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[Cocos2d-x development question-1] How to Create a Cocos2d-x Project

Some time ago I learned the development of the game under the cocos2d-x platform, wrote a period of time and want to create a new project suddenly found that I forgot how to create a project, it is too embarrassing, so here to record, hope can also just contact cocos2d-x friends a little help, but also give yourself a wake up .. Here I suppose everyone has completed the establishment of the cocos2d-

The two objects have the same value (x. equals (y) = true), but different hash codes are available, right ?, X. mongoshash

The two objects have the same value (x. equals (y) = true), but different hash codes are available, right ?, X. mongoshash1. Online interview questions this is a Java interview question. If you have read a lot of answers and say no, you can read the following code and you will know the result: http://www.iteye.com/topic/485046. the answer to Question 45 is wrong. Package com. test; public class Main {publi

Cocos2d-x 3.0 game instance learning notes the fourth step of "parkour"-MAP cycle & amp; Add the protagonist action, cocos2d-x "parkour"

Cocos2d-x 3.0 game instance learning notes the fourth step of "parkour" -- MAP cycle add the protagonist action, cocos2d-x "parkour" (Here is the reference: Xiaofeng residual month predecessors blog, he is the teiran network of the parkour tutorial, with the cocos2d-x 2.X version of rewriting, I am learning cocos2d-X3

Cocos2D-X source code analysis from cocos2D-X learning OpenGL (2) ---- QUAD_COMMAND, cocos2dopengl

Cocos2D-X source code analysis from cocos2D-X learning OpenGL (2) ---- QUAD_COMMAND, cocos2dopengl Personal Original, welcome to reprint, reprint please indicate the original address http://blog.csdn.net/bill_man The previous article introduced the basic rendering structure of the cocos2d-x, this article along with the previous rendering structure introduction re

Integrate struts2.x with spring3.x

Official Struts-spring plugin documents:Http://struts.apache.org/release/2.3.x/docs/spring-plugin.htmlOfficial struts2 + spring2 + JPA + Ajax documents:Http://struts.apache.org/release/2.3.x/docs/struts-2-spring-2-jpa-ajax.html Integration steps:1. Introduction of struts2-spring-plugin-x-x-x.jar plug-ins;2. Add spring

Cocos2d-x Optimization in image optimization, cocos2d-x optimization pictures

Cocos2d-x Optimization in image optimization, cocos2d-x optimization picturesIn 2D games, images are undoubtedly the most important resource files. They are loaded into the memory and converted to textures, which are rendered by the GPU on top of the genie. It can be optimized in many aspects, including: image format, puzzle and texture format. Below we will introduce the optimization of one piece and textu

IOS ID The last one is X, enter 17 digits after auto-complete X

Non-original, reproduced from http://blog.csdn.net/l2i2j2/article/details/51542028If the last digit of the ID is x, enter 17 digits and auto-complete X//TextField Proxy Method-(BOOL) TextField: (Uitextfield *) TextField Shouldchangecharactersinrange: (nsrange) range replacementstring: ( NSString *)string { //String.Length is 0, indicating that there are no input characters, should be being deleted and sh

spring3.x upgrade to spring4.x encountered problems and solutions

The original project using SPRING3.X+JDK6, now upgrade to the SPRING4.X+JDK8, below on my upgrade process encountered problems to do a share.The version of the spring that I upgraded to IS:1 Dependency>2 groupId>Org.springframeworkgroupId>3 Artifactid>Spring-contextArtifactid>4 version>4.3.14.RELEASEversion>5 Dependency>1. If the SPRINGMVC is used, the dependencies associated with JSON need to be u

Constructing python2.x and 3.x independent virtual environment __python based on Virtualenv

1. Description of the problem According to the Python version, Python is currently divided into two main categories, namely: python2.x and Python 3.x. Among them, python2.x is widely used in various projects, and has been supported by many communities, and python3.x as the latest version, gradually become the future de

VMware10 cannot install a 64-bit (Linux) system, prompting this host to support Intel Vt-x, but Intel Vt-x is disabled

Today download VM10 ready to install Ubuntu14.04, as always, to install, suddenly found a problem: This host supports Intel Vt-x, but Intel Vt-x is disabled, specificallyPrompt to restart the computer into the BIOS interface (according to the computer model press the shortcut key access: HP F9, Asus F7 and other Internet access), and will be "advanced" settings in the "Intel Virtualization Technology" on (t

