best joystick and throttle

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Unity3d standard joystick

I looked at Yu Song Momo's joystick. It's good, but I don't think it's comprehensive, and there are only eight directions (maybe it's the reason for setting the angle to 90 degrees ), below is a simple method for improvement. The basic operation is the same as that of Yu Song Momo, which is the control script.CodeChanged. My code is as follows: VaR touchkey_x = movejoystick. position. X; var touchkey_y = movejoystick. position. Y; If (touchkey_x = 0

Unity3D standard joystick

I looked at Yu Song MOMO's joystick. It's good, but I don't think it's comprehensive, and there are only eight directions (maybe it's the reason for setting the angle to 90 degrees ), below is a simple method for improvement. The basic operation is the same as that of Yusong MOMO, that is, the code of the control script has changed.My code is as follows:[Java]Var touchKey_x = moveJoystick. position. x;Var touchKey_y = moveJoystick. position. y;If (tou

cocosd2d Instance Tutorial (V) cocos2d Add Virtual Joystick controller

1. Introduce Cocos2d for us to provide a good joystick controller, mainly for the ZJoystick.h and ZJOYSTICK.M add to achieve the following diagram function. You can control the movement of the sprite in the diagram by using a joystick. (But there is still a technical problem to be solved, that is, the sprite will be moved after a shadow left in the original position) 2. The realization of the rocker pol

"Source" anti-shake and throttle source analysis

ObjectiveAnti-shake, throttling is mainly used for frequent event triggering, such as mouse movement, changing window size. Lodash and other function libraries have corresponding APIs, _.debounce _.throttle .Core technology: Closures.Difference: Anti-shake, continuous trigger, first and last trigger valid Throttling, triggering only once (first time) over a period of time This article is to prevent the chattering function as an examp

What is the difference between a byte stream and a character stream && is it better to use a word throttle or a character flow?

stream has been reached.The read () of InputStream also returns int, but since this class is byte-oriented and has 8 bits for one bytes, it returns an int byte value in the range of 0 to 255 . If no bytes are available since the end of the stream has been reached, the return value-1. So for values that cannot be represented by 0-255, a character stream is used to read it! such as Chinese characters.4. The main difference between byte stream and character stream is the way they handle it.Byte st

Differences of _.throttle and _.debounce in Underscore.js

require the client to upgrade the hardware basically impossible.With limited resources, processing functions cannot respond to high-frequency calls in real time. Second, is it possible to respond only to part of the request? Dense requests under certain scenarios have strong homogeneity and continuity. For example, the trajectory parameter of the mouse movement. The more timely the response, the smoother the effect, but if the response is not as fast as it should be, it will appear to be a bit

Talking about the difference between _.throttle and _.debounce in underscore.js [turn]

Read the article from: Https://blog.coding.net/blog/the-difference-between-throttle-and-debounce-in-underscorejsUsage ScenariosThese two functions can be taken into account as long as they are involved in a continuous event or frequency control-related application, such as: Game shooting, KeyDown events Text input, AutoComplete, KeyUp events Mouse movement, MouseMove events DOM element dynamic positioning, resize and scroll events

Javascript Throttle & Debounce Application Introduction _ Basics

Throttle Disregard for a certain period of time all the calls, suitable for the occurrence of relatively high frequency, the handling of heavier time to use. Copy Code code as follows: var throttle = function (func, threshold, Alt) { var last = Date.now (); Threshold = Threshold | | 100; return function () { var now = Date.now (); if (Now-last if (ALT) { Alt.apply (this, argumen

Modify the TI SensorDemo routine to get rid of the annoying joystick and buttons!

The SensorDemo routine provided by TI is very good. With ZigBee Sensor Monitor, you can also observe the network topology of ZigBee. However, according to the original SensorDemo, collector, router, and enddevice both have corresponding buttons or joystick to operate in order to establish a network and send data. 1. Add another configuration-RouterEB Open the SensorDemo Project, find Edit Configurations under the Project menu, and click the New button

Haven't written a blog for a long time! Write a eight-way joystick today based on the quick cocos2d

) self.critsprite = Display.newsprite (self.frames[1]) : addto (display: Getrunningscene (), Second_menu_z_order) Self.critSprite:setScale (0.6) animation = Display.newanimation ( Self.frames, 1/9) Transition.execute (self.critsprite,ccanimate:create (animation), { OnComplete = function ( ) end}) Self.critSprite:playAnimationForever (animation) EndThe final results are as follows:What are the problems that we can exchange

Developing HTC Vive--joystick Controls with Unity

The reason for writing this article is mainly because the virtual reality is very popular now, but the mainstream virtual reality device (HTC VIVE) Tutorial is less pitiful, this I have deep experience. therefore, I would like to develop in my usual problems and solutions to record down, share to everyone, if there is any mistake or what better plan we also please point out that we learn from each other, Haha.okay, just on the Code.Using unityengine;using System.collections;public class Shoubing

