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AutoCAD uses COM to call Preference to set the background color

To access the system setting Preference in AutoCAD, you must call the com api to add a reference to Autodesk. AutoCAD. Interop: Directly run the Code: Using Autodesk. AutoCAD. Runtime; Using Autodesk. AutoCAD. ApplicationServices; Using Autodesk. AutoCAD. DatabaseServices; Using A

Guide program of form in AutoCAD

Using system;Using system. Collections. Generic;Using system. LINQ;Using system. text;Using Autodesk. AutoCAD. databaseservices;Using Autodesk. AutoCAD. editorinput;Using Autodesk. AutoCAD. runtime;Using Autodesk. AutoCAD. geometry;Using Autodesk. AutoCAD. applicationservice

Unity3d import of Max files

1. Axial deflectionAfter the max model is imported into unity3d, the X axis will automatically deflection-90 degrees. Unity3d uses the left-hand coordinate system, while 3dmax uses the right-hand coordinate system. Helpless, this is a problem that many game engines will encounter when combined with Max. Compatibility problems !! Silly X, Max. The vast majority of 3D software in this world is TMD's left hand. You have to be right .. Mainstream...That is to say, after Max enters unity3d, the Z axi

[Gameplay3d] development-gameplay3d v1.7.0 released

Take a closer look at the weekend. BlackBerry maker rim announced the launch of a cross-platform, open-source 3D engine, gameplay. This 3D engine targets mobile platform game developers. Gameplay and its development tools support BlackBerry 10, playbook 2.0, IOS 5.1, Android 2.3 +, Windows 7, and Mac OS X. In terms of functions, gameplay has built-in physical, particle system, coloring library, and UI build tools. Gameplay released by rim provides a comprehensive development solution that suppor

Unity automatically creates Animatorcontroller

This is the most correct use of Mecanim I know now. First on the code:Using unityengine;using unityeditor;using unityeditorinternal;using system;using system.collections;using System.collections.generic;public class getanimationclips:assetpostprocessor{void Onpostprocessmodel (GameObject go ) {listWhat this code does is that when the model is loaded, it automatically loads its animations, and then generates the Animatorcontroller file (the file that controls the animated flow), generating

[Map 3D development practices series] background of Map Resource Explorer-Kick off

helpful. Tool preparation: To do well, you must first sharpen your tools. Prepare necessary tools before getting started. 1. AutoCAD Map 3D 2011 or Civil 3D 2011, this is inevitable, ADN users can download from the ADN website, non-ADN users can go to the Autodesk website to apply for a trial http://usa.autodesk.com/adsk/servlet/pc/index? SiteID = 123112 id = 13842112 2. Visual Studio 2008 SP1 3. TortoriseSVN, I put the source code of this project

What software is used to make animation

1.Easy GIF Animator Easy GIF Animator Software is the first release of Ulead in 1992, a professional production of GIF animation software, can quickly and professionally create GIF animation on the Web page, create transparent, staggered and active GIF files. Easy GIF Animator is an animated GIF production tool, it is a small but powerful GIF animation production tool.   2. If water gif dynamic screenshot If the water GIF dynamic screenshot of the official version is a small and p

Win the world New Year commercial software package DVD download

· Adobe audition 2.0 optsetup · Adobe Premiere Pro 6.5 optsetup -- = Macromedia = -- · Macromedia Dreamweaver 8 optsetup · Macromedia fireworks 8 optsetup · Macromedia Flash 8 Pro optsetup · Macromedia freehand MxA optsetup · Macromedia Authorware 7.02 optsetup · Macromedia captivate 1.1 optsetup -- = Autodesk ==-- · Autodesk autocad2004 optsetup · Autodesk

3 DMAX unit management & udk import Conversion

3 DMAX unit management udk import conversion 1) display unit settings determine how many attribute panels display the length and width of objects. As follows: The height of the old white is 176 cm. If the cube is used for modeling, the parameter panel is shown as follows: 2) The system unit setting of 3dmax determines the actual height of the modeling object. As follows:The old white height is 176/2. 54 = 69.29 inch. The number 69.29 is stored in the model file. When someone else imports an

How unity loads torch light

specify a roompiece through guid, which is also an element in tileset. There is no difficulty in parsing this configuration file. You can retrieve the content of each element by traversing each line and parsing one line. Ii. Automatic unity Loading Instead of dynamic Scenario Generation, we select a layout configuration file and create the corresponding object. The core code is as follows: [Menuitem ("tools/import scenario (TEST)")] Static void loadtestscene () {dictionary Here, an

