Android 2D game engine andengine configuration Environment1.2Configuring the Environmentin any programming, some software or hardware support is required. Otherwise, there is no hardware software is impossible to exist, and want to write the corresponding language of the program, which requires the corresponding language library and compiler support. So in the open andengine
Small series has been opposed to the game to modify, think that will lose the fun of the game, but recently in play "Meng Army Expendables", efforts to find a lot of days, no matter how hard you try, not within the purchase of the game can not continue, for such a game I can only say a word: change! Eight GameKiller is
Descriptions of Rokon:
Rokon home: http://rokonandroid.com
Rokon documentation: http://rokonandroid.com/javadocs/
Lazy bones (http://blog.csdn.com/iamlazybone)
I have not passed the level 4 test ~ The level is limited ~ Right when learning notes ~ For reference only ~
I won't say anything about copyright ~ It is roughly the same as a general blog ~
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Android game engine Rokon study Note 1:
register new Gameactivity
Refer to the Androidmanifest.xml file of the COCOS2DX game project to make changes to TESTANDROIDCC Androidmanifest.xml
Add a button to the Activity_main.xml layout and add the event to the button in the Mainactivity
Compile run TESTANDROIDCC, I'm using the night God Simulator
Android Studio
Create an empty Android p
Libgdx is a game library that supports 2D and 3D Game Development. It is compatible with most microcomputer platforms (Standard JavaSE implementation and can run on Mac, Linux, Windows, and other systems) it can be used with the Android platform (Android1.5 or above, and Android2.1 or above can be used at full power ).
Logo:
Address: http://code.google.com/p/libg
Teach you to use an Android simulator to play a game tutorial! A detailed tutorial on playing Android games on the computer
Please see the text of this article.
Android has a lot of fun casual puzzle game, before this, many friends are searching for how to play mobile phon
This code master himself, no copyright issues, there are other small number of games and application source code will be online later! Doraemon is a dream to include 2 game modes and 60 levels, and can be easily modified by the configuration file to add new levels. Using Andengine game engine development, built-in fun rice ads and user statistics flurry support. 1. Source code coding standard, clear design,
1, 2d game the most memory is undoubtedly the picture resources.2, Cocos2d-x different platform to read the texture of different mechanisms. Under iOS using Cgimage,android and Windows is directly calling the PNG library. I tested, using the PNG library directly read PNG will save about 1MB more memory than cgimage (image occupies 4mb of memory) but the speed is one times slower than Cgimage. How time and s
ReadAfter a trial of the Chapter "programming for Android games from scratch", I had a deep understanding of the knowledge used in the game development process. This book takes some basic graphics as an example, describe the basic principles of game development. I feel that when introducing a development technology, we should explain its basic principles in detai
How to Learn efficiently is the most worth learning.
First import the shelf package, download: http://download.csdn.net/detail/duancanmeng/4060082 lib folder
Like the android program entends activity, we also need extends basegameactivity at the beginning, and four functions must be overloaded:
public class Main extends BaseGameActivity { public void onLoadComplete() { } public Engine onLoadEngine() { return null;
Frame Download Address: http://code.google.com/p/loon-simple/downloads/list
The following explains how to introduce the game framework Lgame in the project:
• Create a new Android project "LGameTest1", create a new folder in the root of the project Libs, place the jar package for the downloaded Lgame framework under that folder, right-click the project in Eclipse, and select Build Path->configure Build Pa
Android game development system control-ImageButton
ImageButton is similar to Button. The difference is that ImageButton can customize an image as a Button;
Because the image replaces the button, you need to customize the effect of pressing and lifting ImageButton.
The following is an example of learning ImageButton:
Create an ImageButton Project
Simulator running effect:
Press the button:
Lift button:
Proj
Android platform, each application has a separate memory space, and if an application needs to use data from other applications, the Contextprovider object must be used.Each contextprovider is inherited from the Contextprovider class under the Android.context package, and its function is to provide its own data for use by external applications, providing data that can be stored as Android files, SQLite dat
Today, we will continue to develop Android game puzzles. Today we are also doing some preparation work. Yesterday we have prepared the UI. Today, let's think about how to complete a puzzle, what preparations do we need to make.
First, we need a tool class to obtain information about the screen, so that our program can automatically adapt to screens of different resolutions:
Package com. xys. xpuzzle. util;
If you have an Android device, you will notice that when you press the increase or decrease button, the different volume settings you control depend on the application you are running. During a call, you control the volume of the input audio stream. In a video player, you control the volume of the Video audio. On the home screen, you control the volume of the ringtone. Android provides different audio strea
I have never remembered how many times did Android fail to complete his homework because he was lying in front of a computer, and how many times worried about whether he was able to pass the course, which often points to the classic game Red Police. The game is still unlocked until today. If there is no sin in the game
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/263.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of thes
Update content from 2010-08-19:
1. Added multi-touch support for Android.
2. added a set of simulated buttons to implement emulator monitoring using screen (this listener corresponds to eight button events.
3. Added function extensions in some details. For example, the android lsystem class has provided a large number of system environment parameters like javase.
4. Fixed Chinese garbled characters in s
The beginning of this year to learn Android, but do modify the source, their own in the bedroom to learn the next to do the app, because it is just beginning to learn, this game only focus on the implementation of the game, the realization of the general function, but also did not realize the details of the game, such
Android research-rolling of Game Development protagonists and mapsZookeeper
Smooth scrolling of map Movement
Friends who have played rpg games should know that the maps of RPG games are generally relatively large. Today I will share with you how to deal with game maps larger than the screen size of mobile phones in RPG games.
Animation for program effects,
The pr
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