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Use code dynamic Layout in Android

Use code dynamic Layout in AndroidThis article describes the use of code dynamic layout in Android, sometimes depending on the needs, such as the number of items on the server to determine the app page layout control (display number, icon, etc.). The dynamic layout through Java code is described here. One,:You can find the pictures.second, give the XML file layoutiii. Child Entry XML layout fileiv. Dynamic layout of Java code/** * @author Gao_chun * */public class Mainactivity extends Activity

Unity Hand Tour < six > Game joystick easy Touch 3 tutorial

It's easy to use a joystick joystick that has been introduced in unity since. But it also has a lot of limitations, not all to meet the needs of ordinary MMO hand-tours, such as: to be able to easily better material, can be specified in an area display, or only when the area is touched, and so on. With these features, the easy touch plugin has been implemented for you. All are configurable. You can buy from the asset store or use the free version.(can

WebSocket Introduction (i)

document editing, massively multiplayer online games (MMO), stock trading applications, and more. WebSocket is a protocol, but there is also a websocket API, which allows your application to control the WebSocket protocol to respond to events triggered by the server. API is the development of the Iete, the agreement is formulated. Modern browsers support the WebSocket API, which includes methods and features that use full-duplex and bidirectional lin

unity3d-map Making Light map lightmapping

Today bored to look at the scene of the dark Ares resources, found a previously not much attention to the static scene optimization problem.What is a static scene, which means that the scene does not change. For example, the scene of choosing a character in an MMO game.Take the default dark Ares selection character scene to see if anything in this scene is not going to change.That means the whole scene is static.So we don't need the light to render in

20170814xlVBA Limited Date by Customer category summary

Raw data table:Summary format:Sub subtotaldic () Dim Wb As Workbook Dim Sht As Worksheet Dim Osht As Worksheet Dim myear As String Dim mMo N as String Dim Arr As Variant Dim i As Long, J as Long Dim dic As Object Set dic = CreateObject ("Scriptin G.dictionary ") Set Wb = Application.thisworkbook Set Sht = Wb.worksheets (" Sales Ledger ") Set Osht = Wb.worksheets (" Monthly Rollup ") with Osht myear =. Range ("A2"). Text Mmon =. Range ("C2"). T

WebSocket Introduction (i)

document editing, massively multiplayer online games (MMO), stock trading applications, and more. WebSocket is a protocol, but there is also a websocket API, which allows your application to control the WebSocket protocol to respond to events triggered by the server. API is the development of the Iete, the agreement is formulated. Modern browsers support the WebSocket API, which includes methods and features that use full-duplex and bidirectional lin

Design Patterns-C + + implementation of template methods

complete the steps associated with a particular subclass in the algorithm. 3. Template Method C + + Implementation ExampleThe template method is used to realize the game data statistic framework. Games often have a lot of clothes, called the Big Zone, MMO games also called the world. Game data statistics will have a lot of data indicators, all data indicators need both global statistics, but also need separate statistics of the regions, these da

Unity Hands-on tour < eight > Getting Started with auto-pathfinding Navmesh

http://blog.csdn.net/janeky/article/details/17457533Most MMO games have an auto-pathfinding feature. When you click a location on the scene, the character automatically finds its way past. There may be a lot of obstacles in the middle, and the character will automatically bypass the obstacles and eventually reach the end. Using unity to develop a hand tour, automatic pathfinding can be implemented in many ways. The first more traditional is the use of

"Komatsu teaches you to tour the development of" Unity System Module Development "Heat more

Now the Hand Tour project if not a hot update iteration at all, especially like our project to do MMO is more often need to change the code.Today's projects typically choose to use LUA to implement hot updatesBut our project is not used for historical reasons, and it's a different kind of solution.All gameobject in the project do not hang scripts (the Ngui scripts are hung by code), scripts that do not inherit mono and become DLLs, and then use a star

Unity Client Framework Note II (Thinking of Component entity development mode)

Unity's Entity-component-system is very beautiful and very flexible. Many articles also promote the development model of this component entity. Because it fits into one rule: use combinations rather than inheritance.But the actual development process, limited to my personal ability, to achieve an equally beautiful component-based MMO framework is a very difficult thing.This article is a personal development process of some thinking, in fact, the so-ca