Unity 3D import to the 3dmax model produces several problems

Importing unity 3D to the 3dmax model may cause several problems. According to official instructions, importing the max model into an fbx file to the Untiy file does not seem to be a solution. 1. X axis deflectionAfter the 3dmax model is imported, there is an automatic 270 degree deflection of the X axis. Coincidentally, When you rotate the model in unity, you will find that the Y axis is always upward in the reference direction, the X and Z axes are

Initial Development of Cardboard VR (III): cardboard Vr

Initial Development of Cardboard VR (III): cardboard VrInitial Development of Google Cardboard virtual reality glasses (III)Use Cardboard SDK for Unity Demo for subsequent development In the previous article, we imported the Cardboard SDK and ran the Demo. This time, I will teach you how to use this Demo to create a scenario of your own, put your model into the scenario, and use virtual reality glasses for viewing and even operations. In fact, as long as Unity is used, these are very simple. Her

1, shader introduction, rendering pipeline

Computer has an important part, that is, "video card", we play games, it will definitely be a good graphics card,Since the calculation of the 3D game drawing process is mostly done by the graphics card, the CPU is actually relatively low in workload,So what exactly does the video card do, it is to accept the CPU passed to it a 3D model, then the video card will pass through a fixed processing process,Will eventually return to the CPU a 2D graphics, intermediate graphics processing process, we ca

Windows 8 game development tutorial-2. About resources and tools

a tool to export data from fbx, and use xna4 vs2010 to develop the model.Code. Fbx is a good choice. fbx can be exported by mainstream 3D development tools. Shader: dx11 supports loading bytecode. You can use fxc to compile it into bytecode as a resource file in advance. For the convenience of debugging, we adopt a method even if it is compiled. Fi

Organization of the "Unity" 2.3 Project Browser and resources

. The benefit of this is that unity will detect the resource and automatically import it into the project once the Unity project is opened.Note that Unity uses the FBX export functionality provided by the modeling software (such as 3Dmax, Maya, and so on) to convert the model to the FBX file format, requiring that the software have FBX export packages for unity t

[Unity] 2.3 project browser and resource organization, unity2.3

resource and automatically import it to the project. Note that Unity uses the FBX export function provided by modeling software (such as 3 Dmax and Maya) to convert the model to the FBX file format. Therefore, these software must have an FBX export package, for automatic calls by Unity. You can also export it as FBX i

Unity3d Mecanim Animation System learning Note (10): Resource loading related to Mecanim animations

Resource loading is an essential point of knowledge, so here's how the Mecanim animation resources are packaged and loaded.Note that the Assetbundle packaging strategy for unity4.x and unity5.x is different, and this note is packaged based on the assetbundle of unity4.x.We generally use FBX type model and animation file, and animation file storage generally have two cases, one is all the animation and models are stored together into a file, there is a

Preliminary study on virtual reality development of cardboard (III.)

Tags: virtual reality virtual reality glasses development cardboard Unity AndroidGoogle Cardboard Virtual reality Glasses Development Preliminary (III)follow-up development with cardboard SDK for Unity demo In the previous article, we imported the cardboard SDK and ran the demo. This time I will teach you how to use this demo to create your own scene, put your model into the scene, with virtual reality glasses to watch and even operate, in fact, as long as unity, these are very simple. Here I wi

The use of AutoCAD electrical in Hunan Huatai heavy industry

Ace, and through it to complete a project design, the project has a total of about 120 drawings, of which about 40-50 schematic diagram, other for the report, wiring diagram, terminal row, etc. We used to design a similar project about 3 weeks to design, 2 weeks to proofread, and the use of Ace after the design of proofreading a total of 3 weeks to complete the task, and achieved very good results. Another of our colleagues who tried the German software, because of the complexity of the softwar

20 common problems during unity3d usage

load logo and progress bar?A: 10: How to Use text in the Gui?A: import any Chinese font and define the guiskin font as the font. 11: How many computers can I install when I buy an authorization?A: It can be installed on two systems, for example, a Windows version and a Mac version. 12: Why can't I import the Max file into unity?A: download the latest fbx plug-in, use Max to export the fbx file, and then d

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