android games on mac

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Android APK anti-compilation tool use and tool download (MAC)

-gui folder is opened, and the tool is opened before the Classes_dex2jar.jar file, you can see the source code, the effect is as follows:(The name of the class file and the name of the method inside will be a,b,c ...). Style naming).By decompile, you can learn about the third-party library files that the app uses, how the code is written, and so on. However, if the APK is obfuscated, then the name of the class file you see and the name of the method inside will be a,b,c .... Style naming, so y

"Important" u3d store local Game archives-Methods for loading XML files on different platforms--ios MAC Android

should you do with the read and write XML on the ipad? The method is described as follows:Store the files that need to be serialized in the Application.persistentdatapath directory, which is a platform-dependent path.Write:XmlDocument xmldoc = new XmlDocument ();...Xmldoc.save (application.persistentdatapath+ "//abc.xml");Read:XmlDocument xmldoc = new XmlDocument ();Xmldoc.load (application.persistentdatapath+ "//abc.xml");PS1: There is another way to implement local persistence operations, usi

Mac shortcut for Android Studio

Mac shortcut for Android Studio Annotate the code (//) Cmd +/ Annotate the code (/**/) Cmd + Option +/ Format the code Cmd + Option + L Clear invalid package reference Option + Control + O Search for Cmd + F Global Search class Name Cmd + O Global search Option + Cmd + O; click Shift twice Search + replace Cmd + R Move Up/Down code Option + Shift + Up/Down Delete row Cmd + Delete; Cmd + X Copy ro

Android generation KeyStore under Mac system

First open the terminal (search for Te can come out) then enter cd/library/java/home/bin/ Then this step is critical, because we are using the current user, so there is no maximum permissions, can not generate any files in the Library folder, so the method is copied online is unable to create a successful, copy and paste the contents of step 4. Keytool-genkey-v-keystore xxx.keystore-alias xxx-keyalg rsa-validity 20000-keystore/users/your user name/xxx.keystore OK, look at your user d

Mac Android Studio shortcut key Rollup

Key symbols on Mac? : Option/alt? : Shift? : Control? : command? : ESC(i) Find/view RelatedSearch for any Content双击 sftCurrent file Find/replacecmd + F / cmd + R使用cmd + G,sft + cmd + G,跳到下一个/上一个高亮的变量Global Find/Replacesft + cmd + F / sft + cmd + RGlobal Search Classcmd + OGlobal Search class/method/Parameteropt + cmd + OOpen a list of recently accessed filescmd + EClass/method references in global projectopt + fn + F7 / cmd + 鼠标点击Class/method referenc

How to use Android Reverse engineering tool Dare (MAC OS x)

In fact, this log is very simple, and strive to use two words to finish. Dare This tool is an APK reverse engineering tool released by the University of Pennsylvania computer department. You can decompile the apk file used in your Android system to a Java class file. Currently supported in Linux and Mac OS X, the use of Mac is especially simple, on this page:http

Cocos2dx under Mac (with Jsoncpp third party libraries) compiled into Android project experience

Under the Mac good not to write the game, I thought it would be easy to compile into Android project, unexpectedly get nearly 1 days to solve the problemFirst, without the Jsoncpp of the compilation method, please refer to: http://www.bold-it.com/ios/cocos2d-x-box2d-iosandroid-hybrid-tutorial/With Jsoncpp third-party library reference http://blog.csdn.net/sniffer12345/article/details/7336732, the author exp

BSD socket simple package. Supports Android, iOS, Mac OSX

- structsockaddr_in addr_remote; WuADDR_REMOTE.SIN_ADDR.S_ADDR =inet_addr (IP); -addr_remote.sin_family =af_inet; AboutAddr_remote.sin_port =htons (port); $ - intSockfd_remote = socket (addr_remote.sin_family, Sock_stream,0); - if(:: Connect (Sockfd_remote, (sockaddr*) addr_remote,sizeof(Addr_remote)) 0) { - Close (sockfd_remote); A return false; + } the_SOCKFD =Sockfd_remote; - return true; $ } the the thessize_t Socket::send (byte*buffer, size_t size) {

The most common shortcut keys for Android Studio (Mac version)

The most common shortcut keys for Android Studio (Mac version) How to Set important shortcut keys: Android Studio-> References-> Keymap1. expand and contract the Code: Setting Method: Main menu-> Code-> Folding-> Expand/Collapse 2. Global Search: Setting Method: Main menu-> Edit-> Find in Path 3. Global replacement (super practical ): Setting Method: Main m