Four unknown photoshop efficient operation cheats

1, custom shortcut keys Playing PS is like playing an MMO game, and the people who are releasing their skills through the keyboard KPM significantly higher than the dots on the screen. Photoshop provides a very rich shortcut key and supports customization, remember that commonly used shortcuts can save a lot of operation steps, the player can also customize the keyboard shortcuts, a key alignment, slicing. PS Common shortcut key encyclopedia: jab He

A secret to improving the efficiency of PS operation

As a painter, all the year round by the ravages of the Mad Devils, although dare not say that can completely control Photoshop this perennial collapse of the little Athey, but in the daily practice found many let me think "bar, but also can purple" skills. Here and you share, although some of the skills are more exotic, but if the small partners mastered, will be able to improve their operating efficiency of 50% (nonsense), and Photoshop harmonious coexistence, away from overtime, worry-free rev

How do you become a successful independent game developer?

as Tom Francis, the creator of "gunpoint", did. Idea Between aesthetics and mechanism, the idea of game occupies a strange space. They can add atmosphere and emotion to a rough mechanism, and that's the main motivation many people want to try or buy games. If you have more types of ideas (such as "Fantasy MMO"), you add more pressure to other game elements and need to revise the original guidelines. Here are some excerpts from the principles I wrote

Moba Hand Tour "Millet Super God" case explaining

scene is entered. Animator.update CPU Average value is 2.0 MS, mainly concentrated in the 0.1~4.3ms interval, for the MOBA project 5v5 scene, basically every frame has 90-130 objects in motion (in addition to heroes, creeps, as well as messenger pets, wild monsters, Towers, Plug-in and so on), because players are free to view any corner of the map, their animation system pressure per frame is several times larger than regular MMO games. therefore, "X

MySQL multi-instance deployment case

to deploy a very good performance of the physical server, Even in the way of disk cabinets, multiple instances will be deployed for this purpose; Traditional gaming industry MMO/MMORPG, as well as the Web Game, each suit has a database, and may have to do a lot of data query and data revision work, in order to reduce maintenance and error probability, also may use the way of multiple instance deployment, according to the concept of the region to all

How to learn Unity3d-unity3d study route advice

Have to say, Unity3d is a liberating productivity of the game engine, with a variety of editors, can be a series of visual operations. It is important to note that Unity3d is suitable for small and medium-sized games such as FPS Games, physics games, and is not ideal for MMO development. From the very beginning of contact with Unity3d, to understand the general content, to develop, self-intermittent use of half a month time. During a lot of detours, S

MySQL series of multi-instance 1----Introduction

support the defects, we can use the MySQL multi-instance binding processor method (NUMA processor must support, However, the majority of processors now support the allocation of different databases to different instances to provide data services; 4, the traditional game industry mmo/mmorpg and web game, each service will be corresponding to a database, and may often have to do a lot of data query and data correction work. At this point, in order to r

ASP. core–2300% more requests Served Per Second

best of both worlds:a great diversity of minds from all around the world with Wider viewpoints than our own–including specialists in their field–with the ability to contribute if we need changes or fixes to suit we more particular needs.Generally the community would build (and often improve) upon our contribution; Enriching it for better code for all. Much like life; Diversity is a good thing!It also have the Fringe bonus that Microsoft checks and reviews We code and–once it gets into a release

"Komatsu teaches you to develop" "Unity practical Skills" the tips interface generated from the previous gameobject coordinates

One of the requirements for developing games, especially for MMO hands, is to tap an outfit, create a tips interface near it, and describe the capabilities and information of the device.Like this in the red box above.The main problem is to generate this detail interface according to the gameobject of the click, the detail interface position needs to be placed reasonably (cannot display, cannot obscure etc.)The basic idea is thatFirst find Gameobject's

What is a game engine? Hierarchical Architecture of game engines

provide functional components at a specific level. It aims to save the game development time and risks, such as the drawing engine, physical engine, artificial intelligence engine, sound engine, and so on can be regarded as a kind of intermediary software. At present, there are also intermediary software development vendors that provide a complete solution for developing MMO games, including server and client programs. In game program development, th

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