Here, I will record the problems I encountered when developing cocos2dx for Android. Maybe many people are as confused as I am, but I can record a little bit, I hope to make it into a series to help everyone. Of course, I still helped myself at the beginning, and my memory is poor. To be honest, compilation is really a lot of pitfalls.
During this time, I was troubled by finding a cross-platform socket communication
Android Design Support LibraryAndroid Design Support Library
At the 2015 I/O conference, Google introduced more detailed Material Design specifications. At the same time, it also brought us a brand new Android Design Support Library. In this support Library, google provides
first, Import Libar Library project1, the use of third-party library engineering Libary, is basically downloaded from GitHub, after decompression there is a Libary folder 2, the Libary import into Eclipse, the steps as follows 1) in the Eclipse Package Manager, right click on Import, Go to 2) Select the Red section and click Next3) Import the libary and tick "copy projects into Workspace" (must be checked),
Reproduced
Original link: Introducing fresco:a new Image Library for Android
Author: Tyrone Nicholas
Translator: Zhaokaiqiang
Reviewer: chaossss
Reviewer: bboyfeiyu
Reviewer: billionwang
Status: Complete
It is extremely important to display images quickly and efficiently on Android devices. Over the past few
Create and use an android Library Project
Summary : Create a library for multiple projects to share
Code Resources are very common requirements. There is very little such information on the Internet, basically it is about creating a Java project and then export. There are many disadvantages of this method. You can Google it yourself.
This article focuses on
, a large part of code reuse problems can be solved, such as the core that can be reused in different applications.Algorithm.
However, if reusable code contains a large amount of resources, including images, music files, and even interface la S, code reuse becomes troublesome, these items cannot be packaged together in the jar package for the required project. Without these resources, reusable code cannot run. In this case, the best solution is to use the
Http://www.cnblogs.com/wangchuanju/archive/2012/04/05/android_lib_jar.htmlwhen developing Android apps, how do you package this part into a class library for a common part that can be used for multiple applications, or the part that you plan to publish to a third party for application integration? As is known to all, Android apps using ADT to package into apk,apk
(Switch) android Profile Settings: Get and crop images from the local photo library or take photos,
This article is reproduced in: http://blog.csdn.net/sheeprunning/article/details/9184021
Features
When creating an android Application, user registration is essential. You often need to edit the user's profile picture. The setting process is as follows:
Interface
1. Generate a gesture (refer to the built-in gesturebuilder)
1) Add
Android: Id ="@ + ID/gesture"
Android: layout_width ="Fill_parent"
Android: layout_height ="Fill_parent"
/>
2) gestureoverlayview registers ongesturelistener to implement ongesturesstarted, ongesture, and ongestureended Methods
3) When ongestureendded is called, it indicates that the gesture has
knowledge can be seen in my previous articles:Build Android projects using Gradle (cont.) build Android projects with GradleImporting JAR filesThis may be common, and can be downloaded to someone else's well-done jar package, so that you can create a Libs folder directly under your main module (I'm doing this just to be compatible with Eclipse), and then put the jar file in, Then add the following code to
Upload Android library to jcenterUpload Android library to jcenter
How to upload the developed Android library to the central repository for convenient use by other developers. A line of code is used for dependency without the nee
This article describes some free UI libraries and component resources on the Android platform.
In just a few years, the Android platform has formed a huge and active developer community. Many community-developed projects have entered a mature stage and can even be used in commercial software production without worrying about quality issues.This article is compiled from androiduipatterns and is intended to
"Craftsman Joshui Http://blog.csdn.net/yanbober Reprint Please indicate the source, respect the results of sharing"1 BackgroundLast week's annual Google IO Global Developers conference just ended, Google in the Android this piece apart from some optimizations are not too big highlights. On Android Developer and Android Developer blog to read the relevant introduc
Android 5.0 Lollipop is by far the most significant release, largely because material design--is a new design language that refreshes the entire Android user experience. But it is a big challenge for developers to design an application that is fully consistent with material design philosophy. This is supported by the Android design support
), together with the C + + function implementation (see step 4).
Write C + + code . This step implements the functions in the C or C + + source code files. The C + + source file must contain the header file that you created in step 3.
Create a shared library file . Create a shared library file from the C source code file that you created in step 4.
Run Java program . Run the code and see if it i
Android Network request library volley method details, androidvolley
Using volley for network requests: you must first import the volley package to androidstudio.
Project Structrue under File, click the plus sign to export the package
Volley network request steps:
1. CREATE request queue RequestQueue queue = Volley. newRequestQueue (this );
2. Create request objects (3 types)
StringRequest request = new S
Content of this article
What is the Volley library
What can volley do?
Volley architecture
Demonstrating the use of the volley library
Resources
Android about network operation generally will introduce HttpClient and httpconnection these two packages. The former is the Apache Open Source
Original post address: http://tq09931.iteye.com/blog/1011895
After a day of hard work today, we have some gains. We successfully used JNI to call a method in libffmpeg ----- avcodec_version (). I don't know what avcodec_version () is, it should be to get the version information, but I have not studied FFMPEG in depth.
Here, we mainly want to record the experience we have gained from one day, so as not to forget it for a long time, but also hope to give others some reference, I don't have the sam
-arm/usr/include: $PATHExport Ar=arm-linux-androideabi-arExport CC=ARM-LINUX-ANDROIDEABI-GCCExport cxx=arm-linux-androideabi-g++Export link=arm-linux-androideabi-g++Export Platform=androidHere we will set the environment variables inside the android-gen.sh set up manually again, because in the inside set not to do ...5. Execute./android-gen.sh, then generate a makefile, and make will generate libjpomelo.so
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