android robot game

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Cocos2d-x game in Android platform using umeng social components screenshot sharing implementation

Implementation steps simple example HelloWorld. h #ifndef __HELLOWORLD_SCENE_H__#define __HELLOWORLD_SCENE_H__#include "cocos2d.h"class HelloWorld : public cocos2d::CCLayer{public: // Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone virtual bool init(); // there's no 'id' in cpp, so we recommend returning the class instance pointer static cocos2d::CCScene* scene(); // a selector callback void menuCloseCallback(CCObj

[Android Game Development Learning notes]view and Surfaceview

Holder), surfacedestroyed (Surfaceholder holder).For surface-related purposes, the Android low-level also provides GPU acceleration, so generally real-time applications are mostly built using Surfaceview instead of directly from view, while later doing Android 3D The Glsurfaceview in OpenGL is also implemented from this class.The essential difference between surfaceview and view is that Surfaceview can dra

Android cocos2d slingshot game catapult source code

Based on the following two articlesArticleStep by step.ProgramRun on Samsung Galaxy G2 and thanks to these contributors Http://www.raywenderlich.com/4756/how-to-make-a-catapult-shooting-game-with-cocos2d-and-box2d-part-1 Http://mssyy2010.blog.51cto.com/4595971/847000 As for the program design and logic, the above two articles are very clear. NowSource codeProvided to you, you can download from the link below Https://github.com/Payne

Android game programming-audio programming

The following are all converted from the android game programming entry-level classic. For more information, see the source. If you have an Android device, you will notice that when you press the increase or decrease button, the different volume settings you control depend on the application you are running. During a call, you control the volume of the input audi

Android cross-compilation "Cocos2d-x 3.0" game development

this:Right-click Item project and select Import:watermark/2/text/ahr0cdovl2jsb2cuy3nkbi5uzxqvemhhbmc0mjkzntawnje=/font/5a6l5l2t/fontsize/400/fill/i0jbqkfcma== /dissolve/70/gravity/center ">Then select the displayed selections:Then Select the following path in Root directory (for your own path setting):Note: The following project only selects the first one to be able, the other is not selected, you can first select Deselect all in the button on the right side, and then select the first one indiv

Android game development 18: use sensors to develop games! (This article explains how to use a gravity sensor to control the movement of the sphere in surfaceview)

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/344.html Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of th

Continue to mass Android game source (15 more)

Continued mass Android game source (15 again, still with andengine and LIBGDX development of the main. Say open source game publishers mainly focus on the European and American user groups, and the European and American side of the Java system is mainly used in these two engines, so temporarily only a mass of the two developed games. In addition, the

Android Happy Snake Game Project development Tutorial-01 Project Overview

I. Introduction of the ProjectSnake is a very classic game, it is also suitable for learning. This tutorial will work with you on an Android version of the snake game. I have already uploaded the good case to the application treasure, we can download it and play it. In order to distinguish with other snake, I named "Happy Snake". app Treasure Link:Http://sj.qq.co

Application of Android gravity sensor in game development _android

Gesture operation can be said to be a smart phone charm, the first two sections to explain the two interesting gestures, put them in the game, greatly enhance the game's playful and interesting. This section will continue to introduce another magical thing about smartphones: sensors. first, what is the sensor The so-called sensor is to be able to detect such as light, heat, temperature, gravity, direction and so on devices. Ii. What are the sensors

Android Tetris Game Source

Android Tetris game source code, Android Classic game source code, do not make mistakes, codes detailed, suitable for people who want to engage in the development of the game to learn, direct can run, the source has ultra-detailed comments. When playing Tetris, there is a ba

Hack is how to tamper with the value of the game, the secret of the Android hand tour to crack the whole process

the openness of Android makes it possible for everyone to be a developer, and that's why mobile apps have been cracked and pirated for a long time and are getting worse. In particular, the hand travel industry, such as turret legends, plants vs Zombies, 2048 and other well-known games have been cracked cases abound. The cracker through a variety of tools to tamper with the game memory values, parameters or

Hack is how to tamper with the value of the game, the secret of the Android hand tour to crack the whole process

because of the openness of the Android system, it makes it possible for everyone to be a developer , and that's why mobile app cracked and piracy problems have long existed, and intensified. In particular, the hand travel industry, such as turret legends, plants vs Zombies, 2048 and other well-known games have been cracked cases abound. The cracker through a variety of tools to tamper with the game memory v

Hack is how to tamper with the value of the game, the secret of the Android hand tour to crack the whole process

the openness of Android makes it possible for everyone to be a developer, and that's why mobile apps have been cracked and pirated for a long time and are getting worse. In particular, the hand travel industry, such as turret legends, plants vs Zombies, 2048 and other well-known games have been cracked cases abound. The cracker through a variety of tools to tamper with the game memory values, parameters or

Framework Design for Android Game Development

RPG Game, if a role backpack is opened, the game will be returned. You only need to remove the UI at the top of the uimanager from the arraylist. to display the UI again, you can add a new UI to the uimanager. Convenient!It is also mentioned that if you need to add some controls (edittext, button, etc.) In this mode, you need to do some special processing. Because Andr

Android deep game

For project reasons, we must thoroughly explore the Android system to complete the previously arduous tasks. In this way, we have enabled the android deep game. The Application Layer Development of Android is still quite comfortable. Google has made everything ready, and as long as Java is used, it can develop a colorf

From scratch android game programming (second edition) Chapter 6 surfaceview Animation

Chapter 6 surfaceview Animation Difficulty: Moderate The content described above is relatively simple. With this knowledge, you can complete some non-real-time games, such as the game player, or some games with low screen refresh frequency and poor real-time performance, for example, we used mine clearance. However, our goal is the tank war, which requires a lot of real-time operations, and many more NPC workers need to handle the problem. The drawing

Android 2048 game logic analysis, android2048

Android 2048 game logic analysis, android2048 I continue to learn the practical path course of geek College and talked about the compilation process of 2048 games. I will give a summary here to share with you (the results will be accompanied by the source code and the code I modified ): This article mainly includes two aspects: drawing the 1.2048 interface and implementing the 2.2048 algorithm logic 3. Add

Optimization Strategies in android game development

Drawing optimization:1. Dirty rectangle: it is a waste to redraw the entire background image every time. In fact, only a few of the two frames have changed, therefore, only the changed part can be repainted. This is a common method of drawing optimization. It should be noted that android uses double buffering. That is to say, when using dirty rectangles, the surface must be refreshed twice in a row.2. Volume screen: this is a common method. cache the

Android Game development Collision Detection (rectangular collision, circular collision, pixel collision) _android

This article for everyone to share the Android game development Collision detection, for your reference, the specific content as follows The principle of rectangular collision : Four kinds of two rectangular positions not in these four cases are collisions Circular Collision principle: Using the distance between the two centers to determine. When the distance between two centers is less than the radius

Android mini game----Sudoku (iii)

"Android:layout_height= "Match_parent"android:orientation= "vertical"Android:background= "@android: Color/white"Tools:context=". Mainactivity " > FramelayoutAndroid:layout_width= "Match_parent"Android:layout_height= "350DP" > Com.sphere.shudu.GameSFViewxmlns:android= "Http://schemas.android.com/apk/res/android"Android:id= "@+id/panelsurfaceview"Android:layout_width= "Match_parent"Android:

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