This article gives you a brief introduction of the three most commonly used design patterns in PHP: Single-instance design patterns, factory design patterns, and observer design patterns. Are some of the personal experience of the summary, I hope that small partners can like
This article is to learn PHP commonly used
Android Material Design-Creating Apps with Material Design (use Material Design to Design Apps)-(0), materialandroid
Reprinted please indicate the source: http://blog.csdn.net/bbld_/article/details/40400031
Preface
This article is the first official material design document
Article Description: the principle of graphic design in information design.
In today's complex world, design forms are also blooming, what design is the most easily accepted by users, and can be very good for users to bring their needs of information, which is worth our discussion.
Definition of informa
First Lecture: 1. Object-oriented design patterns and principles Introduction to Design Patterns: Each pattern describes a problem that recurs around us, and the core of the solution to the problem.--christopher alexander{Architect} Software designers ' understanding of the concept of design patterns: (1) The design pa
Practitioners in the past few years, their own written and help the people of the so-called "design norms" a lot of, this thing is probably in the eyes of China's policy makers-a bunch of farmers in a field to grow food, at first the weather is good, fertile land, but soon the weather became worse, more bugs, land desertification serious, There are a few inner demons who steal food, this must be set a standard, start tell them where to plant, how many
3.1 main contents of the outline designDifferent system types its outline design content is not the same, through the outline design guidelines we can determine the specific content of the outline design, but generally speaking, the content of the outline design can include the system architecture, module division, Sys
Summary:
A project of the design of the document review meeting, the road technology Daniel has a "warm" discussion, the focus of discussion is how the design is beautiful. There is a "heated" debate about how Oo, how high cohesion is low coupling, how to reverse control, and so on. If this is the case, will this review turn into a "fairy meeting"? What kind of design
A balance between user experience design and lean design to experience lean Design
What's more important to you: is it to create products with a killer user experience to attract users? Or is it possible to create products that can satisfy users and seize a large market share as soon as possible?
If the user experience of a product is poor, the user will not use
Article Description: navigation is generally located in the upper part of the page, but also in the area of the visual center. While maintaining its reasonable function, a good navigation design, often can become the whole web design of the finishing touch of the pen!
Navigation is an indispensable part of web design, and it is a quick way for site vi
What is design mode? Design patterns are a set of reusable, most known, categorized purposes, code design experience Summary. Use designPatterns are designed to reuse code, make code easier for others to understand, and ensure code reliability. There is no doubt that design patterns are more in the system than othersWi
Article Description: analysis of the difference between plane and web design.
This period of time, has been doing the printing of the product design, such as photo books, calendar and so on. From the Web product design switch to come over me, often think, graphic design and Web pages are
Material Design (original quality Design): visual Design language specification, step-by-step network image, materialdesign
Android 5.0 Lollipop (Lollipop, formerly called Android L) fully implements the Material Design language specification developed by Google. However, this Desi
Why do you want to learn design patterns
Getting started with software architecture and design is about understanding and mastering design patterns.
Design patterns have become a "standard term" for software developers
Learning Design Patterns is a shortcut to personal impr
Today in Terrylee Cnblog (http://terrylee.cnblogs.com) saw the design patterns related to the whole set of articles, beginners design patterns after reading each article to do some notes and excerpts. What is design mode and what is architecture? Design Patterns are a set of reusable, most known, categorized purposes,
The basis of reusable object-oriented software-design mode, with its reusable design intention, ingenious logical thinking by the vast number of object-oriented program design is sought after. But many programmers often turn the question of thinking into what patterns they encounter. This kind of confucianism、the thinking has seriously influenced the artistry of
Article Description: Self-management of designers-don't design for design.
This is for the department to share, a few abridged.
Before I formally share, I would like to make a statement:
1. God horse product sense is, God horse to Product manager's height to think, God horse complement is a cloud, are bullshit. Why do you say that? Those are the right nonsense. I am an idealist, and I like to p
The essentials and patterns of software design (version 2nd) is the book on software design and design patterns published by Zhang Yi of garden in April this year. I got it in late May and read a chapter every night, after reading chapter 28 of the book on and off last night, I felt very deep. I used to have vague knowledge about the
Article Description: Interactive design, product design and user experience design.
Interaction design, product design and user experience design are often confused, but in fact not a concept or even a latitude concept;
In the previous Java 23, you learned about the singleton mode and Factory mode of design mode. Here, the design pattern is introducedPrinciple of object-oriented thought designIn the actual development, we want to understand the object-oriented thinking more deeply, we must be familiar with the design principles of the object-oriented thought that the predecessor
Web page Production WEBJX article introduction: the design of title text in visual design.
Before I put the graphic design of the visual presentation is divided into: composition, tone, elements and content of the four major components, so I divided into four parts, which elements are divided into the title, the main body and three parts of the scene,
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