Key points in sharp jQuery (3) Events and animations in jQuery (Part II: animation) II. Animation
1. show () and hide () Methods
The Code is as follows:
$ ("Selector"). show ()Restore the default or set display attribute of an element from display: none$ ("Selector"). hide ()Set the display style of the element to none, equal to $ ("selector" ).css ("display", "none ")
(Note: After passing in parameters
Ii. Animation1. show () and hide () MethodsCopy codeThe Code is as follows:$ ("Selector"). show ()Restore the default or set display attribute of an element from display: none$ ("Selector"). hide ()Set the display style of the element to none, equal to $ ("selector" ).css ("display", "none ") (Note: After passing in parameters ,. show () and. the hide () method simultaneously changes the width, height, and transparency attributes of the element. The input parameter controls the explicit/hidden s
and select "Rotate". The property settings panel shown in is displayed.
As shown in, the animation rotation Angle (Angle) is set to 360, which means that the animation element will rotate 360 degrees at the center of the rotation. Switch to the XAML encoding view and you will find that Blend automatically generates the following animated code blocks:
Code highlighting produced by Actipro CodeHigh
play animation by setting the start frame, ending frame, looping playback, etc.Shark.gotoframeandplay (0, -,false);//Set the button to disabled state. Self. Changebuttonbright (); Break; Case "Deadattackbutton"://second type //Play the animation of the specified name through the player functionShark.play ("Dattack",false); Self. Changebuttonbright (); Break; C
First, let's look at the effect:
/// Project Layout
//// Attrs. xml custom attribute, which controls the animation playback time
//// Main. xml
android:orientation="vertical" android:layout_width="fill_parent" xmlns:slidingtext="http://schemas.android.com/apk/res/com.testSildingTextView" android:layout_height="fill_parent">android:id="@+id/sliding_textview" android:layout_width="fill_parent" android:layout_height="wrap_content"
animation switching, the first size is 540 and the size of the two sides is 188*110 for (int label_num=0;label_numCodeAnalysis:1, the first is to locate the position of three rectangular box , in order to achieve and netease effect, deliberately measure the size, defined as follows:#define Center_width 540#define center_hieght 200#define margin_width 110#define margin_height 188SAO years, if interested, you can sketch out, you can know the above abo
Cocos2d-x 3.2 Monopoly game project development-Part 2 titles animation, cocos2d-x Project Development
Part 2 Title Animation
Create a new project under visula studio
Tool class ConstUtil. h. This file mainly defines some image resources, strings, fonts, etc.
# Ifndef _ CONSTUTIL_H __# define _ CONSTUTIL_H _ // de
Cocos2d-x 3.2 Monopoly game project development-Part 2 titles Animation
Part 2 Title Animation
Create a new project under visula studio
Tool class ConstUtil. h. This file mainly defines some image resources, strings, fonts, etc.
# Ifndef _ CONSTUTIL_H __# define _ CONSTUTIL_H _ // defines four image resources of c
the From attribute, and specify its end value by setting the Top attribute.1. When the Opacity value is 1.0, the object will be completely visible. On the contrary, when its value is 0.0, the object will be completely invisible. To transition opacity From 1.0 to 0.0, you need to set its From attribute value to 1.0To attribute value to 0.0.
2. Specify a Duration value for the created Aniamtion. This Duration value specifies the time required for an
New Features of iOS7 ViewController Transition (2) System View Controller container switching animation --- push pop present dismis
@ In the previous chapter, we introduced the major APIs added by iOS7. We can find that they are not dead-end methods. What apple provides to our developers is protocol interfaces, therefore, we can propose to write classes separately to implement various custom effects.
1. Le
After the release of 2dtoolkit Series 1 yesterday, I feel that it has some inspiration for new users. I am guided to learn how to use the unity 2dToolKit plug-in. Today I will continue to create Series 2-animation genie, and the infinite loop scrolling of the background image. In the group, I always see what technologies are good and what technologies are not good. New users will always be confused about le
Android: an animation of the pop-up menu (2)
If you create a pop-up control, you can add the view:
Write class SatelliteMenu extends FrameLayout
private void init(Context context, AttributeSet attrs, int defStyle) {inflate(context, R.layout.sat_main, this);imgMain = (ImageView) findViewById(R.id.sat_main);if(attrs != null){ TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleabl
Use animate of css3 to achieve point-to-point loading animation effect (2), css3animateIntroduction to the hitting Effect of box-shadow
In theory, box-shadow can generate any image effect. Of course, it can achieve point-and-point loading effect.Implementation Principle
For html code, you must first write the following html code and class Name:
Submitting order
Css code
. Dotting {display: inline-block; mi
has all the bone B nodes. Name: Bone nameSC: represents movement_scale. I don't know what it is. Adjust the total number of frames. The dragonBones Panel can be adjusted.Dl: Indicates movement_delay. I don't know what it is. PlayDelay settings in the dragonBones panel should be related to them.F Node
Key Frame information. The stand animation has three key frames, so there are three f nodes. The attributes of x, y, kX, kY, cX, cY, pX, pY, and z a
Animation can also be stored in an XML file, which improves the maintainability of the program. To write an animation in XML, follow these steps:
1. Create a folder named anim under the res folder
2. Create an xml file and add the set tag first. Modify the tag as follows:
Android: interpolator = "@ android: anim/accelerate_interpolator">
3. Add the rotate, alpha,
Arc Menu 2 (animation fade-in +kotlin development)Preface: A curved menu based on Androidstudio, which is developed using the Kotlin language, and the animation is gradually entered ...Effect:Development environment: androidstudio2.2.1+gradle-2.14.1Knowledge Involved: 1. Custom controls, 2. Event distribution, etc.Part
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.