Lesson three the hardware operation example of recording
The following is mainly about the hardware use and operation of recording:
1. Handling the recording environment, to ensure quiet and sound insulation (preferably to do the sound absorption processing, but the amateur conditions are not good, this is a bit difficult, I can not do, hehe).
2. Fixed the mic
() Mediarecorder instance.
To start audio capture, call MediaRecorder.start() .
To stop audio capture, call MediaRecorder.stop() .
When you do with the Mediarecorder instance, call on MediaRecorder.release() it. Calling is always recommended to free the MediaRecorder.release() resource immediately. Call release is always the recommended way to release resources immediately
Example:record
From: http://www.linuxidc.com/Linux/2009-08/21427.htm
Reference material:
Page number: p186
You can write an audio file into the device file of the sound card to play the audio file. Using the READ function to read the content in the sound card device file can enable the recording function. The program code below rea
Mediarecord can be used for recording in Android, which is easy to operate. However, it is not professional enough to Process audio. If you want to process audio in real time or encapsulate the audio
You can use audiorecord for recording.
Here is a piece of code.
IOS crazy explanation-converting recording audio into Mp3
Use a third partyLame,Mp3Audio Encoder.
Before using AVAudioRecorder for audio recording, set the parameters:
NSString * recordTemporaryPathString = [NSString stringWithFormat: % @/temporary, self. audioTemporarySavePath];// LinearPCM is a lossless encoding for
The general sound visualization makes the spectrum map on the line:But I don't think the spectrogram can see what the sound is, so be sure to make a sonogram, both of which get information about the frequency of the sound.This paper studies the two examples of Auriotouch and Pitchdetector on the official web, and integrates the main code obtained by Auriotouch's audio-visual display and pitch detector frequency to the previous section "OC Development
Reference Documentation:An open source code on the 1:github: Click to open the link, because the storage audio needs to write the file header itself, so it is borrowed from its file storage function.2: A very useful post code: Click to open the link, although a bit small flaws, but there are answers.3: A Description Class Blog: Click the Open linkHere add some instructions: Windows under the multithreading as far as possible with _beginthreadex instea
RealPlayer11 can record any audio and video in playback to the Media Library. Can be on-demand media with an explicit start and end position, such as songs, movie trailers, or Internet video. You can even record clips from live streaming media, such as live TV webcasts.
Whether recorded on-demand or live streaming audio or video media, if the signal stream can be recorded, you can start
Use a third -party lame ,Mp3 Audio encoder.Before using Avaudiorecorder for audio recording, set the parameters:NSString *recordtemporarypathstring = [NSString stringwithformat:@ "%@/temporary", Self.audiotemporarysavepath];LINEARPCM is a lossless encoding format for iOS, but it's bulkyRecording settingsNsmutabledictionary *recordsettings = [[Nsmutabledictionary
Note: The purpose of this article is mainly for the laptop headphone jack No response problem, that is, the headset inserted but the computer sound still through the speaker.
First, open the Control Panel, the sound to see if the local sound card driver is Conexant Smartaudio HD series, if you continue to look down;
Second, in the headset itself is not defective, sound card driver normal and not mute, if the headset inserted or control speaker speakers, it is necessary to use the following met
Starting from anychat r4086, anychat supports audio synthesis and stereo recording and adds the recording mark constant:
VaR brac_record_flags_stereo = 0x00000200; //
Copy code
The call code is:
VaR flags = brac_record_flags_video + brac_record_flags_audio + brac_record_flags_mixaudio + brac_record_flags_mixvideo + brac_record_flags_stereo;
Brac_streamreco
REALPLAYER11 supports playback in a variety of online media videos, including flash, FLV format or MOV format, and so on, and can record video during playback. Also joined the online video's one-click Download function to the browser, support IE and Firefox, so you can download YouTube, MSN, Google video and so on online videos to the local hard drive to watch offline.
RealPlayer11 can record any audio and video in playback to the Media Library. Can
This article corresponds to the opening link of the previous "C ++ playing audio stream (PCM bare stream)". It describes how to use C ++ to implement the recording function. Similarly, you can directly create a win32 console program and copy the code to a file name to use it. You can also download the project you uploaded. This project was written in VS2013, if i
Starting from anychat r4086, anychat supports audio synthesis and stereo recording and adds the recording mark constant:
VaR brac_record_flags_stereo = 0x00000200; //
Copy code The call code is:
VaR flags = brac_record_flags_video + brac_record_flags_audio + brac_record_flags_mixaudio + brac_record_flags_mixvideo + brac_record_flags_
User-free, time-long audio recording using the microphone class in Unity
Master Recording Script AudioRecord.csMaxcliplength: Maximum audio length, do not exceed the length of the actual recording, or set the maxcliplength infinite size can also
Using Unityengine;
Using Uni
Cause analysis of "S-for-machine assistant cannot be enabled during audio recording"The microphone and speaker are used when the S-machine assistant connects to the device. Therefore, when the microphone is in use or other peripheral devices (such as headphones or Bluetooth headsets) are connected, it cannot run.SolutionStops other applications from using microphones and speakers.Well, the above i
. Mbufferinfo.presentationtimeus = Getptsus (); Muxer.writesampledata (Mtrackindex, Encodeddata, Mbufferinfo); Prevoutputptsus = Mbufferinfo.presentationtimeus; }//return buffer to encoder Mmediacodec.releaseoutputbuffer (Encoderstatus, false); if (Mbufferinfo.flags mediacodec.buffer_flag_end_of_stream)! = 0) {//when EOS come. Miscapturing = false; Break Out of a while}}}} After finishing, the code is many,
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