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frameworks rather than reusable components when creating an inheritance hierarchy.
(55) If you use multiple inheritance in the design, first assume that you have made a mistake. If you do not make a mistake, try to prove it.
(56) as long as inheritance is used in object-oriented design, I have two questions: (1) is the derived class a special type of the thing it inherits? (2) is the base class part of
Three basic elements of object-oriented architecture: encapsulation, inheritance, and Polymorphism
Five basic object-oriented design principles:
Single-Resposibility Principle)
Its core idea is: A class. It is best to do only one thing and only one change that causes it. The single responsibility principle can be seen as the extension of low coupling and high cohesion in the object-oriented principle. The r
【Abstract]The principle of the design pattern is that the module should be open to expansion, but the modification should be closed. The module should try not to modify the original ("original", which refers to the originalCode) Code. So how can we expand? Let's look at the factory model "factory pattern": Suppose Zhongguancun has a hacker who sells pirated disk and wool film. We designed a "CD sales management software" for him ".
Why should we
Programming is military study words, design mode is a set of internal strength heart, a set of sword.A simple understanding of the design pattern: In the course of programming, we have a way of solving a problem in some situation. The design pattern is a well-known and universally optimized scheme that has been summed up and tested to avoid recurring problems, th
ArticleDirectory
Problem cause
Differences from the single Responsibility Principle
Notes
Design Pattern Series
Six principles of design model (1): single Responsibility Principle
Six principles of design patterns (2)
Six
3 basic elements of object-oriented: encapsulation, inheritance, polymorphism
Object-oriented 5 basic design principles:
single Duty principle (Single-resposibility Principle)
Its core idea is: A class, it is best to do only one thing, only a change that caused it. The principle of single responsibility can be regarded as the extension of low coupling, cohesion in object-oriented principle, defining respons
The first three component design principles focus on the cohesion of components. Starting from this article, the three principles to be introduced will focus more on the coupling between components, which is more difficult than the first three principles, I will explain it with some examples. The main reference is stil
With the rapid development of enterprise intranets and the international Internet, more and more workflows, business transactions, education, training, conferences, and lectures are available, and personal consumption and entertainment have been transferred to the so-called world wide web (Web. Correspondingly, interactive operations are becoming increasingly complex.
As the Browser/Server mode becomes increasingly popular, many operations are performed on webpages in the browser environment, no
in public interfaces. A large number of access methods mean that related data and behaviors are not stored in a centralized manner.
(15) Be careful with classes that contain too many non-communication behaviors.
Another manifestation of this problem is that many get and set functions are created in the public interfaces of classes in your application.
(16) In an application composed of an object-oriented model that interacts with the user interface, the model should not depend on the interface,
application lifecycle consistent with the system to ensure that your users can return to your application as effectively as possible. Do not provide users with methods to terminate your application.
Make full use of Metro Style Design Principles
Use these principles to help guide your design. For more information, see
to more reasons for its changes. This will lead to dependency between duties and affect each other, greatly damaging their cohesion and coupling. A single responsibility usually means a single function. Therefore, do not implement too many function points for the class to ensure that the entity has only one reason for its change.
Therefore, the core of the SRP principle is to require only one change to the class. classes that violate this principle should be reconstructed, for example, separa
structure, while the abstract factory faces multiple levels.
Similarly, we have done an excellent job of decoupling applications from specific implementations. The factory method uses inheritance, while the abstract factory uses a combination of objects. The abstract factory provides an abstract type of a product family. This subclass completes product creation.The expressions of ocp dip lsp and other principles mentioned in the factory method mode a
ArticleDirectory
I. Review in the previous chapter
Ii. Summary
Iii. Outline of this Chapter
Iv. Multiple Ways to separate concerns
V. Related Design Methods
Vi. Summary in this Chapter
VII. Series progress
8. next announcement
IX. Demo download
I. Review in the previous chapter
In the previous chapter, we mainly discuss the specific principles and norms in the system
The general rule of design not only describes how to design a class, but also goes up to the design of the entire component and down to the design of a single method in the class.
Single Responsibility Principle-SRP For a class, there should be only one reason for its changes.
Pr
Principle, so the name Incredibles is the essential meaning. The so-called catch thief first to seize the king, research design patterns naturally need to understand the design principles, all the models are on the basis of these principles developed, some focus on one, there are many are involved. After reading the
Interactive Design is now a very common problem, but many designers and developers still do not know its specific meaning. Today, we will be different from the past: We will explain in depth the user interface and design principles that enable your website to have good interactivity.
First, what is IxD?
Interactive Design
Object-oriented design principlesBorn to support maintainability multiplexing, these principles are embedded in many design patterns, which are the guiding principles that are summarized in many design scenarios, and understand
Object-oriented
number of access methods in public interfaces. A large number of access methods mean that related data and behaviors are not stored in a centralized manner.(15) Be careful with classes that contain too many non-communication behaviors. Another manifestation of this problem is in your application.ProgramMany get and set functions are created in the public interface of the class.
(16) In an application composed of an object-oriented model that interacts with the user interface, the model should
access methods in public interfaces. A large number of access methods mean that related data and behaviors are not stored in a centralized manner.
(15) Be careful with classes that contain too many non-communication behaviors.
Another manifestation of this problem is in your application.ProgramMany get and set functions are created in the public interface of the class.
(16) In an application composed of an object-oriented model that interacts with the user interface, the model should not
before we start the Android software app, we need to make a preliminary understanding of object-oriented design principles and design patterns. Talent in the future combat process, less detours. Make our software development career feel happy and relaxed. Okay, nonsense, let's talk about the software development design
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