SPRINGMVC prequel--from Struts 1.x-2.x mvc-spring 3.0 MVC

SPRINGMVC prequel--from Struts 1.x-2.x mvc-spring 3.0 MVChttp://downpour.iteye.com/blog/1330537In our well-known Java EE application development based on the three-tier structure (presentation layer, business logic layer, persistence layer), the presentation layer has the most solutions. Because in the presentation layer of their own knowledge of many tentacles, there are a lot of problems to solve, which w

centos7.x Docker Run ASP. NET core2.x Project

Within Windows:Make a vs2017 (15.8 version) new. NET Core Project ASP. Project template ASP. core2.1 No Docker support (because Docker support under Windows is a hassle) HTTPS is on, but when it is released to Linux by default, it seems to be HTTP at last;New project WebApplication1, commissioning wordsHttps://localhost:5001/api/values will return a JSON file content is["Value1", "value2"];Publish (new configuration file):Publish method: Select File system;Settings: Release;Target frame: I am ne

Small dish of cocos2d-x game development Journey--lua Pack Apk_cocos2d-x

Lua packaged APK This is packaged using the Cocos code IDE, followed by a package on eclipse First step: Environment configuration. Configures the path of the ANDROID-SDK,ANT,NDK. Step Two: Select your project file, right-click->cocos tool-> Add local code support. This is to add C + + code for your LUA project (engine I chose cocos2d-x-3.7.1, with 3.8.1 package old failure various problems, do not know is not my NDK version of the low reason)Add C +

CentOS 6.x Environment Yum installation PostgreSQL 9.3.x and error: Jade:command not found solve

the process of Yum installation PostgreSQL 9.3.x in CentOS 6.x environment PostgreSQL is a very complex object-relational database management system (ORDBMS), and it is also the most powerful, richest and most complex free software database system at present. Some features are not even available in the commercial database. The Berkeley (BSD) database research program has now evolved into an international de

Cocos2d-x Learning (vi): modal dialog box in Cocos2d-x simple implementation

Cocos2d-x does not provide us with the implementation of modal dialogs, but there is a sub-platform to implement the confirmation dialog box implementation Ccmessagebox, can be implemented by the dialog box. However, the customization is not strong, can be used as a system-level prompt, but if the game as a dialog box is not so appropriate. Customizing a modal dialog box requires two things to be aware of: I. The priority level of touch event respons

The relation between quick-cocos2d-x and cocos2d-x

Quick-cocos2d-x (hereinafter referred to as quick) and the relationship between cocos2d-x, with a word to summarize: Quick is cocos2d-x for Lua luxury Suit power enhanced version.What is the difference between quick and cocos2d-x? This article is the answer:Why is quickDifferences between quick and cocos2d-xWhat compon

Cocos2d-x 3.0 JSON Usage cocos2d-x XML parsing

Cocos2d-x 3.0 joins the Rapidjson library for JSON parsing. Located under External/json.Rapidjson Project Address: http://code.google.com/p/rapidjson/wiki:http://code.google.com/p/rapidjson/wiki/UserGuideThe following is an example code explaining the use of Rapidjson.Parsing JSON strings using Rapidjson Introducing Header Files 12 #include "json/rapidjson.h"#include "json/document.h" JSO

The beginning of the difficult-Cocos2d-x learning process (a), everything cocos2d-x

The beginning of the difficult-Cocos2d-x learning process (a), everything cocos2d-x It's hard to start with everything. I don't know where to start. But if you want to learn something new, start with learning about it... Cocos2d-x is a general flat game engine, based on an equally famous Game Engine Cocos2d-iPhone design, Cocos2d-

Implement Multi-line input of cocos2d-x input box, cocos2d-x multi-line

Implement Multi-line input of cocos2d-x input box, cocos2d-x multi-lineDisclaimer: this blog is an original blog. For more information, see http://blog.csdn.net/chengyingzhilian/article/details/41060735. it is related to the design. On how to achieve multi-line input, it seems that the cocos2d-x has not been resolved, why the UI has such a defect. Shouldn't it be

Installing MacOS X 10.6.3 in Vmware (no VT-X required)

Installing MacOS X 10.6.3 in Vmware (requires no VT-X) Hardware requirements: CPU: supports at least SSE2. SSE3 and dual-core or above are recommended. Memory: Recommended 3.12 GB or above hard drive: recommended 10 Gb or above software preparation: Vmware workstation7.13 or Vmware Fusion 1.10. In fact, Vmware Server 2.02/can also be tested, but workstation and fusion are recommended. In addition, it is est

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