Unity3d game engine details game development audio playback
If the original Yusong Momo article is reprinted, please note: Reprinted to my independent domain name blog Yusong Momo program Research Institute, Original address: http://www.xuanyusong.com/archives/550
Playing Game audio plays a very important role
applications on HTML5 and JS. DOODLE-JS)A JavaScript animation library for HTML5 Canvas Frozen)Froze is an open source HTML5 game engine that is easy to use and fast to develop through its modular modularity. ) WithpulseWithplus is used to build 2D JavaScript games and drawing engines. Regular use of the latest HTML5 technology extension is established. MELONJS)Melonjs was born in our cavity of JavaScript and many experiments in the past, and was
Libgdx Overview
Libgdx is a cross-platform 2D/3D Game Development Framework written in Java/C ++. It is based on the Apache license and Version 2.0 protocol and is free for commercial and non-commercial use.
Libgdx is compatible with windows, Linux, Max OS X, Java Applet, JavaScript/webgl, and Android [4] (version 1.5 +) platforms. The support for the Android platform is growing in the android camp and rela
Heavy developer labor results, reproduced when please be sure to indicate the source: http://blog.csdn.net/haomengzhu/article/details/30474393Scene: After learning about Director, we will introduce Scene, a game component closely related to it. Through previous learning, we have learned about the scenario and its position in Process Control.In Cocos2d-x, Scene defines a scenario. The scenario is only a layer container that contains all
Unity 2D Game Development Tutorial to add multiple ground to a game sceneadd multiple ground to a game sceneObviously, only one ground of the game scene is too small, there is not enough elves to move around. So, this section introduces a simple way to add multiple floors to
C ++ programmers. It is much higher than software in the general industry. Because any MMO is a medium and large software project. The number of daily users reaches hundreds of thousands or millions, and the number of users is hundreds of thousands of online large network multi-person interaction software. It integrates more than a dozen programming technologies
In my Learning game development process, encountered the biggest trouble is not aware of a game complete implementation process, the code is second.Here, summarize the game I have done, mainly combing the whole process.First look at the final effect1th step, prepare the material pictureIt includes eggs, bones, and numb
For the development of a game, besides the function of the game, how many things do we need to consider?Very much. Also very annoying!But it will be very easy the next time after you have done it again.Is there anything we want to add to the game?(1) Sharing function(2) Scoring function(3)
Background1. A mobile game v1.0 has been released to the App Store;2. this mobile game does not support multi-version client compatibility. That is to say, if the current server version is v2.0, you will be prompted to upgrade when you open the v1.0 client; otherwise, you will not be able to enter the game;3. the player's primary key in the database is determined
Xu Zhidong, author of "Software Development" in May 13 and May 27, talked about the necessary weapons for software development and demand analysis in software development on msdn.
Online broadcast address:
Http://www.microsoft.com
Game Development Series 1: enemies in the game (1) http://www.flashempire.com/school/tutorview.php? The id530 is not a strange thing for the current Flash to develop games like a decent one. The content I mentioned here is related to game development, but it is basically Syn
I have been reading android game programming from scratch recently,ArticleI wrote well. I felt that the author told me about the knowledge and problems I learned, and I learned a lot after reading it. In this article, I will take a note of the fifth chapter-game development practices to learn and consolidate the overall process of
Recently prepared to work with friends to develop a group of Jin Yong X Games, using Silverlight technology.
Ready to develop our own Silverlight game engine simultaneously while developing this game.
This time I was mainly responsible for engine design and development.
These two days understand some of the features of Silverlight, but also looked at the dark
;101 102 103 104 the 106 107 defines the Photon Runtime Assembly to use. -108 Runtime109 Assembly= "Photonhostruntime, culture=neutral" the Type= "Photonhostruntime.photondomainmanager"111 Unhandledexceptionpolicy= "Ignore"> the Runtime>113 the the loadbalancing> the Configuration>0x4Control End and Trojan horse program. The control side should actually be similar to the Trojan horse program function. Just the interface i
Tag: Seed will detonate in addition to the price. No Project ImaginationLast winner system development, last winner game system development last winner system software development, last winner Blockchain game system
/XINCGer6 DATE:2016/09/147 */8 usingUnityengine;9 usingSystem.Collections;Ten One Public classPlayer:monobehaviour { A - Public floatSpeed=90f; - //Use this for initialization the voidStart () { - - } - + //Update is called once per frame - voidUpdate () { +Transform. Rotate (vector3.forward*time.deltatime*Speed ); A } at - Public voidChangespeed (floatnewspeed) { -Speed =Newspeed; - } -}View CodeThis script can control the rotation speed of th
Dog Planing Learning Network reports/Kunlun listed after 10 consecutive trading days to let domestic shareholders XI, and the last night in Beijing, the Kunlun listing appreciation meeting, Zhou boss "extravagantly 1888 shares" of the local tyrants lottery to let the industry feel the great Kunlun. after the successful listing, Kunlun in the hand-tour business will have what big move? Today, the Kunlun Games officially announced, has been with the world famous mobile
The first version of each software project is beautiful. The new project starts from scratch and all content is newly developed. Because of all-new development, there is no historical burden. The first version has very few bugs. Of course, programmers also try their best to do their best. This means that in the eyes of developers, the first version can be regarded as perfect: the code is beautiful, the desi
industry is promoted by heroes. This book truly records the thoughts of these worldly heroes.
As a programmer, I am also very interested in these planning and art books. I used to program the 3DS MAX plug-in for a year or two. I think maxscript is better than maxsdk, after all, most of the data in game development is imported and exported in model scenarios.
Planning:
Creating emotion in games: the craft
Software development is a technology that requires the support of relevant theories, technologies, methods, means and tools. As for the development of software development technology, it mainly involves structured development meth
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