audio watermarking

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Tutorials on ape file burning audio CDs-Application Tips

First of all you should know what is ape? What can ape file play with? A: Ape is a lossless compression format for audio CDs. A: It is recommended to install Plug-ins with Foobar2000,winamp (the latest version is not available) can also play, WMP install Plug-ins can also play.   Okay, now do the prep, you need to be prepared with the following software: 1. EAC 095 2. Monkey Audio 397 (that is, the monke

About I2S and audio summary

1. Basic knowledge of I2S 1.1 I2s Introduction I2S bus, the abbreviation Inter-icsound, is a bus standard developed by Philips for audio data transmission between digital audio devices, which is specially used for data transmission between audio devices and is widely used in various multimedia systems. The I2S is also a synchronous serial communication interface.

Several ways to play audio on IOS

The IPhone OS mainly offers several ways to play audio: System Sound Services Avaudioplayer class Audio Queue Services OpenAL 1. System Sound ServicesSystem Sound Services is the lowest and simplest voice playback service, and calling Audioservicesplaysystemsound This method can play some simple audio files, using this method is only sui

HTML5 audio Functions

HTML5 audio FunctionsHTML5 audio Functions 1. Web audio Until now, there is still no standard for playing audio on the webpage. Today, most audios are played using plug-ins (such as Flash. However, not all browsers have the same plug-ins. HTML5 specifies a standard method to include

FFmpeg Encapsulation Format processing: video/audio multiplexing (muxer)

I plan to record examples of FFmpeg-based Encapsulation Format processing. Including separation, reuse, and Encapsulation Format Conversion of audio and video. This is Article 3rd. This document records an FFmpeg-based audio and video multiplexing (SimplestFFmpegmuxer ). The Muxer combines the compressed video data (for example, H.264) with the compressed audio d

Apps for Android Audio Focus (Requestaudiofocus)

Website: http://blog.csdn.net/dadoneo/article/details/8252933From:http://www.linuxidc.com/linux/2012-04/57902.htm================================================Android is a multitasking system and the audio system is a competitive resource. Prior to Android2.2, there was no built-in mechanism to solve the problem of multiple programs competing for audio, and 2.2 introduced a mechanism called Audiofocus to

Audio Encoding (reprint)

FrequencyDifferent frequency sine wave, the lower part than the upper part frequency high frequency is the unit time the repetition occurrence number measure, in the physics usually by the symbol Roman letter F or the Greek word ν, its international unit is Hertz (Hz). When an event is repeated n times in a T time, this event occurs at a frequency of f = n/t Hz. And because the cycle is defined as the minimum interval of recurrence, the frequency can also be expressed as the reciprocal of the cy

[Reprint] reasons for intermittent audio on the player (RealMedia)

It took me three weeks to solve this problem. When the player of the current product solves the real file with a high resolution and a high bit rate, half of the audio playback will be disconnected, and a small buffer data will be lost, and then continue. The breaking frequency is proportional to the bit rate. Since there is a problem with the audio, of course we should first start to check the

True audio (TTA)-A Lossless Codec

[Linpiu] from the true audio homepage, the compression ratio is not very high. I think this is why it is not as popular as FLAC and ape. Record the information and study it later.Algorithm. True audio (abbreviated as TTA, URL: http://www.true-audio.com/) is composed of a group of RussianProgramA lossless audio compression coding technology developed by the staf

Use DirectShow to implement QQ's audio/video chat function

Use DirectShow to implement QQ's audio/video chat function Currently, popular instant messaging tools, such as MSN and QQ, all implement the video and audio functions. Through video and audio, we can better communicate with our friends through the network, this article uses DirectShow technology to simulate QQ to achieve video and

Android2.3 Audio System HAL

In a big aspect, the android audio system architecture has not changed much compared with Android. The analysis of the audio architecture of 2.2 still applies to 2.3. Many people have already elaborated on this aspect in detail and I will not repeat it here. The storage location of files in each module has changed, so you need to understand this. 1. A major improvement is the introduction of the mixable

IOS Audio Development CoreAudio

Transferred from: http://www.cnblogs.com/javawebsoa/archive/2013/05/20/3089511.htmlThe students who have been in touch with iOS audio development know that core audio is the basis for the digital audio processing of iOS and MAC, which provides a set of software frameworks that the application uses to process audio, and

The Audiopolicyservice of Android audio system

*/public static final int stream_ring = 2; /* Ringtones and SMS Tips */public static Final intstream_music = 3; /* Music Playback */public static Final intstream_alarm = 4; /* Alarm Bell */public static Final intstream_notification = 5; /* Notify Sound *//* The following are hidden types, not open for upper application */public static Final Intstream_bluetooth_sco = 6; /* Call when connecting to Bluetooth */public static Final intstream_system_enforced = 7; /* Mandatory system sounds, such as t

The principle of synchronization of audio and video

1. The principle of audio and video synchronization 2. A more positive method for audio and video synchronization 3. Audio and video synchronization problems encountered Disclaimer: All content Below is reproduced 1. Original from: http://bbs.chinavideo.org/viewthread.php?tid=1183extra=page%3D1%26amp%3Bfilter%3Ddigestpage=1 The following sections are posted:

The principle of synchronization of audio and video

1. The principle of audio and video synchronization 2. A more positive method for audio and video synchronization 3. Audio and video synchronization problems encountered Disclaimer: All content Below is reproduced 1. Original from: http://bbs.chinavideo.org/viewthread.php?tid=1183extra=page%3D1%26amp%3Bfilter%3Ddigestpage=1 The following sections are posted:

DirectShow application-audio capture

The so-called multimedia computers usually have sound cards (soft or hard sound cards), which can capture audio. You must be familiar with the attachment "recorder" program that comes with windows. You can use a microphone for recording and generate a wave file. After reading this article, you will find that using DirectShow to write an audio capture application is also so easy! As you know, DirectShow sup

Kinect V2 Development Topic (3) Equipment information acquisition and audio function exploration

 Kinect V2 Development Project (3) 1. Kinect Equipment Information Acquisition 2, Audio function exploration 1. Kinect Equipment Information Acquisition Since the Kinect supports multiple devices, in theory, we should be able to get all the device information, and here we explore. Through the official audiobasics-d2d, this demo found that it takes only one step to get the Kinect device: ikinectsensor* M_pkinectsensor; Getdefaultkinectsensor (m_p

Android audio visual development case description

Android calls the built-in recording audio program Android has its own Audio recording program. You can specify an Action MediaStore. Audio. Media. RECORD_SOUND_ACTION Intent. Start it. Then, in the onActivityResult () method, retrieve the Intent Data, which is the URI of the recorded audio. Java code: Copy codeThe Co

HTML5 Audio and video

1. Audio and videoVideo on the WebUntil now, there is still no standard for displaying video on a Web page.Today, most videos are displayed via plugins (such as Flash). However, not all browsers have the same plugin.HTML5 provides a standard way to include video through the visual element.Video FormatCurrently, the video element supports three types of videos:Format IE Firefox Opera Chrome SafariOgg no 3.5+ 10.5+ 5.0+ NoMPEG4 9.0+ No no 5.0+ 3.0+WebM

FFMPEG Basic Library Programming Development Learning notes-common audio format and subtitle format

statement: These articles about ffmpeg are only used to record my learning process and for later review, some of the text in the article may be directly from other articles, books or literature, learning ffmpeg related knowledge is to use on Android, I was just beginning to contact learning, Please also indicate if there is any mistake. Audio format is to play in the computer or processing audio files, that

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