0.42017522 0.41936156 0.39760831 0.38769987 0.3667541
0.33998333 0.33803962 0.32367439 0.3168962]
Roc_curve () function
Analyze the Roc_curve () code to see how these three values are calculated, in fact, is the general AUC calculation process.
The first is the _binary_clf_curve () function:
FPS, TPS, thresholds = _binary_clf_curve (
y_true, Y_score, Pos_label=pos_label, Sample_weight=sample_weight)
Two parts:
Part 1
DPI of the monitor
Recently, it was found that the actual size of the image displayed on the new notebook is not the specified size (for example, to draw a 5 cm-width rectangle, the display width on the screen is only 3.6 ), after carefully checking the code, no error was found, and finally the problem was caused by the DPI of the monitor.
In the code, the
use range (85Hz is good, 75Hz is normal, 60Hz is uncomfortable ).
2.1 set FontPath
Use your most convenient text editor to edit XF86Config. At the beginning of the file, you should see something similar to the following:
FontPath "/usr/X11R6/lib/X11/fonts/misc /"
FontPath "/usr/X11R6/lib/X11/fonts/Type1 /"
FontPath "/usr/X11R6/lib/X11/fonts/Speedo /"
FontPath "/usr/X11R6/lib/X11/fonts/75 dpi /"
FontPath "/usr/X11R6/lib/X11/fonts/100
1. Alignment after image scaling
In Android development, how to use images is a headache for many developers. The most common problem is that the UI debugged on a mobile phone is distorted on different dpi mobile phones.
Android provides a solution to adapt to different dpi. Each dpi has a corresponding resource directory. However, when developing programs, we c
better, or the smaller the distance, the better? This allows the benevolent and wise to see wisdom. Young people like to have a little dot and a little dot, so the picture looks clear (the quality of the fact film itself has not changed, but the image is reduced when it is displayed, and it looks much more refined ). People who are older can't stand the monitor with a small distance, because when operating the computer, all the fonts are small and it looks hard.
3. printer and font size
In th
If mobile access is poor, please use –> GitHub versionContent continuous Update, updated on: 2016-08-111. Program startup icon (Icon Launcher)Put mipmap-*dpi it under the file nameic_launcher.png
L dpi (Low Density screen,120 dpi) with an icon size of X-px
M dpi (Medium Density screen,
continuous tones are actually composed of a number of small dots of similar color, which are the smallest unit "pixels" that make up the image. Since it is the smallest independent display unit, PX is an integer and does not appear to be 0.5px. Such as:Look at this brightly coloured LED light (original size)Can you imagine this is what he really is? (after zooming in)
Inch
Represents inches, which is the physical size of the screen. Equal to 2.54 centimeters per inch. For example,
number of invisible dots. If you enlarge the image several times, you will find that these continuous tones are actually composed of a number of small dots of similar color, which are the smallest unit "pixels" that make up the image. Since it is the smallest independent display unit, PX is an integer and does not appear to be 0.5px. Such as:Look at this brightly coloured LED light (original size)Can you imagine this is what he really is? (after zooming in)
Inch
Represents inches,
the image several times, you will find that these continuous tones are actually composed of a number of small dots of similar color, which are the smallest unit "pixels" that make up the image. Since it is the smallest independent display unit, PX is an integer and does not appear to be 0.5px. Such as:Look at this brightly coloured LED light (original size)Can you imagine this is what he really is? (after zooming in)
Inch
Represents inches, which is the physical size of the screen
these continuous tones are actually composed of a number of small dots of similar color, which are the smallest unit "pixels" that make up the image. Since it is the smallest independent display unit, PX is an integer and does not appear to be 0.5px. Such as:Look at this brightly coloured LED light (original size)Can you imagine this is what he really is? (after zooming in)
Inch
Represents inches, which is the physical size of the screen. Equal to 2.54 centimeters per inch. For ex
Http://blog.hexu.org/archives/1947.shtmlWith the prevalence of high-end mobile phones (andriod,iphone,ipod,winphone, etc.), the development of mobile Internet applications is becoming more and more important, and it is the best choice to develop mobile applications with HTML5. However, each phone has a different resolution, different screen size, how to make our development of the application or page size can be suitable for a variety of high-end mobile phone use it? Learning the use of HTML5 vi
-intensive and are the root cause of poor Web page performance.
Improve Web page performance, that is 要降低重排和重绘的频率和成本,尽量少触发重新渲染 .
Most browsers pass 队列化修改 and 批量显示 optimize the re-typesetting process. However, some operations force a refresh and require that all planned changes be applied immediately.
This information complements the DOM operational best practicesRefresh Rate
Each frame of a Web page animation is a re-rendered, less than 24帧 the animation per second, and the human eye can feel th
individual pixels. DpiKeep in mind that when we talk about the pixel density of a display device, the DPI is equivalent to the PPI. Dots in dots per pixel are referred to as physical pixels.But if you're using DPI in Mediaquery, you should be aware that Chrome will prompt you to use DPPX instead of DPI in the console:
Consider using ' dppx ' units inst
Preface
Resolution is an important concept related to images. It is a technical parameter for measuring the expressiveness of image details. However, there are many types of resolutions with different meanings. Correct understanding of the specific meaning of resolution in various situations, and clarifying the relationship between different representation methods is a crucial step. The following describes several common image input/output resolutions and different image input/output device reso
article source: http://www.php100.com/html/webkaifa/HTML5/2012/0831/10979.htmlwith the prevalence of high-end mobile phones (andriod,iphone,ipod,winphone, etc.), the development of mobile Internet applications is becoming more and more important, and it is the best choice to develop mobile applications with HTML5. However, each phone has a different resolution, different screen size, how to make our development of the application or page size can be suitable for a variety of high-end mobile phon
Photoshop
The demand for memory for image processing far exceeds that of other applications and far exceeds people's estimation. Do you know how much space is needed to scan a 32-bit RGB image in A4 format at a dpi resolution? Tell you, if the storage is in BMP format, 24.9 MB! This is nothing, but it is even more surprising ......
The size of the image file opened in Photoshop is not the same as the size of the file listed in the Windows browser. Fo
Adaptive Dynamic Layout interface, you must use a Dynamic Layout container (such as Grid and StackPanel) and follow certain principles.Adaptive Dynamic Layout details
As mentioned above, the adaptive layout will automatically adjust the widget size and position as the content and window size change. The following is a detailed analysis.
The changes include:
1. The window size will change. For a full screen interface, the display resolution will change, that is, the total layout space for the
. Determine the update frequency (refresh rate) of your screen ).
Set FontPath
Use the vi text editor to edit XF86Config. At the beginning of the file, you should see something similar to the following:
FontPath "unix/: 7100"
FontPath "/usr/X11R6/lib/X11/fonts/TrueType"
FontPath "/usr/X11R6/lib/X11/fonts/75 dpi /"
FontPath "/usr/X11R6/lib/X11/fonts/100 dpi /"
FontPath tells X to go ther
Unlike WinForm, WPF has a metric unit that is not pixel, but is designed to have an diu, which is always 1/96 inches in size.
So how many pixels is a button in WPF with a width of 96?
A: It depends on the system dpi.
The calculation formula is: The actual pixel = is not equipped with the dimensions * system dpi
In this way, when the system DPI is 96 (Windows
the time. I will give it one by one.
First, I will explain two terminologies throughout the full text:
Frames per second (FPS)
FPS is the abbreviation of frames per second. In this context, it indicates the number of times display_game () is called per second.
Game speed
The game speed is the speed at which the game status is updated per second. In other words, the number of times update_game () is called
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