Android obtains Mac and IP addresses

1. How to obtain the MAC address of a local machine from Android: You need to add permissions to the androidmanifest. xml file: Public String getlocalmacaddress () {wifimanager WiFi = (wifimanager) getsystemservice (context. wifi_service); wifiinfo info = wifi. getconnectioninfo (); Return info. getmacaddress ();} 2. How to obtain the local IP address for

Android APK decompilation tool usage and tool download (mac), androidapk

Android APK decompilation tool usage and tool download (mac), androidapk Tool Name, introduction and: Apktool (obtain resource files) Purpose: Obtain resource files. You can extract image files and layout files for viewing. : Http://download.csdn.net/detail/xue_wei_love/8633211 Dex2jar (obtain the source code file) Purpose: decompile the apk into the java source code (classes. dex is converted into a jar f

Mac Android Studio compilation Times Class Javalaunchhelper is implemented in both

Class Javalaunchhelper is implemented in both/library/java/javavirtualmachines/jdk1.8.0_25.jdk/contents/home/bin/ Java and/library/java/javavirtualmachines/jdk1.8.0_25.jdk/contents/home/jre/lib/libinstrument.dylib. One of the both would be used. Which one is undefined  Windows does not have this problem, some people say JDK problem, try Jdk7 and jdk8 have this problem, later found that the reason is and gradle the latest plug-in incompatible, changed to 1.5.0 after the resolution!Classpath ' com

Android Build certificate for Mac

1. Open Terminal2, go to the Java installation root directory, that is, the inputcd/library/java/home/bin/3, the current user does not have the highest permissions, in the Library folder can not generate any files, you may go to the current user directory to generate filesKeytool-genkey-v-keystore android.keystore-alias android-keyalg rsa-validity 20000-keystore/users/shangruihua/andr Oid_app.keystoreGenkey Generating FilesAlias aliasesKEYALG Encrypti

Android anti-compilation for Mac

Android Anti-compilation is handy now.Windows has a bad tool, of course I prefer dex2jar this is more useful, open his file directory will find that there are many. Sh. bat files That means you can use 1 under Windows or Mac. Dex2jar Direct Google search or from Http://code.google.com/p/dex2jarjd-gui direct Google search or from http://java.decompiler.free.fr 2. Using the terminal, Similar to the following

Notes about compiling Android kernel source on Mac OS lion

Simply following Google's official online documentation can't build the android kernel source easily, here are some notes to build it succeed, all is from my own experiments and testing. 1. "elf XXX" error as below: The solution is about adding a "elf. H" file, and some slight changes on another 2 files: Step 1: Add a file: "elf. H" to/kernel repository/scripts/MoD/ Step 2: change # include 2. toolchan issue, the Google's doc says we shoc

Android Studio Mac shortcut keys

Comment Code (//) CMD +/Comment Code (/**/) CMD + Option +/Format Code CMD + Option + LClear Invalid package reference Option + Control + OCurrent Find CMD + FGlobal Find class class name CMD + OGlobal Find Option + CMD + O; Click two times ShiftFind + Replace CMD + RMove code up or down Option + Shift + up/downDelete line CMD + delete; CMD + XCopy line CMD + DExpand narrow selection Option + Up/downQuick Override method Ctrl + OQuick position to beginning/end CMD + left/rightCollapse Unwind cod

On mac osx, SDK Manager cannot download Android SDK5.0 solution. androidsdk5.0

On mac osx, SDK Manager cannot download Android SDK5.0 solution. androidsdk5.01. Modify the hosts in the same directory as linux in OSX, enter the/private/etc directory, and then add a sentence to sudo vim hosts: # Google_android update 74.125.237.1 dl-ssl.google.com 2. Set "mirrors.neusoft.edu.cn Port" in the HTTP Proxy Server and PortHTTP Proxy Server of SDK Manager to 80, and then select "Force http

MAC Android Studio Submit local project to GitHub already configured SSH KEY

of the project you just createdGit push-u origin master//submit something from the local repository to address is Origin's address, under Master BranchSo far the local project has been submitted to GitHub, so refresh the page and see.I have some problems in the configuration process Permission denied (PublicKey) solution:First, clear all the Key-pairSsh-add-dRm-r ~/.sshDelete your public-key on GitHub Start configuring SSH key again He authenticity of host ' github.com (1

Create Android app Hello-world under Mac

Tutorialhttps://www.jianshu.com/p/bf77cb5ce70bPlaces to be aware ofJDK Directory LookupThe JDK directory is copied to the tool directory (JDK can be copied, no other involved)https://www.jianshu.com/p/bf77cb5ce70bInstallation path of the JDK under Mac46636769Setting environment variableshttps://segmentfault.com/q/1010000002948042If you create an empty project, you may not be able to create it. Create a template project and try it.Set ADB environment variables71057276. Bash_profile Open Position7

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