Write throttle Conversion String code example

1 Public voidPushemployee (emppushtotianfangrequest request) {2 Try {3StringWriter SW =NewStringWriter ();4Jaxbcontext context = Jaxbcontext.newinstance (emppushtotianfangrequest.class);5Marshaller Marshaller =Context.createmarshaller ();6 Marshaller.marshal (request, SW);7 System.out.println (sw.tostring ());8}Catch(jaxbexception e) {9 e.printstacktrace ();Ten } One}1The Marshal method is declared in the JDK:void throws JaxbexceptionUseStringWriter AcceptWrite

USB Learning Note Serial (20): FX2LP How to achieve high speed and full throttle switching (reprint)

speed.Then when the implementation of the device by default enumeration to full speed, if the program will be USB disconnected, CY7C68013A will become a high-speed mode, when you want to switch speed mode, and how to do? It's simple, just like this (big recruit):Usbcs |= Bmdiscon; Just disconnect from USBct1=0x02; 0X02 ensures that the program can be kept at full speed after reboot,//0x00 guaranteesEzusb_delay (1500);usbcs=~bmdiscon; Reconnect USBUsbcs|= Bmrenum; Ezusb_discon (TRUE);That is, mo

BYTE Throttle Cache

ImportJava.io.*;classmybufferedinputstream{PrivateInputStream in; Private byte[] buf =byte[1024*4]; Private intpos = 0,count = 0;//pointers, countersMybufferedinputstream (InputStream in) { This. in=In ; } Public intMyread () {if(count==0) {Count= In.read (BUF);//reading a stream of characters, depositing into an array if(count//End return-1; POS=0; byteb=Buf[pos]; Count--; POS++; returnB0xff; }Else if(count>0){ byteb=Buf[pos]; Count--; POS++; returnb

Event Throttle Function Encapsulation layer

{function} request association function, the actual application needs to call the function 5* @return { function} returns the client call functions 6*/7 Throttle (delay,action)2. Simple implementation1 varThrottle =function(delay, action) {2 varLast = 0;3 return function(){4 varCurr = +NewDate ()5 if(Curr-last >delay) {6Action.apply ( This, arguments)7Last =Curr8 }9 }Ten}Http://www.cnblogs.com/fsjohnhuang/p/4147810.htmlHttp://

Black Horse programmer--22, byte stream inputstream,outputstream, byte throttle buffer technology, Bufferedinputstream,bufferedoutputstream

------Black Horse programmer--22, byte stream inputstream,outputstream, byte throttle buffer technology, Bufferedinputstream,bufferedoutputstream/*The relevant explanation of the byte stream:InputStream (read operation), OutputStream (write operation)Similar to the previous character stream in usage*/Import java.io.*;class ioliou13{public static void Main (string[] args) throws IOException {// Method (); Meth

Javascript throttle & debounce

Throttle Ignoring all calls within a certain period of time is suitable for use when the frequency is high and the processing is heavy. var throttle = function (func, threshold, alt) { var last = Date.now(); threshold = threshold || 100; return function () { var now = Date.now(); if (now - last Debounce The called method is executed only when no call is made within a certain interva

IO (c) byte throttle exercise

) {e.printstacktrace (); }finally{closeutil.close (in); } } PublicPipedInputStream Getin () {returnIn ; }}classPipedbyteoutImplementsrunnable{PrivatePipedOutputStream out =NewPipedOutputStream (); @Override Public voidrun () {byte[] bytes = "I love China!". GetBytes (); Try{out.write (bytes); } Catch(IOException e) {e.printstacktrace (); }finally{closeutil.close (out); } } PublicPipedOutputStream getout () {returnOut ; }}classUserImplementsserializable{Private Static Final

Java--io class, Byte throttle buffer

(string[] args) throws IOException { FileInputStream fis = new FileInputStream ("My skateboard Shoes. mp4"); //Such FIS do not have buffers Bufferedinputstream Bfis = new Bufferedinputstream (FIS); FileOutputStream fos = new FileOutputStream ("Kaobei.mp4"); Bufferedoutputstream Bfos = new Bufferedoutputstream (FOS); //Method One:/* int b = 0;While ((b = Bfis.read ())! =-1) {//appears to be a byte-by-byte read, in fact the system implementation is read 8,192 bytes to the buffer at a tim

Linux USB joystick game rod driver

// Driver code (interrupted transmission)#include #include #include #include #include #include #include #include #include // Define these values to match your devices //joystick: VENDOR_ID 0x0E8F, PRODUCT_ID 0X0002

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