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Kinect Development Environment
Obtain RGB camera data
Get depth information
Written to the end
Http://www.cnblogs.com/aawolf/archive/2011/06/18/2084352.html
Author: Ma Ning
Less than 24 hours after the Kinect SDK came out, many geek people have published their own examples online. It can be seen that good things will certainly be recognized by everyone, and it i
"Translation" Kinect v2 programming (c + +) Depth
Kinect SDK v2 Preview for a description of how to get depth data. The previous section, described by using the Kinect for Windows SDK V2 Preview (hereinafter referred to as the Kinect SDK v2 preview), was taken from the Kinect
After Microsoft releases the Kinect for Windows system, the original installation method is no longer valid, and openni 1.5.x cannot be used any more. Here we will introduce how to install and use openni and Kinect for Windows.
Hardware requirements:
Kinect for Windows
Connect the USB conversion interface of the Kinect
Original link: http://www.brekel.com /? Page_id = 671
After playing with both the Microsoft Kinect SDK and the primesense openni SDK here are some of my thoughts :( note that the Microsoft's SDK version is the beta version, so things may change when the final one is released)
Microsoft's Kinect SDK (Beta) Pro: Advantages
Support for audio supports audio
Support for motor/Tilt supports Motors
Full body t
Kinect SDK v2 Preview to get a description of the basic flow of data. and an introduction to the sample program that gets the color image.The previous section is about the current model Kinect for Windows (later called Kinect v1) and the next generation of Kinect for Windows Developer Preview(later called KinectV2Previ
Get the Bodyindex (body area) method and sample code through the Kinect SDK v2 preview.The previous section describes how to get depth data from the Kinect V2 preview, using the Kinect SDK V2 preview version. This section describes how to get Bodyindex (body area) from the Kinect.BodyindexGets the body area based on the depth data obtained from the
http://www.ituring.com.cn/article/196144
Author/Wu Guobin
PhD, PMP, Microsoft Research Asia Academic cooperation manager. The Kinect for Windows Academic Cooperation program and the Microsoft Elite Challenge Kinect Theme project for universities and research institutions in China. He was a lecturer at the Microsoft TechEd2011 Kinect Forum, chairman of the
The Kinect for Windows SDK Beta is a programming tool provided for application developers. We can use the functions of Microsoft Kinect devices through the Windows 7 system platform.
The Kinect for Windows SDK Beta contains drivers for Windows 7 operating systems, rich APIs, raw sensor streams, Human Motion Tracking, installation documents, and development resou
Tags: Kinect C ++ opencv
1. Preface
The performance of the first generation is greatly improved compared with that of the first version of Kinect 2.0!
I would like to simply find a tutorial and copy it and paste it. No one has ever written the C ++ version of the Kinect 2.0 tutorial. I have tried it myself and I will share the result with you.
The followi
Kinect Development Tutorial One: http://blog.csdn.net/chenxin_130/article/details/6693390
Kinect Development Tutorial II: http://blog.csdn.net/chenxin_130/article/details/6696187
About the Kinect depth image and color image extraction: http://blog.csdn.net/lixam/article/details/7600080
Kinect for Windows SDK Developmen
I participated in Microsoft's activities and received a letter from Microsoft today. They gave a training video. I copied the content of the letter to everyone for further study:
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Kinect SDK v2 Preview for a description of how to get depth data.In the previous section, I introducedby usingKinect for Windows SDKV2Preview Version(hereinafter referred to as,Kinect SDKV2Preview Version)fromKinect for WindowsV2Developer Preview version (later,KinectV2preview) to get the color method. This section describes how to get depth data from the Kinect.Depth SensorThe
One of the most important features of the Kinect sensor is the ability to generate three-dimensional data from which we can create cool apps. Before you can develop a Kinect application, it's a good idea to understand the Kinect hardware structure. The Kinect infrared sensor can detect human and non human objects such
Kinect Learning notes the fourth article body
C #
Basic brief:
Kinect2.0 's skeleton recognition is mainly based on the depth image, similar to the bodyindex recognition, so it will also produce similar problems with Bodyindex (refer to the body of learning notes). Feel this is the essence of the Kinect, in fact, to achieve the key or his body recognition algorithm, who extracted it. Open source.
In the
(1) Development Environment ConfigurationHttp://www.cnblogs.com/yangecnu/archive/2012/03/30/KinectSDK_Geting_Started.html
[Translation] Getting started with the development of the Kinect for Windows SDK (2): Basic knowledgeHttp://www.cnblogs.com/yangecnu/archive/2012/03/31/KinectSDK_Application_Fundamentals_Part1.html
[Translation] Getting started with the development of the Kinect for Windows SDK (III): Ba
The sensor indicator of Kinect usually prompts three error states. The only normal status is the green light (not flashing)Sensor indicator light on red light* Problems with the Kinect sensor (c000022d)* Insufficient space for the sensor to move (c005120a)* Insufficient power supply for the Kinect sensor (c0051202)* The Kinec
The previous article shows the main objects involved in the skeleton tracking system with examples of skeletal data drawn from the UI interface, and then discusses in detail the object models involved in skeletal tracking. But it's one thing to understand the basics, and the ability to build a complete, usable application is another story. This article discusses how to apply these objects to create a complete Kinect application by introducing a simple
With Kinect, we can use gestures to control the playback of slides without having to give a speech and press the keyboard or hold a PPT controller, all we need to do is to gently roll to the right or to the left to control the slide to forward or backward, so cool. Although it may be a bit strange to do this during the presentation, it is also a good way to control the slides.
It is very easy to implement the control of the slide playback by using the
SingleKinect 's human body is rebuilt, and the Kinect fusion works well in Kinect SDK 1.8. Its shortcomings are obvious, one is the scanning time is long, the reconstructed object also need to remain static for a long time, second, need the human body or the Kinect rotation to achieve omni-directional scanning, the operation is cumbersome. With three
This program for their own writing, reference materials, including Microsoft Official examples and foreign language materials, do some of their own optimization. I have not learned the image processing, explain if there is a problem, I implore you to correct me.Background code:usingSystem.ComponentModel;usingSystem.Windows;usingSystem.Windows.Media;usingSystem.Windows.Media.Imaging;usingMicrosoft.kinect;namespacekinectv2{/// ///MainWindow.xaml/// Public Partial classMainwindow:window {#
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