Li huaming himiOriginal, reprinted must be explicitly noted:
[Heimi gamedev block]Link: http://www.himigame.com/android-game/354.html
Today, a group of colleagues said they urgently need information about physical games ~ In the afternoon, I wrote a simpleCircular free dropDemo. Let's share it with you;
Let me talk about it first. I have introduced it to you in my previous articles.Gravity sensor,So what
The landlord is a hand-tour small host, eat not full hungry to die of the kind. Some time ago accidentally found a computer can play mobile games on the artifact. The effect is pretty good. Through the USB cable phone and computer connection, the mobile phone screen projection to the computer large screen, with the mouse and keyboard can play
Development and defense of mobile games-II. BASICS (Continuous updates) and basics of mobile game development
Sorry, this article is not available until now because of the recent expansion of company members, technical training, and project issues.
Okay, let's not talk about anything else.
This article is suitable for people who have some knowledge about the bas
to non-text assets. For example, while in the United States it is more common than v gestures, it is an insulting sign in Britain.Why is the art of plant vs zombies becoming one of the most popular mobile games in China? Let's focus on the local design of the game and the Great Wall in its background. What we need to keep in mind is that we can improve the loyalty of our players by presenting some unique e
Experience Sharing from qihai technology @ LIU Yu to gameres friends. Some precautions for mobile game production are not textbooks for reference!
1. uidesign
1.1 The layout should be as simple as possible, avoiding multiple frame menus as much as possible, which has a great impact on efficiency1.2 button is big, at least one finger is big, clear color, concise and not fancy
2. Controls and operations
2.1 double-click. Do not use the drop-down
Analysis of Micro-transaction psychology of mobile vs PC games
Micro-transaction has become a major strategy for developers looking for extra game profits. The two most popular platforms are obviously the mobile and PC markets. However, although their starting points are the same, their micro-transaction operations are very different. It is especially necess
, "Show graphics cards with OpenGL ES": http://developer.android.com/training/graphics/opengl/index.html
Vladimir Silva, professional Android games: http://www.apress.com/9781430226475
Dan Ginsburg, "Finding 3D applications for mobile devices based on OpenGL and OpenGL ES": http://software.intel.com/en-us/articles/targeting-3d-applications-for-
. Montgomery is the main developer who develops OpenGL-oriented drivers and applications on embedded systems. He has worked as an independent consultant in the design of cross-platform Graphics Accelerator hardware, graphics drivers, APIs, and OpenGL applications in STB systems, VLSI technology, PHILIPS semiconductors, Nokia, Texas Instruments, and AMX. He has participated in the development of Freescale I. MX and TI OMAP * platforms as well as the first OpenGL ES, OpenVG * and SVG drivers and a
Cover:Summary:Here are recommended a few of my personal play, think more fun mobile games to everyone, the game is the iOS platform, Android platform has no on-line, I have not verified, please readers search by themselves!Body:I personally prefer to play a single game, so the recommended single-machine game will be a little more, of course, online
The 2014 inaugural HTML5 Mobile Games Conference, hosted by Egret Engine, a professional mobile gaming technology service provider, will be held at the Beijing International Convention Center on November 19 as the first industry event to explore the future development of HTML5 mobile
Executive Officer of the generation of unity Namwon Palace: how traditional developers do mobile games well, unity executives
According to paper.com/recently, Jeferson Valadares has just become general manager and vice president of product R D at Bandai Namco. He has been engaged in mobile games and social
With the popularity of smart devices and the rise of mobile internet, internet giants are moving to the mobile end of the layout and transformation, while the start-up mobile internet companies are also staring at the market hope share. In this environment, the focus of the Internet has slowly shifted from the web to the mobi
Development Program: Crazy Bombs
Development progress: Phase I.
Highlights of the period: Design client game features
Development platform: Java Platform
From the benefit of the 3G industry, must be mobile games, mobile games should be how to develop it? Is it the same as game development on a PC platform? Don't wo
The following are some of my own arbitrary statements, which can be used without being clear, but are actually practical. Let's make a reference.
1. Mobile Online Games may not require public beta at all.If you expect to officially charge fees after Public Beta, you will lose a lot of users. However, the existing monthly subscription or hourly billing model may not be feasible at all.
2.
The browser platform will be the tipping point of HTML5 mobile games
HTML5 technology is just a few days away from full maturity, but the ever-changing gaming industry cannot "wait ". Taking aoyou as the representative, how the technology-leading manufacturers perform will determine whether the browser can be the tipping point of HTML5 mobile
Summary : With the rapid development of the game industry in recent years, Mobile Games not only in the Chinese market, but also in the world. Although its development cycle is short, the scale growth rate is not the same as other markets. However, compared to traditional PC games, mobile game life cycle is often short
B has always believed that as a designer not only to do a good design, but also play a good game. This is the combination of hand and brain, easy to entertain and explore the inspiration of design. Perhaps others do not believe, but as a designer really want to believe that a lot of inspiration is "play" out. Today, a B for everyone to organize five mobile games, strongly recommend designers to play, whethe
J2EETechnology foresight --3DCan mobile games develop?
Author: Chen yuefeng
From:Http://blog.csdn.net/mailbomb
After the development of the online gaming industry, the mobile gaming industry has also experienced explosive development.3DMobile games are a hot development trend. As a person who has been in
. For temporary partial stand-alone or interactive mobile games, it is believed that the user's choice is still a guarantee that the developers will not be completely lost in the purely creative thinking of the guidelines. Despite the fact that Zynga, a company with super User data analysis capabilities and real reliance on data analysis to judge user preferences and keep revising, is not too much, but it i
With the continuous development of information technology, mobile commerce is changing our work and life style at an unprecedented speed. From the early mobile phone to the current Apple 5 generation, the handset is no longer a simple communication tool, but a collection of communications, business and entertainment in one multimedia tool. One of the fastest mobile
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