2-macosx can, after the download is complete, directly open the compressed package, the system will be automatically extracted into the folder, access to the Tools folder in the folder and open the Android fileIn the Androi

Under Mac, add android adb command (Add method for general environment variables)

1. Under the user directory ~/.bash_profileVim ~/.bash_profile 2. Add the environment variables we need to add, here is the addition of Android Platform-tools and toolsExport Path=${path}:/users/user/android-sdks/platform-tools:/users/user/android-sdks/tools or export Path=/users/user/android-sdks/platform-tool

Download Android source code and build apk process under Mac command line

The premise is that Java, SDK, NDK, CMake, Gradle, Gradlew are all installed and configured.1. Download the source code:git clone http://git-ma.xxxx.com.cn/xxxx/xxxxx-ANDROID.git2, change the actual project useful Android small framework, frame folder on the Master branch. The develop branch to be compiled does not have this folder. Need to download the nextgit submodule update--init--recursive3. Enter the Android

Mac (for Win). New Android Project. Java.lang.NullPointerException

Reference:Answer to the 1.code.google.com-18 floor (MAC)/Windows user Reference 29 floor2.How to Set $JAVA _home environment Variable on MAC OS X3.http://hsj69106.blog.51cto.com/1017401/595598Environment:Mac OS X YosemiteJdk1.7.0_71Eclipse Luna (4.4.1)Error message:Errors occurred during the buildErrors running builder ' Android Resource Manager ' on Project ' He

How to create a Java JNI dynamic-link library for ANDROID,MAC and Windows platforms

Java Native Interface (JNI) is a bridge between Java and C/s + +. In some cases, to improve the performance of Java programs and extend the functionality of Java programs, we need to use JNI. For example, when we download a JDBC jar package, we can see the dynamic link library containing the different platforms in the database: This article describes how to create one of the simplest JNI dynamic link libraries for the ANDROID,

Daily summary-android get phone MAC address

(1) Call the Android Api:networkinterface. Gethardwareaddress ()The level of the API is 9, only Android 2.3 or more of the interface(2) Call Android Api:wifimanagerPermissions:Code:1 Wifimanager WiFi = (wifimanager) Getsystemservice (context.wifi_service); 2 wifiinfo info = wifi.getconnectioninfo (); 3 return info.getmacaddress ();This is the device to activate t

2016-1-1 the latest version of the Linphone-android on the Mac successfully, while establishing the idea project

Although reference to this article "MAC OS compiled Android version Linphone SDK and app", https://www.lidaren.com/archives/1592, but in the actual compilation process still encountered a problem, my machine is MAC OSX 10.11.2. The key issue encountered is that although the installation of Grsync, while establishing a link file, let Grsynyc act as rsync, but Grsy

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